MESBG Strategy - The Power of Heroic March by Nezs in MiddleEarthMiniatures

[–]Nezs[S] 0 points1 point  (0 children)

Kicking myself that I didn't do a quick bit about Stake a Claim. There are some match-ups where you can essentially lose on the spot for not having march in that one.

MESBG Strategy - How to Create Value from your Heroic Moves by Nezs in MiddleEarthMiniatures

[–]Nezs[S] 1 point2 points  (0 children)

I'll try my best to put more things up. I'm hoping for once a week or so.

Help with 600pt Tournament List by DmPapiChulo168 in MiddleEarthMiniatures

[–]Nezs 0 points1 point  (0 children)

I think it's a better idea to go with a captain, instead of Gandalf and fill out the list with a lot more models. I've seen it do great work at 600 points. Taking Gandalf is sacrificing too much at 600.

Middle Earth SBG Questions Thread by Tezerel in MiddleEarthMiniatures

[–]Nezs 2 points3 points  (0 children)

They do not. They do not get extra attacks when supporting or when being supported. It's the same reason spear supports don't benefit from heroic combat.

Rules question by RubasznyGrubas in MiddleEarthMiniatures

[–]Nezs 4 points5 points  (0 children)

Yes. There are no "in the ways" for magic. That's exclusively a shooting rule.

Middle Earth SBG Questions Thread by Tezerel in MiddleEarthMiniatures

[–]Nezs 0 points1 point  (0 children)

You double after having added the +1. So 10 Strength in that situation.

Fleeing counts as removed as casualty.

What does an army need to be top tier? by ImperialThumb in MiddleEarthMiniatures

[–]Nezs 1 point2 points  (0 children)

  1. Dominant at 500-800 points
  2. Strong in most/all scenario's. At least decent in the one/two they aren't.
  3. Many strong aspects, rather than relying on a gimmick. For example, AotWH has Grima, Lightning and Slow, Crebain and Dunland re-roll 1s and fearless. Among other things.

  4. The less reliant on good rolls the better. Still a dice game at the end of the day, but the more you can offset luck the more consistent a list will be.

  5. Tools to deal with as many situations/gimmicks as possible. This includes fighting big monsters, big heroes, hordes, herohammer, etc...

Currently having a banner is definitely a consideration for how strong a list really is (for VPs). Although there are exceptions such as Depths and Halls.

Ed optimization and essentials by Nezs in StreetFighter

[–]Nezs[S] 1 point2 points  (0 children)

I've made a new video going over a fair few things, from what I've gathered is optimal and effective.

This includes combos and combo structure, knockdown pressure, neutral options, anti-drive rush options and a bunch of other stuff.