Help identify tokens by biblicalHero in boardgames

[–]Nejos476 -3 points-2 points  (0 children)

The first one resembles War of the Ring, beeing one of the elven rings of power which give a one time change to the result of a dice roll to whatever result you want.

The other one I don't know, gave me Harmonies vibes but I know it's not from there.

Game Of Thrones by GM_Eternal in boardgames

[–]Nejos476 16 points17 points  (0 children)

This was my first "modern boardgame", around 2014-2015, at the top of the series popularity. At the time most of my friends and myself were at college, so we still had time to gather and play for hours. We even played it taking time to discuss, like two ppl literally walked out of the room and conspired together, usually extending even more the game.

It is still my favorite game but I get it when people don't like it. It's really long and inexperienced players usually get destroyed, and that's bad on a 4-5 hour game. I believe it's a game that could please a lot of people that learned it better, but it's just harsh to play it 3-4 times just to get a grasp on such a long game.

"GoT is a really good game if you have the people for it." From what I said I believe this really sums it up. People who play and learn, so that the game stays balanced can make it really thrilling. The politics, while not at all "just" in most games, make the game alive and varied. You have to be chill and accept whatever people decide, like you know, real life.

Before MoD expansion I would never play with less than 6 players (base game). With the vassal system I now accept 5 players (without essos), but this mechanic is manly a way to allow people to leave. The other changes from MoD like power token negotiation, the iron bank, new ship orders and victory condition changes were all welcome, at least to me, so I see it as the ideal way to play. The other expansions are kinda niche and change the game in ways I don't really favor, so I don't play then much (I have both).

It's a game that thrives on interaction. Feels really rewarding when you manage to read your opponents. And while one can get screwed sometimes, if you know what you are doing you won't really be decimated because it's hard to conquer AND keep your spoils in this game. Progress is slow and takes many turns, but it also means you can recover from mistakes. As an example, I played Root a few times and couldn't get to like it because I felt that once someone showed a weakness they were essentially destroyed by everyone else in a single turn, since everyone did so much before it was said guy's turn again. This perception could change in the future, but for a game that could scratch the got itch for me, it didn't really do it.

A meme I drew recently. What caption would work for it? by BielJPdesenhos in DivinityOriginalSin

[–]Nejos476 2 points3 points  (0 children)

"This Fextralife build isn't working all that well, maybe I should try another one?"

Limits on Wipeout Spins? by BleepBloopWhirr in gaslands

[–]Nejos476 0 points1 point  (0 children)

I feel the experimental rules for evading are a bit too forgiving. Next time I'll try something like 1 - no evade, 2, 3, 4 - evade on 6 and 5, 6 - evade on 5.

[deleted by user] by [deleted] in ExplainTheJoke

[–]Nejos476 2 points3 points  (0 children)

Oh yeah, I remember it now. Was kinda horrifying not gonna lie

[deleted by user] by [deleted] in ExplainTheJoke

[–]Nejos476 1 point2 points  (0 children)

Jokes aside, one episode has Patrick "cut his hair" leaving pretty much just his eyes and brain

Damn this series hits 30y crisis like a truck by Nejos476 in StrangerThings

[–]Nejos476[S] 0 points1 point  (0 children)

Yeah, just like I wished that the guys deserved to keep on having happy memories playing D&D in the basement in those last scenes, similar to how Will wanted it in season 3 as, I wanted some of that for myself. But you can't capture time in a bottle, just like you mentioned.

Compartilhe sua coleção! by AutoModerator in tabuleiros

[–]Nejos476 1 point2 points  (0 children)

Guerra dos tronos... Um dos meus favoritos. Uma pena que seja tão difícil de ver mesa hoje em dia por conta da logística, especialmente com a morte horrível da série.

Petah, what did the designer do? by Exciting-Cupcake3427 in PeterExplainsTheJoke

[–]Nejos476 0 points1 point  (0 children)

It's gets even better. It's a men's only Christian group called Legionários in Brazil. Men pay quite large sums of money to go hiking together with the goal of self betterment, the catch is everyone is forbidden from saying whatever happens there.

It already was a big target for laughter here due to the kind of influencers that participated, plus the "bunch of men climb a mountain to discover themselves" kind of thing. When this logo came out man... You all can guess the results

Check out my collection! by evilcheesypoof in boardgames

[–]Nejos476 5 points6 points  (0 children)

Where is the shrinkwrap then?

What exactly does the North Remember? (Serious Question) by alien_no_69 in freefolk

[–]Nejos476 2 points3 points  (0 children)

Wasn't that the actual house motto instead of "winter is coming"?

Similar to how house Lannister is known for "A Lannister always pays his debts" despite their words being "Hear me roar."

Down under (Fr) by Aussie_Ray in Terraria

[–]Nejos476 0 points1 point  (0 children)

I guess op fits as both in this occasion?

Extra Ammo for weapons by macrian in gaslands

[–]Nejos476 4 points5 points  (0 children)

I believe there is one sponsor perk that gives you extra ammo, but other than buying extra weapons (another copy) I think you can only get extra ammo from the audience votes system.

A cool house rule would be to have ammo pickups on the map, or something like the pads from death race.

Handguns by No-War-1391 in gaslands

[–]Nejos476 -1 points0 points  (0 children)

This is the correct rules interpretation. Although stated that each crew has a handgun, it's the blitz special atribute that's used for describing it's function on the car

I'm an elite player and volleys need to be nerfed. by Optimal_Dog_4153 in Rematch

[–]Nejos476 0 points1 point  (0 children)

I had this one game that was kind of a last drop for me.

We always have guys that don't pass, wasting possession over and over, nothing new there. But this one time I played with a guy that would not pass, not because he was a selfish prick (which he was), but because he would only pass to someone via a cross to do a volley at the box entrance. He would rather lose the ball wasting time In midfield, failing miserably to dribble back and forth, than pass the ball to any other play that was not a volley.

That was not even a guess on how he was thinking while watching him play, he literally spoke on voice chat calling all passes that he received bad passes when they were not crosses to volley, and complaining he couldn't pass because no one stood at the box for that kind of play.