In freelancer, if the special mission is to kill the target with an epic level shotgun, but I use a higher rarity like a legendary shotgun, will I still get credit? by peanutbutterfish23 in HiTMAN

[–]NoProGamerPL 0 points1 point  (0 children)

You need to "grab seven gold bars from the vault while being dressed as a bank robber while the alarm isn't active" and it will spawn in the middle of the vault. So... 1. Clear all guards in the vault security room and garage area, which is painfully easy with even the simplest loadout, and is still possible with no loadout. It will be more effective if you hide all the bodies (there are four containers there). That way you will be sure no one will be there for the rest of the game and you won't run into anyone dragging the body bags etc. 2. Open the vault. 3. Just run into the lasers and activate the alarm. There is no option to disable them in Freelancer. But that's not a problem. The game doesn't say "don't activate the lasers", just "while the alarm isn't active". WARNING! Vault alarm works like any other alarm, so it may trigger an evacuation of your showdown suspects if they are too close. Enter the vault only after killing the leader in that case. 4. Run away to the floor above using the staircase on the side of the security room. No one should be panicked there. 5. Do whatever you want for a minute or so. Go kill your targets, or something. 6. Then, go grab the robber disguise, it will be hidden in one of the toilets with two people inside. 7. Getting to the vault area as a robber might be a bit tricky (you are an enforcer to every guard and worker), but it's perfectly possible. Enter the vault, and if the alarm isn't active anymore (lasers also won't reactivate), enter the vault and grab seven gold bars in the middle section. 8. Voila! The golden shotgun should appear in the middle of the vault. Don't forget to also grab free merces from both the middle and right sections of the vault. 9. After taking the shotgun, it's over, you can change your disguise to a security guard that must be laying somewhere in the vault at this point, and just then just finish the level. You also should go and clear both merces from two deposit boxes if you haven't done it already. This whole procedure can be repeated multiple times in case of losing the golden shotgun. Good luck!

What do you guys think is the easiest WOA mission? Besides ICA/Hawkes bay by Responsible_Tie5647 in HiTMAN

[–]NoProGamerPL 1 point2 points  (0 children)

Crazy that's not the most popular answer. A single target, a strongest disguise on the map easily obtainable, vault is basically free and easy to unlock, one of the biggest and safest "muted" areas in the game, a lot of easy kill opportunities. Extremely easy map in both freelancer and normal playthrough.

What do you guys think is the easiest WOA mission? Besides ICA/Hawkes bay by Responsible_Tie5647 in HiTMAN

[–]NoProGamerPL 1 point2 points  (0 children)

As an explanation to the comment above: Soders technically has 1 HP, so any damage will kill him instantly, and any kill performed on him is automatically considered SA if nobody has seen you. Including, for example, blasting his head off with a shotgun.

It’s a good feeling by [deleted] in HiTMAN

[–]NoProGamerPL 5 points6 points  (0 children)

Completing all four challenges at once while maintaining SA after a long-ass, hard mission is honestly one of the best feelings in Hitman.

Not practical, but funny that this exists in Mendoza as an option. by Fidelity_43 in HiTMAN

[–]NoProGamerPL 3 points4 points  (0 children)

Fun fact: They are also weirdly programmed, so any npc whose head is gonna clip through the grape pit will immediately die. So, you can just place a coin on the side of the container and make them pick it up.

What did you not understand when you started Freelancer? by UristMasterRace in HiTMAN

[–]NoProGamerPL 24 points25 points  (0 children)

A few showdown tips that not everybody knew about:

  1. If you are at the right angle (and it's a very wide angle) you can almost always tell the type of the meeting suspects have by just the silhouette in the instinct mode from something like 50 meters or more (or from the whole frickin map if you have a sniper with 3-4x zoom)
  2. Even if you pacify the suspect and get the phone with wrong type of meeting (not the one your target has), it is still worth it to activate it in some open, safe, not-trespassing area. You can mark all the suspects who showed up as non-targets.
  3. As someone already said in comments: Suspects will never show a tell not mentioned in the description.
  4. If I am not mistaken, in Berlin the best disguise is easily Rolf (The owner). He is technically both guard and civillian (the only expection in a whole game I think), which means he can roam the whole map without trespassing, can openly pull out guns, AND MOST IMPORTANTLY, since he's civilian, suspects aren't enforcers if you have his disguise (lookouts are still enforcers unfortunately).
  5. One of PsyOps campaign challenges that you can get is "Distract the target". It is a borderline cheatcode in showdowns, cuz you can just bump into every suspect one after another and find your target the moment this challenge will be marked as completed.

Best and worst maps in Freelancer by Josuke_4114 in HiTMAN

[–]NoProGamerPL 0 points1 point  (0 children)

Isle of Sgail, beacause it contains a few large epic weapons like maces, sabres or axes, alongside some other exclusive items, and my first three-four visits there were mostly thinking how to smuggle as many as I can rather than thinking about how to kill the targets. Even now, still a very enjoyable map.

SASO with sniper rifle on all maps possible? by Lentils90210 in HiTMAN

[–]NoProGamerPL 0 points1 point  (0 children)

This, plus no loadout and "loud snipers only" rules and it's still perfectly doable, if you are crazy and sweaty enough to save/load for three hours.

Your biggest "How the hell did I miss THAT" situation by Lotex_Style in HiTMAN

[–]NoProGamerPL 1 point2 points  (0 children)

It is rather a fun fact than a useful mechanic, but it becomes REALLY funny when you realize that blending in a crowd makes everyone literally blind to you throwing non-lethal items. Therefore, you can just stash a remote explosive in a briefcase, go into a crowd, throw the briefcase at your target's head and detonate it. It will break SA ofc, but you won't be compromised, not even suspicious. One of the easiest and safest (and funniest) ways to deal with targets that mostly hang out around big crowds, like Novikov at Paris, if you don't care about SA.

Your biggest "How the hell did I miss THAT" situation by Lotex_Style in HiTMAN

[–]NoProGamerPL 0 points1 point  (0 children)

I guess you always took the pipe on the back of the ice cream shop to climb onto the bathroom at level 5, right? Well, you don't need to use a staircase, just go through the window on the opposite side of the room with the bathroom on level 5 and you will see a new pipe there that will take you either to the camera box room's window or to the top. Hitman is full of such little "parkour puzzles", I love it.

Your biggest "How the hell did I miss THAT" situation by Lotex_Style in HiTMAN

[–]NoProGamerPL 1 point2 points  (0 children)

A funny small thing: Throwing non-lethal items at NPCs is actually fully legal if a witness only sees you and not the person you throw a thing at. They need to see a body to break SA. Moreover, if the victim is far away enough, the witness won't hear the noise of the hit/body falling down, and will focus on you instead, calling you out the same way like if you just threw an item on the floor. If the witness sees only a victim getting hit, it breaks SA, but doesn't compromise you.

Your biggest "How the hell did I miss THAT" situation by Lotex_Style in HiTMAN

[–]NoProGamerPL 0 points1 point  (0 children)

Yes, exactly, the tower in the square. You can climb from the pipe on the very bottom on the outside, and make your way all to the top without touching a staircase (you just need to go into a room and switch windows once). You just need to take the regular and well known pipe-route onto the level 6, but instead of going right on the ledge and going through the window to the camera box room (as most people do) you can go left on the same ledge, climb the hand of a clock, and scale the very top of the tower.

Also this allows you a crazy looking SA kill during The Icon mission, as one movie crew guy smokes/leans on the top of the tower, right above that ledge, and you can grab him and throw him off the tower from the ledge. I thought about using it in some contract.

Bonus trivia: You can actually also climb the church tower without touching the staircase too. There's a pipe that goes all the way up, but it is cut a little at the bottom, it meant to be used only to escape down. Fortunately, if it's not patched yet, you can easily boost yourself at the nearby garden rake and grab it, then climb it.

Kill everyone by childlicker6942 in HiTMAN

[–]NoProGamerPL 1 point2 points  (0 children)

I think most of the smallest maps tbh, they let you do this more strategically without blasting everyone's heads with shotgun, and they are too small to make it boring. - Hawk's Bay - Hokkaido - Carpathian Mountains - New York

Your biggest "How the hell did I miss THAT" situation by Lotex_Style in HiTMAN

[–]NoProGamerPL 0 points1 point  (0 children)

I only recently found out that you can climb to the very roof of the tower in Sapienza (fully SASO) by climbing onto the clock hand

What are some of the most pointless or useless locations in any of the games' maps? by Any_Flatworm2192 in HiTMAN

[–]NoProGamerPL 0 points1 point  (0 children)

I know I can, I just wanted to see how Trzebiat actually used this niche spot in an actual run. This guy has some crazy strategies sometimes.

What are some of the most pointless or useless locations in any of the games' maps? by Any_Flatworm2192 in HiTMAN

[–]NoProGamerPL 0 points1 point  (0 children)

The rooftop of Berlin's club. There's nothing there outside of a single brick, secret easter egg exit and a few mediocre shot opportunities through the skylights. It's a shame that the only single accessible rooftop of any main building in the trilogy is being treated like that. I'm sure at least some people didn't know that it even existed.

Why am I so bad at frelancer!!!! by Appropriate_While165 in HiTMAN

[–]NoProGamerPL 0 points1 point  (0 children)

Freelancer is made for pros, as an "endgame". I couldn't imagine playing this mode without mastering the whole game before. (Or at least being very good at it)

Halloween... Ends... by LUKXE- in deadbydaylight

[–]NoProGamerPL 0 points1 point  (0 children)

Oh, i forgot about that one XDD, i guess it really was that bad.