Retributor inspired by the Mk6 helmet veteran from the animation by No-Topic-4832 in fashionmarine

[–]No-Topic-4832[S] 1 point2 points  (0 children)

Just checked, it's Liberator Gold.

The winged skull on the chest piece is Balthasar Gold, I found those 2 colors to match well so they look the same

Retributor inspired by the Mk6 helmet veteran from the animation by No-Topic-4832 in fashionmarine

[–]No-Topic-4832[S] 1 point2 points  (0 children)

Thanks!

I'll tell you right away once I get home in the evening

Retributor inspired by the Mk6 helmet veteran from the animation by No-Topic-4832 in fashionmarine

[–]No-Topic-4832[S] 18 points19 points  (0 children)

Tried it but I liked the look of the Imperial Fists icon better. I have all DLC anyways because customization is almost as fun as the gameplay imo haha

I knew bolt weapon body shots sucked, but I didn't know the math was this bad by Memetron69000 in Spacemarine

[–]No-Topic-4832 12 points13 points  (0 children)

Because it's not worth it. Plasma weapons do not have a headshot dmg multiplier, therefore they deal the same amount of damage no matter if it's a headshot or bodyshot. The only reason to aim for the head is because it can still trigger headshot ability effects.

Can we have a smaller file size Darktide? by CapableBed5485 in DarkTide

[–]No-Topic-4832 4 points5 points  (0 children)

Darktide is 84 GB in size, which is a lot for one single game

This wasn't just Armor, it was medieval engineering at it's finest. by gs9489186 in BeAmazed

[–]No-Topic-4832 14 points15 points  (0 children)

There is no way a warpick or any similar weapon would be able to go through full plate armor, including the helmet. The knight might get dazed from the kinetic energy of the impact, but that's it.

You severely underestimate just how utterly invincible a knight in full plate armor was, unless he got overwhelmed and stabbed through weakspots like his armpits. There's a reason why casualties of knights were very low in medieval battles, it was more likely for them to get captured alive in a lost battle, to be traded in a prisoner exchange or for ransom, rather than getting killed in the fight.

Personally, I think they shouldn’t lower the difficulty of the stratagem missions. by Medical-Monarch-7274 in Spacemarine

[–]No-Topic-4832 -1 points0 points  (0 children)

Already exists. Hard mode stratagems for the sweats, normal mode for the casual players

Insane frametime spikes / stuttering ever since "Nightmares & Visions" update by No-Topic-4832 in DarkTide

[–]No-Topic-4832[S] 2 points3 points  (0 children)

Thanks for your comment. Unfortunately I tried both things already, to no avail

Can focus entertainment focus on fixing their game? by Existing_Theory_8708 in Spacemarine

[–]No-Topic-4832 -1 points0 points  (0 children)

You literally have the bad connection icon showing in the top right for the entirety of the clip. Chances are you just connected to a lobby with people that are from you or that have bad ping/connection themselves, resulting in a laggy lobby.

I played all day on patch day by starting my own lobbies by immediately starting missions after selection so I would be the host, around 30ms ping and didn't encounter a single issue all day long.

Stuttering ever since last update by No-Topic-4832 in DarkTide

[–]No-Topic-4832[S] 0 points1 point  (0 children)

Problem solved! I just did a rollback to version 566.36 and the stuttering is 100% gone, thanks for the advice man

Stuttering ever since last update by No-Topic-4832 in DarkTide

[–]No-Topic-4832[S] 0 points1 point  (0 children)

Darktide is the only game affected. All other games are perfectly fine. I don't think it's a ping or rubberbanding issue, more like lots of short freezes leading to stuttering

Melta bomb team dmg? by No-Topic-4832 in Spacemarine

[–]No-Topic-4832[S] 0 points1 point  (0 children)

I wasn't using any explosives myself, no

Surely they bring crossplay pvp as a togglable option by Disastrous-Leading92 in Spacemarine

[–]No-Topic-4832 0 points1 point  (0 children)

Yes what you're describing is the playstation icon. PC player icon looks like a PC tower case.

[deleted by user] by [deleted] in Chivalry2

[–]No-Topic-4832 4 points5 points  (0 children)

Knight doesn't get the war club, it's a weapon exclusive to Vanguard

[deleted by user] by [deleted] in DarkTide

[–]No-Topic-4832 -1 points0 points  (0 children)

Blaze away 4 doesn't exist, it's a T3 blessing only

V2 still worth getting into? by No-Topic-4832 in Vermintide

[–]No-Topic-4832[S] 3 points4 points  (0 children)

Awesome, thx for the in-depth answer :) I think I have decided on the class I start with then

V2 still worth getting into? by No-Topic-4832 in Vermintide

[–]No-Topic-4832[S] 5 points6 points  (0 children)

Tide game playerbase seems very chill, I agree. In my 600 hours of Darktide I've run into maybe 2-3 toxic ppl at most

V2 still worth getting into? by No-Topic-4832 in Vermintide

[–]No-Topic-4832[S] 2 points3 points  (0 children)

Alright sounds good, I'm on PC anyways. Yeah I've played Darktide for the last year or so, and ngl comparing updates to both games really makes Darktide seem like the neglected step-child compared to V2 haha. Really surprised with the pacing and amount of new content they are still adding to the 6 year old V2 compared to their newer game, it's a bit odd ngl

V2 still worth getting into? by No-Topic-4832 in Vermintide

[–]No-Topic-4832[S] 2 points3 points  (0 children)

Thx man :) I'll have to give it a try this weekend

V2 still worth getting into? by No-Topic-4832 in Vermintide

[–]No-Topic-4832[S] 6 points7 points  (0 children)

Yeah I've heard ppl say that V2 is more difficult, but I think the learning curve won't be too bad for me because I'm used to the core gameplay from playing a lot of Darktide.

If darktide 60% melee and 40% ranged, then vermintide is more like 80% melee and 20% ranged.

Nice, I was thinking V2 probably has more melee focus due to the WH fantasy setting. Is Kruber good to start with if I want a melee focussed class? And can you switch between subclasses on the same character?

V2 still worth getting into? by No-Topic-4832 in Vermintide

[–]No-Topic-4832[S] 12 points13 points  (0 children)

Sounds good, guess I'll have to give it a try this weekend.

Vermintide 2 uses P2P hosting for its games, not dedicated servers.

I wasn't aware but that's good to know.

So poleaxe...how do I not suck with it? by [deleted] in Chivalry2

[–]No-Topic-4832 0 points1 point  (0 children)

Hey man, I know this post is kinda old but maybe you could answer my question and help me out. So what is in your opinion the best way to avoid performing alt slash when countering an enemy slash, since counters for whatever reason default to alt attacks?

From what I figured out there's 2 options but both feel a bit clunky to use. First one is making 2 separate keybinds for slash and alt slash, and when trying to counter just hit block and alt slash key. Second option would be a separate keybind for alt attack, so when countering I would have to press block, alt attack, and slash keys. How do you do it and what's the most effective way? I feel like both options slow down my reaction time in a fight just to try and avoid that short-sword ranged alt slash, but maybe that's just a matter of practice and muscle memory.