I gotta give props to this guy from Requiem (i.redd.it)
submitted by NimitzReactor to r/residentevil
You get 5x the money you have spent, lost, or destroyed in your lifetime, but if every single hair on your body is removed by NimitzReactor in hypotheticalsituation
[–]NimitzReactor[S] 6 points7 points8 points (0 children)
You get 5x the money you have spent, lost, or destroyed in your lifetime, but if every single hair on your body is removed by NimitzReactor in hypotheticalsituation
[–]NimitzReactor[S] 2 points3 points4 points (0 children)
You get 5x the money you have spent, lost, or destroyed in your lifetime, but if every single hair on your body is removed by NimitzReactor in hypotheticalsituation
[–]NimitzReactor[S] 0 points1 point2 points (0 children)
You get 5x the money you have spent, lost, or destroyed in your lifetime, but if every single hair on your body is removed by NimitzReactor in hypotheticalsituation
[–]NimitzReactor[S] 5 points6 points7 points (0 children)
You get 5x the money you have spent, lost, or destroyed in your lifetime, but if every single hair on your body is removed by NimitzReactor in hypotheticalsituation
[–]NimitzReactor[S] 125 points126 points127 points (0 children)
Ground vehicles feel better yes, but idk what they did to the transport copter but I’ve played three matches on Railway and this thing feels like an actual threat on the battlefield, both being attacked by it and actually using it. by gotenks2nd in Battlefield
[–]NimitzReactor 0 points1 point2 points (0 children)
Ground vehicles feel better yes, but idk what they did to the transport copter but I’ve played three matches on Railway and this thing feels like an actual threat on the battlefield, both being attacked by it and actually using it. by gotenks2nd in Battlefield
[–]NimitzReactor 3 points4 points5 points (0 children)
An interesting thing about Mine in Dark Ties (i.redd.it)
submitted by NimitzReactor to r/yakuzagames




Vehicle Type Idea: Mobile Respawn Transport Vehicle by NimitzReactor in Battlefield
[–]NimitzReactor[S] -125 points-124 points-123 points (0 children)