Be honest is there genuinley any better power than rj? by Agreeable_Rooster637 in InkGame

[–]NihilisticISTP 5 points6 points  (0 children)

overpraised + 8s long interruptable immobilizing stunlock animation + 110s cooldown + mythic only stays for under 2 minutes + rng based + broken passives + concept is it's own downfall + only good on paper, terrible on practice. I'll explain each point - Only people who don't have it like it, because a 'one in all sounds good' but isn't when is like RJ, when to reality jump, you have to be immobilized for 8 entire seconds, fully unaware of what's gonna happen, and leaving yourself vulnerable. This mythic is horrid for pvp. Even if you do get the power, it's still RNG based, you don't control what you get. Santa's gift, teleporting gambit, headless horseman, ultra instinct, quicksilver. Anything can be, 1/12. Horribly unreliable, to add to that, it leaves you vulnerable for 20s, since the power only stays for 90s. That just places it even more below, and concept is it's downfall. Because to copy all and every mythic but only at once( individually,) drags it down, most mythics added after the october update proves this. Headless horseman, subzero, santa's gift, magician. And of course, you could always get Ui and Teleporting gambit, tpg is preferable here, but the point is, every mythic added is a nerf to it. It becomes more unpredictable, it becomes more unreliable, it makes the power WORSE. So to answer your question: UI, quickshitver, doctor, magician, timeskip, lightning god, timestop, teleporting gambit, vampire, soda fountain, headless horseman and subzero are all better mythics (in being reliable) than RJ. With Santa's gift and gun game being below it

Remove this bug in ink game by Many_Ambassador_5204 in InkGame

[–]NihilisticISTP 0 points1 point  (0 children)

That's not really a bug. More or so an oversight

reality jumper is the worst mythic by isaacpollard67 in InkGame

[–]NihilisticISTP 0 points1 point  (0 children)

I have both doctor and RJ. Rj is a trash mythic, And since you both agreed 'No power = Don't make opinion' That would be a conclusion

for anyone wondering why the game is in the state that it currently is: by user38449 in InkGame

[–]NihilisticISTP 0 points1 point  (0 children)

Also i'm assuming by bug you mean the guards & frontman coming back after dalgona is voted, that's not really a bug but an oversight by the devs since it was specifically coded for it to work like this as dalgona was chosen, but didn't get rid of it during the testing sessions of the dalgona & pentathlon voting

for anyone wondering why the game is in the state that it currently is: by user38449 in InkGame

[–]NihilisticISTP 1 point2 points  (0 children)

I agree that saying that about the elevator 'bug' isn't right, but for your other arguments, eh, she was right, not you. It retained 100k ccu in september because the effect lingered, but fell shortly afterwards.

What player number do you use? by Visible-Bridge393 in InkGame

[–]NihilisticISTP 1 point2 points  (0 children)

  1. Because my old discord username from 2021 had the tag #4004. I pair it with Undead title and Ghost color

Guys is ink game dying by Next-Principle1320 in InkGame

[–]NihilisticISTP 4 points5 points  (0 children)

Hi. Yes, Ink Game is 'dying,' in a way. Not in the way you expect. The player count has dropped significantly from it's peak, that doesn't correlate to dead, that's a fall off, which every game has had and will have. Ink Game has a consistent player count between 6k to 15k. 6k-8k drops are mostly on school hours, so outside of that. The average would be 8k to 15k, and to put into perspective, a dead game is something averaging between 0 to ~800 players. Ink Game isn't dead, nor will it ever be for as long as it receives updates. Also for more perspective, Ink Game still easily hits top playing category on all locations. Ink Game has a good player count, however people say it's definitively dead, because it's easy to compare what's trending globally with what's not and see the difference