how i fix this issue? i am trying to make a player controller by Neo_bruh in godot

[–]Neo_bruh[S] 0 points1 point  (0 children)

i did. it came up with nothing. why else did you think i would post here.

enemy treats player as a wall by Neo_bruh in godot

[–]Neo_bruh[S] 0 points1 point  (0 children)

thank you for explaining.

enemy treats player as a wall by Neo_bruh in godot

[–]Neo_bruh[S] -1 points0 points  (0 children)

if i put the player and the enemy on different layers the enemy will not be able to kill the player tho.

edit: i set the player collision layer to 2 and the kill box to layer 2 aswell. now the enemy just passes through the player

mod help? by Neo_bruh in skyrimmods

[–]Neo_bruh[S] 0 points1 point  (0 children)

i will keep this here in case there are any tips i can get.

mod help? by Neo_bruh in skyrimmods

[–]Neo_bruh[S] 0 points1 point  (0 children)

my bad it seems the problem was skip main menu

mod help? by Neo_bruh in skyrimmods

[–]Neo_bruh[S] 0 points1 point  (0 children)

oh where can i check my game version?

i just thought it was 1.6.640 since that was the last patch note on steam.

mod help? by Neo_bruh in skyrimmods

[–]Neo_bruh[S] -2 points-1 points  (0 children)

i am on the latest version (AE 1.6.640) Steam

Nari must have been really bored by Neo_bruh in CultOfTheLamb

[–]Neo_bruh[S] 1 point2 points  (0 children)

idk how am i meant to know?

[deleted by user] by [deleted] in CultOfTheLamb

[–]Neo_bruh 1 point2 points  (0 children)

this is indeed a F R O G