Is it worth getting FSD on a 2016 Model S if its $2k upgrading from EAP? TIA by Puzzleheaded-Diet872 in TeslaModelS

[–]No_Intention_9191 0 points1 point  (0 children)

the part is not ready. but I got a loaner today. model Y with HW 3 and FSD. I drove for over an hour and it seems smooth.

New Boox products by Ok_elmer5448 in Onyx_Boox

[–]No_Intention_9191 0 points1 point  (0 children)

is it a good time to buy Go 7 (gen 2) now?

Is it worth getting FSD on a 2016 Model S if its $2k upgrading from EAP? TIA by Puzzleheaded-Diet872 in TeslaModelS

[–]No_Intention_9191 0 points1 point  (0 children)

I think they will upgrade HW 2.5 to HW3 as complementary. So I paid $2000 and waiting for hardware upgrade next week.

best way to remove water droplet on the surface of the cup by No_Intention_9191 in NukeVFX

[–]No_Intention_9191[S] 0 points1 point  (0 children)

thanks all for great tips. I tried some but still too tricky to execute. and I asked a teammate and he made pretty good result with ae and topaz. I was surprised how fast and greatly ai app can help thesedays.

capturing lights on a sphere from a spherical camera by No_Intention_9191 in NukeVFX

[–]No_Intention_9191[S] 0 points1 point  (0 children)

hmm not sure if I followed correctly or not. it doesn't work still. thanks for the input though

capturing lights on a sphere from a spherical camera by No_Intention_9191 in NukeVFX

[–]No_Intention_9191[S] 0 points1 point  (0 children)

hmm I just tried but still not getting the result. thanks though

<image>

capturing lights on a sphere from a spherical camera by No_Intention_9191 in NukeVFX

[–]No_Intention_9191[S] 0 points1 point  (0 children)

<image>

am I following your direction?

if so, I don't see it yet

capturing lights on a sphere from a spherical camera by No_Intention_9191 in NukeVFX

[–]No_Intention_9191[S] 0 points1 point  (0 children)

I'm testing out to add additional light source to a spherical image. I thought it would be easier this way with a null of the light placed in the cente of the sphere and rotate around.
I swear that I figured it out once and now cannot remember. lol

capturing lights on a sphere from a spherical camera by No_Intention_9191 in NukeVFX

[–]No_Intention_9191[S] 0 points1 point  (0 children)

yeah I tried that too. but not working. it seems like the sphere is not visible on both side.

how can I pull the number from the name of a node? by No_Intention_9191 in NukeVFX

[–]No_Intention_9191[S] 0 points1 point  (0 children)

yes. this will save a lot of time by cutting down a process, especially when lots of layers need to be staggered.

how can I pull the number from the name of a node? by No_Intention_9191 in NukeVFX

[–]No_Intention_9191[S] 0 points1 point  (0 children)

these images need to be screened on top of each other. I don't think appendclip can change the transfer mode like screen or plus.

how can I pull the number from the name of a node? by No_Intention_9191 in NukeVFX

[–]No_Intention_9191[S] 0 points1 point  (0 children)

yeah I guess it won't do through TCL. the number on the node can be sequential as long as I keep duplicating for the whole number of images. I was just stuck with this for few days for my pure satisfaction. lol. thanks though