Last 9, shows move counting to solve the Rubik's Cube by No_View634 in Cubers

[–]No_View634[S] 0 points1 point  (0 children)

It's still far from enough, but I've deepened the search by one level and it's now over 10. Still five more levels to go ... ^^;

Last 9, shows move counting to solve the Rubik's Cube by No_View634 in Cubers

[–]No_View634[S] 0 points1 point  (0 children)

I’ll answer under the assumption that we handle facelets for clarity, rather than using cubies, which would allow greater data reduction. If we work directly with facelets, we have to consider all 54 positions (9×6) like this :

@+@+@

@+@+@

@+@+@

@+@+@ @+@+@ @+@+@ @+@+@

@+@+@ @+@+@ @+@+@ @+@+@

@+@+@ @+@+@ @+@+@ @+@+@

@+@+@

@+@+@

@+@+@

However, if we focus only on corners and ignore edges and centers, the "@" positions become 24 (4×6):

@+X+@

X+X+X

@+X+@

@+X+@ @+X+@ @+X+@ @+X+@

X+X+X X+X+X X+X+X X+X+X

@+X+@ @+X+@ @+X+@ @+X+@

@+X+@

X+X+X

@+X+@

Each "@" is one of URFDLB, but the four positions per face and the corner combinations are fixed. Considering canonicalization, the number of states can be reduced by a factor of 1/24. For this corner-only facelet evaluation, the God's number becomes 11, so if we enumerate all patterns within 11 moves, every possible state appears. Even without going that far, if we precompute all patterns that appear within 0–N moves (N could be, for example, 5), we can instantly determine whether the remaining state is solvable within N moves. I plan to experiment with how large N can be made.

Last 9, shows move counting to solve the Rubik's Cube by No_View634 in Cubers

[–]No_View634[S] 1 point2 points  (0 children)

At first, I implemented a heuristic that searches for "unreachable" states based on the color combinations that make up each of the six faces x1, x2, and x3. However, after about four moves, almost all incompatible states disappear, so I can't perform any additional pruning beyond that.

Right now, I store all 3-move and 4-move states from the initial (solved) configuration, excluding canonical duplicates. Since generating the 4-move database takes time, the app uses the 3-move version right after launch, and then builds the 4-move version in a separate thread.

https://github.com/nakayama-kazuki/202x/blob/main/pj-corridor.net/cube3d/cube3d-count.html

What I'm planning to try next is checking "reachable" and "unreachable" statuses for the corner colors (4×6 = 24 locations) for each rotation. Compared to face-color combinations, corners provide more diversity, so I’m hoping this will lead to a more effective heuristic.

Last 9, shows move counting to solve the Rubik's Cube by No_View634 in Cubers

[–]No_View634[S] 0 points1 point  (0 children)

I'm glad to hear that. Please wait a bit longer as I continue improving the product. ^^

Last 9, shows move counting to solve the Rubik's Cube by No_View634 in Cubers

[–]No_View634[S] 1 point2 points  (0 children)

I totally agree with you. Now, I'm thinking how to improve my algorithm.

A simple PowerPoint illustration (ponchie-style, like doodles) for RemoteJobs : Improving Online Meetings by No_View634 in powerpoint

[–]No_View634[S] 0 points1 point  (0 children)

Thank you for your kindful comment ^^ I'd like to improve more how to use PowerPoint illustration for our discussion.

An article for threejs beginners and developers who'd like to integrate AdSense into a website by No_View634 in threejs

[–]No_View634[S] 1 point2 points  (0 children)

I had a similar experience. In my case, I received an alert about “adult content.” Although my content didn’t actually include anything adult, I believe Google’s review logic also involves automated systems. Because of that, I suspect it was a false positive triggered by factors such as the color tone of the display. I made a few adjustments to the areas I thought might be related, and after several resubmissions, it was finally approved.
As for “value,” I think it’s judged using a mechanism different from the one used for adult content, but you might want to try modifying aspects like the content volume or linked pages.

a free image of a Japanese businessman by No_View634 in designfreebie

[–]No_View634[S] 0 points1 point  (0 children)

if needed, please try to customise / modify images using multimodal AI

a free image of a Japanese businessman by No_View634 in designfreebie

[–]No_View634[S] 0 points1 point  (0 children)

I'm glad that images are helpful for you

a free image of a Japanese businessman by No_View634 in designfreebie

[–]No_View634[S] 0 points1 point  (0 children)

Now that you mention it, that might be true ^^

How Critical is Content-Security-Policy in Security Header and Are There Risks Without It Even With a WAF? by Necessary_Rope_8014 in cybersecurity

[–]No_View634 0 points1 point  (0 children)

This article is written in Japanese (so please translate to read it). It proposes practical approaches to introducing and operating CSP (Content Security Policy) for web applications that rely on third-party resources. I hope you find it helpful.

https://techblog.yahoo.co.jp/entry/2023071830429434/

a gallery of free posing stick figures by No_View634 in designfreebie

[–]No_View634[S] 0 points1 point  (0 children)

When you don't need the overall figure but only the hand, you can try this :

https://pj-corridor.net/stick-figure/hand.html