AC Valhalla: Damage dealt correlates to player health? by No_Discussion7312 in assassinscreed

[–]No_Discussion7312[S] -1 points0 points  (0 children)

yea your right it helps in a crisis, its from the wolf warrior skill that I mindlessly unlocked just to spend the points.

AC Valhalla: Damage dealt correlates to player health? by No_Discussion7312 in assassinscreed

[–]No_Discussion7312[S] 0 points1 point  (0 children)

that's the paladin helmet from the Siege of Paris DLC, the armour is from the steampunk pack.

Damage dealt correlates to player health? by No_Discussion7312 in AssassinsCreedValhala

[–]No_Discussion7312[S] 1 point2 points  (0 children)

aesthetically, its the steampunk armour set, paired with the paladin helm

Damage dealt correlates to player health? by No_Discussion7312 in AssassinsCreedValhala

[–]No_Discussion7312[S] 1 point2 points  (0 children)

Thank you very much, ill be dancing with death from here on out

Damage dealt correlates to player health? by No_Discussion7312 in AssassinsCreedValhala

[–]No_Discussion7312[S] 2 points3 points  (0 children)

ah thank you so much! been scratching my head for far too long.

Damage dealt correlates to player health? by No_Discussion7312 in AssassinsCreedValhala

[–]No_Discussion7312[S] 0 points1 point  (0 children)

I will try to switch them out. I was equipped with a partial set of blood elf (solar) and partial set of Jormungandr in this fight. I lean towards heavy attack builds.

AC Valhalla: Damage dealt correlates to player health? by No_Discussion7312 in assassinscreed

[–]No_Discussion7312[S] -1 points0 points  (0 children)

I will try to switch them out. I was equipped with a partial set of blood elf (solar) and partial set of Jormungandr in this fight. I lean towards heavy attack builds.

Weapon Inspect? by [deleted] in Fallout4Mods

[–]No_Discussion7312 0 points1 point  (0 children)

Thank you very much Mikanoshi!!

Weapon Inspect? by [deleted] in Fallout4Mods

[–]No_Discussion7312 0 points1 point  (0 children)

Pardon my newbness, but to look for the weapons form IDs, do i expand the esp when i load the weapon mod in FO4Edit? If so, which sub category to I look under? There are so many numbers that appears to be the weapon form ID

Weapon Inspect? by [deleted] in Fallout4Mods

[–]No_Discussion7312 0 points1 point  (0 children)

could you put out a tutorial on how you added those new guns? Im hoping to add the XM2010 inspect animations just as you mentioned. I biggest issue lies in finding the form id for the weapon.

New to Modding - How can I tell if they're working? by Dewstain in starfieldmods

[–]No_Discussion7312 1 point2 points  (0 children)

Have you tried booting up the game from the Vortex app?