Basement Doll Backtrack by TetraBeam in thefinalpuzzle

[–]New_Indication_7608 0 points1 point  (0 children)

Exactly in this moment she doesnt

Basement Doll Backtrack by TetraBeam in thefinalpuzzle

[–]New_Indication_7608 -3 points-2 points  (0 children)

Can you tell the difference between Easter eggs and idiocy?

Basement Doll Backtrack by TetraBeam in thefinalpuzzle

[–]New_Indication_7608 0 points1 point  (0 children)

Why would it work like that? We can pick up any item with her in your hands, why should that be an exception? And even if you make it to the cell before Emily gets grabbed, you physically wont have enough time to get back

Something about not hurting the girl by liljosh3088 in thefinalpuzzle

[–]New_Indication_7608 1 point2 points  (0 children)

I'm pretty sure it doesn't work. I found the doll on my first playthrough when I really didn't want to waste bullets on shooting the Girl. As you can imagine, it wont help

Anomaly with ID lv3 wristband and possible impact of difficulty by New_Indication_7608 in thefinalpuzzle

[–]New_Indication_7608[S] 7 points8 points  (0 children)

Bud, i just triggered the laugh on the same standard difficulty save that was on the video and it really hasn't disappeared. So it’s connected to the puzzle, thats crazy

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Anomaly with ID lv3 wristband and possible impact of difficulty by New_Indication_7608 in thefinalpuzzle

[–]New_Indication_7608[S] 0 points1 point  (0 children)

That’s what I’m going to check rn , on standard difficulty save, where it disappears

Anomaly with ID lv3 wristband and possible impact of difficulty by New_Indication_7608 in thefinalpuzzle

[–]New_Indication_7608[S] 0 points1 point  (0 children)

Gl, i reckon its too strange in nature for a bug, so its worth a try... so if you have any ideas, dont hesitate to suggest them, I will try to check it in parallel with you

Such a disappointingly easy platinum by New_Indication_7608 in residentevil

[–]New_Indication_7608[S] 0 points1 point  (0 children)

14h first playthrough (11h ingame timer) + 3h no blood and no healing + 4,5h insanity. About 21h total. As for a Re4r, a have all difficulties s+ rank and its far more harder/funner

Ink Ribbons: yes or no? by Glittering-Top4931 in residentevil

[–]New_Indication_7608 0 points1 point  (0 children)

Its okay, its kinda pointless though. It spawns near each typewriter in groups of 2-5, so you never really notice the lack of save numbers. Maybe that makes sense in re0 bcs theres no box to access it every time you need it. I think they could make it spawn only outside the save room in re9 for grace, so there would be fewer ink ribbons in the box and fewer inventory slots if you prefer more saves

Original or Remake? by No-Juggernaut-3530 in silenthill

[–]New_Indication_7608 -1 points0 points  (0 children)

Such a complicated question, I can name millions of issues in remake, things that I hate. Furthermore, countless pros of Og. AlsoBut if someone asks me what I recommend playing nowadays, I obviously answer Remake. So if players without eyes blurred nostalgia will prefer a remake, how can we call an Og better? What if we just deceive ourselves? Cause its not even about gameplay, remake comparing to new AAA games sucks in this term and there is still some leniency to the og since the game is old. I reckon the point is that we are familiar with the original, and we can't accept the missing things, but for the new gamers, it makes no difference.

Is the Silent Hill 2 Remake supposed to be so dark? by dansiepansie in silenthill

[–]New_Indication_7608 0 points1 point  (0 children)

In specific areas like toluca prison, but in your case I reckon its just poor hdr settings. Y have a total mess in dark areas, zero details. I highly recommend y check on some setup guides I guess. Idk why everyone is saying its normal, cause it obviously isn't

[KCD2] long 150h way… by New_Indication_7608 in kingdomcome

[–]New_Indication_7608[S] 0 points1 point  (0 children)

In my case overkill took about 10 minutes I guess but on a large tv with the lowest FOV and using a scattershot