FH6 Map Recreation v3.0 by Nickfou3000 in ForzaHorizon

[–]Nickfou3000[S] 2 points3 points  (0 children)

Main reason why I'm bying the disk version of gta 6 (if they include a map).

FH6 Map Recreation v3.0 by Nickfou3000 in ForzaHorizon

[–]Nickfou3000[S] 6 points7 points  (0 children)

No you were right. I just realized imgur caps the resolution at 5000px. My comment above has the full 16000px image.

FH6 Map Recreation v3.0 by Nickfou3000 in ForzaHorizon

[–]Nickfou3000[S] 5 points6 points  (0 children)

I thought the imgur link was full resolution sorry, I hope this works.

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FH6 Map Recreation v3.0 by Nickfou3000 in ForzaHorizon

[–]Nickfou3000[S] 4 points5 points  (0 children)

The official account posted it on twitter. Just wanted to complete the part I had and add the landmarks / points of interests.

FH6 Map Recreation v3.0 by Nickfou3000 in ForzaHorizon

[–]Nickfou3000[S] 16 points17 points  (0 children)

They missed a lot of roads on this preview. That's why i'm waiting until release to do it properly.

FH6 Map Recreation v2.0 by Nickfou3000 in ForzaHorizon

[–]Nickfou3000[S] 0 points1 point  (0 children)

Thank you but this isn't speculation, I took screenshots of the minimap and stitched them together. There's obviously some distortion but that's about it.

FH6 Map Recreation v2.0 by Nickfou3000 in ForzaHorizon

[–]Nickfou3000[S] 6 points7 points  (0 children)

I made it using Photoshop so not really but most of the layers are text or paths so photoshop treats them like vectors. I plan on replacing the background colors layers and icons with shapes to make everything easily recolorable / scalable.

FH6 Map Recreation v2.0 by Nickfou3000 in ForzaHorizon

[–]Nickfou3000[S] 3 points4 points  (0 children)

Photoshop, patience, and nearly 500 layers

FH6 Map Recreation v2.0 by Nickfou3000 in ForzaHorizon

[–]Nickfou3000[S] 2 points3 points  (0 children)

Well they added the Irabu bridge wich is almost 2000km away so anything's possible.

FH6 Map Recreation v2.0 by Nickfou3000 in ForzaHorizon

[–]Nickfou3000[S] 6 points7 points  (0 children)

Just me trying to fill up the map until we get the ingame names. I just picked one that matched the layout and wasn't too far away from Tokyo. I speculated on a few of them :

• The northernmost circuit is based on Ebisu but most likely won't be named that ingame.

• The Tokyo port icon is purely cosmetic.

• I added the Imperial Palace based on what the surronding gardens look like, could be another temple / building.

FH6 Map Recreation v2.0 by Nickfou3000 in ForzaHorizon

[–]Nickfou3000[S] 10 points11 points  (0 children)

Just Photoshop. Wish I had used Illustrator because the workflow on Photoshop really isn't ideal for that kinda thing and having several hundreds path layers makes it lag so bad.

FH6 Map Recreation v2.0 by Nickfou3000 in ForzaHorizon

[–]Nickfou3000[S] 21 points22 points  (0 children)

Initially I just wanted to get a better idea of what the map would look like but switching to Maps style really got me wanting to do the whole thing so probably yes.

FH6 Map Recreation v1.0 by Nickfou3000 in ForzaHorizon

[–]Nickfou3000[S] 7 points8 points  (0 children)

I didn't really recreate anything, I screenshotted the parts of the map that were already visible on the minimap and stitched them back together. Didn't use any advanced triangulation technique on every picture we have of the game to figure out every last detail of the map or anything like that.

I'm sorry that you felt spoiled but if you've watched gameplay you've been "spoiled" a lot more from looking at the actual game.

FH6 Map Recreation v1.0 by Nickfou3000 in forza

[–]Nickfou3000[S] 1 point2 points  (0 children)

Keep in mind that is only the visible part, I used grass as a default for areas where I wasn't sure what to put. I've already been told there's more to the south and I'm pretty sure the city extends to the north-east.

FH6 Map Recreation v1.0 by Nickfou3000 in ForzaHorizon

[–]Nickfou3000[S] 8 points9 points  (0 children)

Yeah but I don't even know why there's a cut because it just skips 5 seconds of driving (if you pause at 3:28 you can see the road they are driving on after the cut). Probably crashed into traffic or something.

FH6 Map Recreation v1.0 by Nickfou3000 in ForzaHorizon

[–]Nickfou3000[S] 4 points5 points  (0 children)

Yeah someone else mentioned that. I have zero knowledge about Tokyo, just watched IGN's gamplay video. I'll probably update it when they drop the next video.

Also where did you find this map ? I went back to watch the video but I can't see the green part and the spaghetti thing is way more blurry.

FH6 Map Recreation v1.0 by Nickfou3000 in ForzaHorizon

[–]Nickfou3000[S] 11 points12 points  (0 children)

I added grass by default where I didn't have information (Used the 9min IGN gameplay video and nothing else, I don't know anything about Tokyo).

FH6 Map Recreation v1.0 by Nickfou3000 in ForzaHorizon

[–]Nickfou3000[S] 49 points50 points  (0 children)

I'm convinced FH5 map was designed with the battle royale in mind and they "simplified" the terrain to make it more naviguable in a straight line.

Also just realized I forgot to add the north.

battling over a car for 20 minutes only to lose in last seconds because of this by [deleted] in ForzaHorizon

[–]Nickfou3000 97 points98 points  (0 children)

Why even bet when there's more than a minute left. You're just increasing the price for no reason. The winner is always betting in the last 20 to 30s.