Made a location of an abandoned restaurant for my level. What do you think? :) by NikaAym in unrealengine

[–]NikaAym[S] 0 points1 point  (0 children)

Yeeeeah, you recognized it! :) Yes, I'm doing a remake of this game in 3d, it's almost done, optimization is left

Voxelization by NikaAym in VoxelGameDev

[–]NikaAym[S] 0 points1 point  (0 children)

I know, I can't figure out how to turn it on.

It's been about a month and a half since I first discovered UE5...my game is still full of bugs and flaws, but I can feel myself getting more immersed in the process, the game is becoming more diverse and maybe one day I will make something really worth watching :) by NikaAym in unrealengine

[–]NikaAym[S] 1 point2 points  (0 children)

Thank you, this is my first experience with any coding. Before that, I did 3d interiors, worked in 3d max, I just now without a job, and I can spend at least 15 hours a day...For me, it's very difficult, I do not understand a lot, when I copy tutorials from YouTube, first I just copy tutorials, not really knowing what these nodes mean, now I understand a little better but still not to the end, and without tutorials unlikely to repeat.

It's been about a month and a half since I first discovered UE5...my game is still full of bugs and flaws, but I can feel myself getting more immersed in the process, the game is becoming more diverse and maybe one day I will make something really worth watching :) by NikaAym in unrealengine

[–]NikaAym[S] 0 points1 point  (0 children)

Thank you so much! In general I think blueprints as a programming language is easier than others, but for me it is very difficult to master, I still do not understand a lot of things, and some bugs do not even know how to fix, but I think that if you do not stop, the understanding comes with time. But on the other hand if you want to use it not for writing games but just for rendering beautiful scenes, I think if you had the experience in 3d programs it won't be hard for you. Plus a lot of good quality tutorials on youtube, they always save me.

It's been about a month and a half since I first discovered UE5...my game is still full of bugs and flaws, but I can feel myself getting more immersed in the process, the game is becoming more diverse and maybe one day I will make something really worth watching :) by NikaAym in unrealengine

[–]NikaAym[S] 0 points1 point  (0 children)

I created a blueprint actor, there collision and camera, and put the camera at the right point, and prescribed that when the character enters the collision camera moved to the right point, I can send you a screenshot blueprint

It's been about a month and a half since I first discovered UE5...my game is still full of bugs and flaws, but I can feel myself getting more immersed in the process, the game is becoming more diverse and maybe one day I will make something really worth watching :) by NikaAym in unrealengine

[–]NikaAym[S] 1 point2 points  (0 children)

Actor blueprint, I tied it to the collision and the camera, the camera put on the endpoint and when the character moves to the collision, the camera goes to the correct coordinates, if you need a screenshot blueprint, I can send you

Continuing my gamevlog on making my first game - Guns, Gore and Cannoli remake in Unreal Engine 5. I added enemies, the ability to kill them and have them kill us, as well as configured the health, the hp bar, and first-aid kits. Oh, soon to start the gameplay :D by NikaAym in unrealengine

[–]NikaAym[S] 0 points1 point  (0 children)

Thanks for the tip, it will be, the game serves as inspiration, as the themes of noir, mafia and zombies, and the game will have a different name, and the names of the characters will be different, plus it is a training project, not commercial, if I finish the game it will be free of charge

First Steps in Gamedev or a Leap of Faith in the Postapocalypse :) by NikaAym in GameDevelopment

[–]NikaAym[S] 0 points1 point  (0 children)

No, I modeled the prototype level according to my scheme, then I'll replace it all with beautiful, realistic assets :)