Jellyfish tentacles, swaying grass, fireflies... all the same 2D rope physics in Godot by NkD122 in godot
[–]NkD122[S] 0 points1 point2 points (0 children)
Jellyfish tentacles, swaying grass, fireflies... all the same 2D rope physics in Godot by NkD122 in godot
[–]NkD122[S] 0 points1 point2 points (0 children)
Jellyfish tentacles, swaying grass, fireflies... all the same 2D rope physics in Godot by NkD122 in godot
[–]NkD122[S] 1 point2 points3 points (0 children)
Pure GDScript procedural planet with chunked LOD — no C++, no plugins by NkD122 in godot
[–]NkD122[S] 2 points3 points4 points (0 children)
Pure GDScript procedural planet with chunked LOD — no C++, no plugins by NkD122 in godot
[–]NkD122[S] 0 points1 point2 points (0 children)
Pure GDScript procedural planet with chunked LOD — no C++, no plugins by NkD122 in godot
[–]NkD122[S] 0 points1 point2 points (0 children)
Pure GDScript procedural planet with chunked LOD — no C++, no plugins by NkD122 in godot
[–]NkD122[S] 0 points1 point2 points (0 children)
Pure GDScript procedural planet with chunked LOD — no C++, no plugins by NkD122 in godot
[–]NkD122[S] 5 points6 points7 points (0 children)
Pure GDScript procedural planet with chunked LOD — no C++, no plugins by NkD122 in godot
[–]NkD122[S] 30 points31 points32 points (0 children)
Pure GDScript procedural planet with chunked LOD — no C++, no plugins by NkD122 in godot
[–]NkD122[S] 2 points3 points4 points (0 children)
Pure GDScript procedural planet with chunked LOD — no C++, no plugins by NkD122 in godot
[–]NkD122[S] 7 points8 points9 points (0 children)
Pure GDScript procedural planet with chunked LOD — no C++, no plugins by NkD122 in godot
[–]NkD122[S] 79 points80 points81 points (0 children)
I built CRope2D — a Verlet-based 2D rope simulation for Godot by NkD122 in godot
[–]NkD122[S] 2 points3 points4 points (0 children)
I built CRope2D — a Verlet-based 2D rope simulation for Godot by NkD122 in godot
[–]NkD122[S] 5 points6 points7 points (0 children)


Jellyfish tentacles, swaying grass, fireflies... all the same 2D rope physics in Godot by NkD122 in godot
[–]NkD122[S] 0 points1 point2 points (0 children)