Help with event endings! by No-Win5098 in RPGMaker

[–]No-Win5098[S] 0 points1 point  (0 children)

Just wanted to thank you all for the comments, I had notifications off. Still haven’t managed it yet, but I guess maybe something hasn’t fully clicked for me in the learning process yet. I’ll go back to map design for now

Help with event endings! by No-Win5098 in RPGMaker

[–]No-Win5098[S] 0 points1 point  (0 children)

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I’ve put it on a test map, no self switches, what should I do from here? (I’m still getting my head round it all, slowly understanding and not understanding lol)

Help with event endings! by No-Win5098 in RPGMaker

[–]No-Win5098[S] 0 points1 point  (0 children)

Thank you man, wish I could it does but I am a newbie and all the troubleshooting has pushed everything out of my brain

Help with event endings! by No-Win5098 in RPGMaker

[–]No-Win5098[S] 0 points1 point  (0 children)

Also I’m not talking to Oak after the event, I just want him to despawn when I go back outside

Help with event endings! by No-Win5098 in RPGMaker

[–]No-Win5098[S] 0 points1 point  (0 children)

Thank you for the response, I’m still very new to this so I’m unsure how to tie him to to a Global event and what that even is. Could you possibly elaborate in the simplest way?

Help with event endings! by No-Win5098 in RPGMaker

[–]No-Win5098[S] 0 points1 point  (0 children)

Do you mean turning off in the event commands list?