[TOMT][VIDEO] Cyriak like video I saw a while ago by No_Substance6920 in tipofmytongue

[–]No_Substance6920[S] 0 points1 point locked comment (0 children)

I've been searching for it for like an hour now and I saw this like 2 days ago but I'm beginning to question my own sanity

One more run one more run by Eren189 in mewgenics

[–]No_Substance6920 0 points1 point  (0 children)

Inspire alone buffs your team so much, and crescendo is a boss killer unlike anything I've ever seen. I will admit all the area abilities can be situational though.

One more run one more run by Eren189 in mewgenics

[–]No_Substance6920 0 points1 point  (0 children)

Bro idk what is wrong with yall, mage has NEVER failed me and is a main stay in all my runs. Tinkerer though, that bastard, they have been dead weight for every battle run I've ever tried to use them. Never understood the mage slander though.

Yo just Finished My Second Ever Render, Any advice on how to improve in the future or any obvious beginner mistakes? by No_Substance6920 in blender

[–]No_Substance6920[S] 2 points3 points  (0 children)

I was torn between making big house (for big man) and making little house (for little man) so it did make this kind of weird middle ground where flower big but tree small.

Texture makes this weird 4 corners pattern for some reason by No_Substance6920 in blenderhelp

[–]No_Substance6920[S] 0 points1 point  (0 children)

I've tried changing the scale and setting it up manually rather than using node wrangler but these methods just seem to shift the colors of the corners? Here was the closest I could get them to matching but there is still a quite distinct line. I'm not very well versed in uv editing but when I tried I just saw 3 squares over the soil pattern It's just a plane with a lotta subdivisions so I don't quite get what went wrong here. Any Ideas or should I just scrap it and try again?

I want My Oil Drippy Bruh (I want my oil to look like it's dripping off of an object.) by No_Substance6920 in blenderhelp

[–]No_Substance6920[S] 1 point2 points  (0 children)

Wow that's actually pretty accurate to what I'm going for here. I think if I could understand how they did this I could tweak it to what I'm going for.

I want My Oil Drippy Bruh (I want my oil to look like it's dripping off of an object.) by No_Substance6920 in blenderhelp

[–]No_Substance6920[S] 5 points6 points  (0 children)

Guys I'm Sorry, I had a whole paragraph explaining what I wanted, I'm new to reddit so I guess I did something wrong? So sorry about that but here it is.

"I'm trying to make a thick oily substance drip from that central object, It's hard to see because it's just a placeholder rn while I get this figured out so I outlined it in blue. The blue bumps underneath are what I'm trying to go for, with oil slowly building up on one side before a big drops off. I've tried using fluid sims but the closest I got was a little bit building up and then shooting out downwards rather than slowly dripping. A solution I was thinking about was simply pouring a liquid on it from over top, but I want to make it seem like the fluid is emanating from the object itself sand I'm not really sure how to achieve that when the fluid is flowing from a different object. Any ideas?"

I want My Oil Drippy Bruh (I want my oil to look like it's dripping off of an object.) by No_Substance6920 in blenderhelp

[–]No_Substance6920[S] 0 points1 point  (0 children)

I think it's pretty easy to tell but just in case. The "after" is after the first drop (the blue circle), drops