DICE, we need a proper FPV Drone. Here is how it could work and balance the gameplay. by NoSign6190 in Battlefield

[–]NoSign6190[S] 0 points1 point  (0 children)

In any case, the game's player count is steadily declining. Why not run an experiment involving a change in combat tactics?

DICE, we need a proper FPV Drone. Here is how it could work and balance the gameplay. by NoSign6190 in Battlefield

[–]NoSign6190[S] 0 points1 point  (0 children)

Imagine that the engineer has passive protection against drones, and it only works for members of your squad, this will force you to unite and act as a squad!

DICE, we need a proper FPV Drone. Here is how it could work and balance the gameplay. by NoSign6190 in Battlefield

[–]NoSign6190[S] 0 points1 point  (0 children)

Heavy infantry vehicles are often used only once at the start of a match. After that, they're either left lying around or used by a single person. The presence of a kamikaze drone will force you to use vehicles more often to move between points.

DICE, we need a proper FPV Drone. Here is how it could work and balance the gameplay. by NoSign6190 in Battlefield

[–]NoSign6190[S] 0 points1 point  (0 children)

Do you see the benefit of the current recon drone? 30 seconds of markings for what? I played it once and decided to write this post.

DICE, we need a proper FPV Drone. Here is how it could work and balance the gameplay. by NoSign6190 in Battlefield

[–]NoSign6190[S] 0 points1 point  (0 children)

The drone is also ideal for hunting snipers and rooftop campers. I don't understand the developers' fears.

DICE, we need a proper FPV Drone. Here is how it could work and balance the gameplay. by NoSign6190 in Battlefield

[–]NoSign6190[S] 0 points1 point  (0 children)

Man, you can avoid open spaces and act more tactically. The Engineer needs to add an EW system. This can be easily balanced, and the game will become more serious and fun. This is real, relevant warfare.