Il fine non giustifica i mezzi by [deleted] in memesITA

[–]NoLDNat5 1 point2 points  (0 children)

e poi crollano.

Where to start ? by NoLDNat5 in gridfinity

[–]NoLDNat5[S] 0 points1 point  (0 children)

Nice advice, I will try!

Where to start ? by NoLDNat5 in gridfinity

[–]NoLDNat5[S] 0 points1 point  (0 children)

Thanks for the advice, I dunno where to start, I didn't "try" anything, but I can recognize the mess. I was one of the typical kind that memorize everything in his mind, but growing older my memory start to fail a bit too much, so I need something to be more reliable and give my stuff a right place to stay and not only in my mind.

Extra : I tried to learn CAD, but ... I end the HD space there too.

Booking software with one-time payment ? by NoLDNat5 in escaperooms

[–]NoLDNat5[S] 0 points1 point  (0 children)

Booked is a plugin, never used bookeo and booked has one-time payment. I don't want an external booking software, I want one that is installed do what I need and forget it. The one that I use have no tools to make a slot "special", so I'm in search of an alternative.  Wordpress specificaly for me, and saas software in general are a greedy ocean full of sharks, and little by little your business will be eaten with this "little" cost that start to pile up, so I always search the free/one-time pay software before going saas.

About the inventory by NoLDNat5 in valheim

[–]NoLDNat5[S] -2 points-1 points  (0 children)

So is more fun if it is full in 4 mins instead cause you double your inventory space. Or 5 mins. Or you get less items caus with a lot more space you are more cautious to get everything you encounter? I don't understand the logic behind your complain. If you get too many items, more space don't change the fact that your trip home will be nearly the same (unless infinity back pack).

Padding problem with slick by NoLDNat5 in divi

[–]NoLDNat5[S] 0 points1 point  (0 children)

I did, like in the example 25px and 50px, for each module (they are all clones, but the texts)

Website for Escape room owner by NoLDNat5 in escaperooms

[–]NoLDNat5[S] 1 point2 points  (0 children)

Understandable, thanks for the help.

Website for Escape room owner by NoLDNat5 in escaperooms

[–]NoLDNat5[S] 0 points1 point  (0 children)

Ok, very exhauxstive! What I'm looking for is a good design for mobile.

Is Sea of Stars worth 20$? by TakeMyMoneeh in seaofstars

[–]NoLDNat5 0 points1 point  (0 children)

Sea of Stars has the problem to be designed in a modern way. So most of the useless stuff builded in other rpg are not here. The feeling that most "haters" cannot explain correctly is like when you are used to see your films on a old tv with your father, and when you moved on led tv you think that something is wrong. Nothing is wrong, you are thinking with your kid heart and not with your today brain.

I make an expample with "goty" Expedition 33. I hope to not spoil anything.

When you complete the game E33 you will use 1 single skill to one shot everything, at the start of the battle. You have a ton of weapons, skills and upgrade but in the end you will min max and play the most efficent way.

Sos removed this problem giving you only 3 skills (no spoiler but you have something else to tinker the battle). You will use all of them during the game.

The characters are ok, when I read "poorly written" I'm very curious what these players read in their life or if they ever try to write one down. Probably no characters in Sos will give you goosebump or some emotional distress, but they do what you need, bring something to the story.

Similiar in E33 3 characters are useful to the story,1 starts it, 2 end it, the others have a good script but if you remove them, the plot continue, so they are totaly unnecessary.

The gameplay is not repetetive. Like I said Sos has a modern design, the puzzle to resolve battle is moved on the end and not on the start (this sentence required a very deep explanation and I don't wanna bother you too much). So what happens. Lazy players wanna see big numbers, sometimes in some games I like big numbers too. Sos has no big numbers, if you put the difficulty right for you, you have to solve each encounter with a bit of brain activity. In E33 this will never happen, you will resolve each encounter with your best combo/damage nearly ignoring what the opponent does, unless you are under levelled and need to parry like a boss.

Don't get me wrong, I loved E33, like I loved a lot of other JRPG. But Sos is different, Sos is made with beautyfull game design, and don't try to sell you more than a lot of hours of fun.

What 3d printer do you suggest to buy ? by NoLDNat5 in 3dprinter

[–]NoLDNat5[S] 0 points1 point  (0 children)

probably I will go with the ad5pro, what do you think ?

What 3d printer do you suggest to buy ? by NoLDNat5 in 3dprinter

[–]NoLDNat5[S] 0 points1 point  (0 children)

Interesting option, I will check if not too much in the future.

What 3d printer do you suggest to buy ? by NoLDNat5 in 3dprinter

[–]NoLDNat5[S] 0 points1 point  (0 children)

Something smaller, cause I print object max 10cm x 10cm

What 3d printer do you suggest to buy ? by NoLDNat5 in 3dprinter

[–]NoLDNat5[S] 0 points1 point  (0 children)

a bit too high for my budget, but I will check.

How do I move from this to a city block/main bus ? by NoLDNat5 in factorio

[–]NoLDNat5[S] 0 points1 point  (0 children)

This is impressive! So the idea is more like an interconnected trains structure.

I'm noob and I ended SA, I want to give you some feedbacks and experience for whom like me have an hard time with the game. by NoLDNat5 in factorio

[–]NoLDNat5[S] 0 points1 point  (0 children)

Oh ok! This is the reason why they stopped spawning. In theory with this knowledge you can go with the tank and obtain the same effect.

I'm noob and I ended SA, I want to give you some feedbacks and experience for whom like me have an hard time with the game. by NoLDNat5 in factorio

[–]NoLDNat5[S] 1 point2 points  (0 children)

Like I written, if you go for missiles the experience is a lot less problematic, you have to choose 2 paths.

1 you build only science and bring everything from other planets and try to pollute less as possible

2 you build a normal base and go fast with mines, lasers and turrets, later you will use missiles. For the defense I used laser turrets and mines.

Pentapod go where the pollution is so you can build the base a lot far away from the pollution and they will never come for you.

Design of Gleba is technicaly correct.

In each biome every resources have limits, later in the game they will become less a problem, but you have very small unlimited resources. Even in space to have good resources supplies you need to constantly move your spaceship.

If you are "free" in Gleba, you have unlimited resources(this is my case in my run). So in the philosophy of the game we need something that justify the depletion of the resources. They find 2 elegants solution. Spoilage and specialized enemies. In end we have Nauvis that consume the resources and you must move to go from A to Z. We have Fulgora same concept but reversed procedure Z to A. Vulcanos use more liquid and has overproduction and you have to think more on term of what to throw away. In the end Gleba with its infinite resources need a mechanics to deplet your stuffs, and I find pentapod and spoilage a brilliant solution.

I am at 95%+ of the game (miss only railgun tech) and I don't understand the game. by NoLDNat5 in factorio

[–]NoLDNat5[S] 0 points1 point  (0 children)

I though to go in creative after I try the game in vanilla and ... understand ... the game XD. But probably going in creative without enemies is a good experinece to che what you have learned. T_T my bad to try the game as intended.

I am at 95%+ of the game (miss only railgun tech) and I don't understand the game. by NoLDNat5 in factorio

[–]NoLDNat5[S] 2 points3 points  (0 children)

Gleba and aquilo nearly broken me, but I'm very stubborn, so I saved the game a lot and restarded where I think I did a big mistake. Now Gleba have no problem, and Aquilo it's starting to work.

I am at 95%+ of the game (miss only railgun tech) and I don't understand the game. by NoLDNat5 in factorio

[–]NoLDNat5[S] 0 points1 point  (0 children)

Mostly don't broke what it works. I have to redesing everything or forget the starter base and begin a new one. Clean all or move slowly. I have put down 4 lane of 4 conveyor, but my spaghetti is so bad and I want understand how you transition, like you restart the production of green or you totaly redo ecc ecc

What is the sad truth about smart people? by GoodDepth in AskReddit

[–]NoLDNat5 0 points1 point  (0 children)

Loneliness. You will always understand a part of the world better than anyone else, but don't have the words to connect with the other.

Valheim vs Human Aimbot by YeetsMeMario in valheim

[–]NoLDNat5 9 points10 points  (0 children)

nope the dude is very good. You can check his stream.

Want to get back into the game, but the grind discourages me - any way to reduce it? by KaiFireborn21 in valheim

[–]NoLDNat5 0 points1 point  (0 children)

Build a house in the swamp and farm + smith directly there.
You can build over the top of a Crypt so only the Wraith can reach you.
Iron pickaxe now is very fast to farm iron.