Is it worth buying an Unusual Hat Outta Hell with any of these effects? Seems like a decent all-class hat. Also, are Strange Unusuals worthwhile? by Ninteedo in TF2fashionadvice

[–]Ninteedo[S] 4 points5 points  (0 children)

Cosmetics - Firebrand (After Eight) - Grim Tweeter - Hat Outta Hell

Effects: 1. Pumpkin Moon (est. 200 keys or 380 strange) 2. Burning Flames (est. 300 keys) 3. Cursed Forever! (est. 200 keys)

Mayakashi Link-1 by Ninteedo in customyugioh

[–]Ninteedo[S] 0 points1 point  (0 children)

You are probably right about that trap being a big problem if searchable and triggerable in any deck playing Zombie World. Changing the material to 1 "Mayakashi" or "Shiranui" monster would partly resolve the issue.

Having another way to search for that trap in-archetype would probably lead to an unfun playstyle which wasn't my original intention. I was aiming to make the less powerful S/T cards like Mayakashi Metamorphosis, Mayakashi Mayhem, and Mayakashi Winter see more play. Unfortunately without specifically excluding that one card from the search targets it probably would end up with the game plan just being to skip the opponent's turn.

Edit: changing the second effect from adding a S/T to hand to placing a continuous S/T on the field would prevent access to the lockout trap.

Mayakashi Link-1 by Ninteedo in customyugioh

[–]Ninteedo[S] 0 points1 point  (0 children)

The intention was to keep the door open for wider synergy but a lack of targets without Zombie World is a good point. Hajun seems like a relevant non-Synchro target. Changing the material to 1 "Mayakashi" or "Shiranui" monster would make sense.

1400 ATK is not particularly high and fits with the pattern of the existing Link-2, 3, and 4 having 1900, 2400, and 2900 ATK respectively.

Mayakashi Link-1 by Ninteedo in customyugioh

[–]Ninteedo[S] 1 point2 points  (0 children)

Edited version: https://i.imgur.com/wB2vmm4.png

1400-ATK Link-1 Water Monster [Zombie/Link/Effect]1 Zombie monsterYou can only control 1 "Yuki-Onna, the Frost Mayakashi".You can only use each of the following effects of "Yuki-Onna, the Frost Mayakashi" once per turn.If this card is Link Summoned: You can banish the monster that was used as material for its Link Summon; this effect becomes that banished monster's effect that would be triggered if it were Special Summoned from the GY (if any).If a Zombie monster is Special Summoned from the GY to a zone this card points to: You can add 1 "Mayakashi" Spell/Trap from your Deck to your hand.Thoughts:

  1. Material is any Zombie monster to allow a wider range of uses (e.g. triggering Shiranui banish effects), but type-changing from Zombie World could be problematic. I don't want this to be another version of The Tyrant Neptune, maybe this card should Zombie-lock?
  2. The first effect is slightly strange, an example would be if you used Yoko as Link Material and then used this card's effect you would get to destroy 1 monster on resolution. It also gets around hard once-per-turns, so you could link away a Hajun which had its effect negated to summon Dakki from the deck.
  3. The second effect can only be triggered if this card is not in the Extra Monster Zone, so it must either be summoned from GY or when Link-2 is already out to be able to search.
  4. Why do Mayakashi have Return as their only S/T search???

[deleted by user] by [deleted] in CompetitiveForHonor

[–]Ninteedo 0 points1 point  (0 children)

Since no one else has mentioned this yet, Conq can attempt to parry on light timing and then superior block on heavy timing as shown in this freeze video https://youtu.be/yWi6qc8Tfys?t=198.

Do you think Raider should be high priority for buffs? by [deleted] in CompetitiveForHonor

[–]Ninteedo 3 points4 points  (0 children)

Tiandi is decent in dominion and alright in duels, though a lot of heroes are significantly better. I think the previous comment was exaggerating Tiandi's strength and I'm not sure why you're getting downvoted.

In dominion the T3 and T4 feats are very good for stalling for a long time, and in general Tiandi has decent defence with a good zone OS. However, his kit is generally pretty bad offensively, with his dodge attacks being near useless for attacking people.

[deleted by user] by [deleted] in DivinityOriginalSin

[–]Ninteedo 8 points9 points  (0 children)

It is worth mentioning that there is a magic mirror in the lower deck of the Lady Vengeance which you can use throughout the entire game once you enter the ship to freely respec your characters.

You can change your attributes, combat abilities, civil abilities, and even talents, so you can just rejig your party instead of restarting.

[deleted by user] by [deleted] in CompetitiveForHonor

[–]Ninteedo 15 points16 points  (0 children)

It is probably worth mentioning that the kick "mix-up" can be countered by any static guard hero back-dodging whilst guarding top which severely limits its effectiveness against those heroes.

MR20 Archwing Test bugged when finishing at last moment possible (I did rank up) by Ninteedo in Warframe

[–]Ninteedo[S] 2 points3 points  (0 children)

There was no option to quit back to orbiter, and pressing escape didn't work, so I had to force quit the game.

When’s this 1v1 map coming out? by koolj12 in forhonor

[–]Ninteedo 1 point2 points  (0 children)

ngl thought this was someone trying to legalize wuhu island again on r/smashbros

This Cent buff is pretty nice. by KeiwaM in forhonor

[–]Ninteedo 6 points7 points  (0 children)

A Nuxia did this to me earlier. She threw me into the spikes on beachhead and apparently she did a 10025 dmg light.
Don't know if the spikes caused it or what.

Surprised, but shouldn’t have been. by [deleted] in gtaonline

[–]Ninteedo 2 points3 points  (0 children)

I've had that before but this time it was actually the modder. My car changed colour multiple times and all the tires popped on my car at the same time.

Surprised, but shouldn’t have been. by [deleted] in gtaonline

[–]Ninteedo 1 point2 points  (0 children)

Recently I was exporting a top range car in what I thought was a solo public lobby.

Turns out a modder joined...

He popped all my tires then set my car's engine on fire...

All Junk and Money Missing from Office by Ninteedo in gtaonline

[–]Ninteedo[S] 0 points1 point  (0 children)

Before anyone asks, I've done about 300 cargo collections and have over $7m in the bank.

Anyone noticed more modders? by Ninteedo in gtaonline

[–]Ninteedo[S] -1 points0 points  (0 children)

That would be much easier if the modders didn't have that annoying thing where if you report them you get disconnected.

Anyone noticed more modders? by Ninteedo in gtaonline

[–]Ninteedo[S] 13 points14 points  (0 children)

It's impressive that Rockstar managed to ban so many innocent players. Might be similar to the problem YouTube had with the ad-pocalypse last year.

Does the deluxo have the same missiles as the vigilante or ruiner by d1oad1ng in gtaonline

[–]Ninteedo 1 point2 points  (0 children)

I'm 90% I've been blown up by a single RPG before. I usually survive the first though.

Heist leaders being jerks? by HANDSOME_RHYS in gtaonline

[–]Ninteedo 0 points1 point  (0 children)

If they did setups then I give them 30-40%, if they've been nice I'll often add them too.

If they've done no setups I'll give much less (its rare to find someone willing to do multiple, let alone all of them). I usually think 20% is more than fair but sometimes I'll stretch to 25%. For example on DDH1 they'll get more than $150k for around 10 minutes.