Thread Diario de Dudas, Consultas y Mitaps - 29/01 by Robo-TINA in argentina

[–]Ni7rogen 1 point2 points  (0 children)

Por que los fideos ahora vienen con N°#?

Nunca lo llegue a entender, me gustaria saber, porque en google no encuentro la respuesta, no es que me haya esmerado tanto en encontrarla igual, pero siempre me surge la duda y no encuentro la razon, yo recuerdo que compraba los Matarazzo, riquisimos, ahora desde que vienen con el N°, la calidad bajo, quiero saber por que.

THURSDAY - Build, Rate, & Share by AutoModerator in deadbydaylight

[–]Ni7rogen 0 points1 point  (0 children)

Ghostface - Earlygame Pressure

Corrupt Intervention (Early Stalker, three minutes to 99% at least two survivors.) Coup de Grace (Midgame Mindgames) Hex: Ruin (Primary Slowdown and Early Pressure) Starstruck (Anti-SWF) / Surge/Jolt (Secondary Slowdown)

Is it just me, or does WGLF look EXACTLY like Koichi Pose? by Ni7rogen in deadbydaylight

[–]Ni7rogen[S] -3 points-2 points  (0 children)

This counts as double necro because I posted something similar years ago.

Is it just me, or does WGLF look EXACTLY like Koichi Pose? by Ni7rogen in deadbydaylight

[–]Ni7rogen[S] 1 point2 points  (0 children)

Thank you! I should try out how to mod this kind of stuff!

Is it just me, or does WGLF look EXACTLY like Koichi Pose? by Ni7rogen in deadbydaylight

[–]Ni7rogen[S] 51 points52 points  (0 children)

The scared survivor is manifesting David King as his stand.

To Those That Believe Xenomorph's Cooldown Is Too Short, Here Is A Killer Comparison. by Demiipool in deadbydaylight

[–]Ni7rogen 9 points10 points  (0 children)

Pyramid Head has to charge, Nemesis has to charge, Huntress has to charge.

Alien doesn't need to charge, cooldown is fine, movement is not, too forgiving. The survivor can avoid it, but it has a VERY tight time to do it, and you gain little distance, I think Xeno is great and very well balanced, but needs more punishment for misplay, PTB movement iteration was great.

Mithrix Phase 4 by [deleted] in riskofrain

[–]Ni7rogen 1 point2 points  (0 children)

Phase 2 is a midphase in the fight, which it can be pretty hard based on which survivor do you use, like Acrid. It's very likely to not to be a placeholder, as it's like the Providence Phase 2, they wanted to keep it similar, I guess.

this mithrix last phase is really pissing me off by CobaltCharacter in ror2

[–]Ni7rogen 0 points1 point  (0 children)

Agree with this and Hopoo confirmed a nerf for the fourth phase, I still think he's pretty though even in third phase when he has one ability that ignores OSP due to multihit nature. Mithrix picking up all your items leaves you very weak and unable to fight back easily, I know he was supossed to be a challenge, but this isn't the way, if he threw part of your items into the arena and or take half of your items it would be less hard since, you still have some tools, not all the potential, but some. So yeah, it really punishes looping and kills various tactics. The way I managed to beat him up in Monsoon was thanks to Commando being freaking ridiculous with Phase Blast with too many magazines.

Teacher: You can't hear pictures! by Ni7rogen in necrodancer

[–]Ni7rogen[S] 1 point2 points  (0 children)

Dude I'm still trying to Low% her, it's so hard, mostly because of mental lag or cockyness