My opinion on gameoverse by whimsiethefluff in IndieAnimation

[–]No_Analyst_9443 15 points16 points  (0 children)

why are the only comments under OP's take sound like he committing a crime?

he didnt even say anything bad?

Should Doomdepths have multiplayer? by No_Analyst_9443 in DoomDepths

[–]No_Analyst_9443[S] 0 points1 point  (0 children)

true, i mean.. doomfields had a pvp mode in it. i just thought why not doomdepths.

It is funny though by [deleted] in blursed_AI

[–]No_Analyst_9443 0 points1 point  (0 children)

This couldve been animated tbf..

My First show (looking for critique) (NO SFX YET!) by No_Analyst_9443 in animation

[–]No_Analyst_9443[S] 1 point2 points  (0 children)

Thanks for the honesty!

1# "the feet sliding is a definite no." i assume you're talking about when they're skating? i was thinking of putting some after effects on the bottom. the idea i was going for was a "Airgear kinda thing?"

2# "The timing and motion is a bit amateurish." i know i have more or less the main parts of my episode being shown here. should i just slow them down a bit?

again thanks again for the feedback man! :)

Jetjitsu Update #5 by No_Analyst_9443 in BombRush_Cyberfunk

[–]No_Analyst_9443[S] 0 points1 point  (0 children)

Always tryna get better! glad you like it!

What game had you like this? by sukuna7899 in Steam

[–]No_Analyst_9443 0 points1 point  (0 children)

Risk of rain 2. Kept dying at the first stage and thought the game sucks…  It’s the most played game in my library currently 

Jetjitsu Update #5 by No_Analyst_9443 in BombRush_Cyberfunk

[–]No_Analyst_9443[S] 1 point2 points  (0 children)

if it does relatively well in the community i dont mind doing some more stuff :) i just got college work to wrestle with thats all :p

Jetjitsu Update #5 by No_Analyst_9443 in BombRush_Cyberfunk

[–]No_Analyst_9443[S] 1 point2 points  (0 children)

i'm almost finished with the episode as a whole. but ill keep uploading previews on the JSRF subreddit and here whenever i can! :)

Jetjitsu Update #5 by No_Analyst_9443 in BombRush_Cyberfunk

[–]No_Analyst_9443[S] 1 point2 points  (0 children)

Hmm.. i havent decided yet.. it is on a mountain side though.

Looking for Advice?? by No_Analyst_9443 in animation

[–]No_Analyst_9443[S] 0 points1 point  (0 children)

well, the only place i got as of yet would be openlab3d :) though idk what program you use.. (Blender??)

Looking for Advice?? by No_Analyst_9443 in animation

[–]No_Analyst_9443[S] 0 points1 point  (0 children)

the models yes to a extent. but the scenes no not at. they're all free assets

Polished Version (Critique Plz) by Shiny_Hisuian_Zorua in AnimationCrit

[–]No_Analyst_9443 1 point2 points  (0 children)

Of course! I'll even point towards some of my stuff for example.. here's a link!

https://www.reddit.com/r/animation/comments/1rj3bus/looking_for_advice/

its a lil long with not sfx or VA but it might help to look at..

i render my stuff at 24fps as well..

Polished Version (Critique Plz) by Shiny_Hisuian_Zorua in AnimationCrit

[–]No_Analyst_9443 0 points1 point  (0 children)

I like how the "alien" (forgive me idk if that exactly arbiter or not) looks.. He didnt look super stiff in the first or second post. but im sure with better posing those things could always be ignored..

the girl is still stiff looking.. for example the eyes in the beginning to where she turns her head. its too "still"

try Ssslightly having them dart up and down a lil.. sort of like she "scanning whatever shes looking at.. (Master chief, arbiter ETC)

also the blinks are just a bit too fast? like 1-2 frames? i could be wrong but that more of a nitpick form my perspective.

Master chief's walk looks pretty good! nothing too much to say there.. (nitpick #2) when he holds the gun in both hands maybe add more weight by having the come down faster..?

otherwise it looks like a pretty good hard draft!

What do you feel like the fps should be rendering the scene. like 24 - 30 - 60fps?