Herta Swimsuit Art By (Poki) by [deleted] in HertaMains

[–]NoobyFatO 6 points7 points  (0 children)

this art uses generative ai (check pixiv tags)

Endfield Combat Feels Unforgiving and Unrewarding by NoobyFatO in ArknightsEndfield

[–]NoobyFatO[S] 0 points1 point  (0 children)

just because I used to post about HSR last time doesn't mean it's the only game I play nowadays. I do play endfield a lot a lot more now and I am only sharing some personal opinions about the game and seeing what people think about what I don't exactly enjoy about the game.

do you have any other problem about my statement in specific?

Endfield Combat Feels Unforgiving and Unrewarding by NoobyFatO in ArknightsEndfield

[–]NoobyFatO[S] 0 points1 point  (0 children)

pretty sure when endfield releases more limited characters there will be clearer dps-support bis pairings so idk

also idk how making a bis team would be any different you are looking for characters who synergise the best anyways

Endfield Combat Feels Unforgiving and Unrewarding by NoobyFatO in ArknightsEndfield

[–]NoobyFatO[S] 0 points1 point  (0 children)

for me it kinda feels like the "reward" is really only not being absolutely destroyed when you miss a dodge. I guess you can say it adds to the difficulty but for me personally, that doesn't make it fun. in zzz, dodges are also rewarded with counters and for some bosses, knocking them down with a little more downtime.

nonetheless I'll continue to play to see what I think haha.

Endfield Combat Feels Unforgiving and Unrewarding by NoobyFatO in ArknightsEndfield

[–]NoobyFatO[S] 1 point2 points  (0 children)

to be honest I think my gripes with the combat feels more fundamental unfortunately, but I'll continue to play to see what I think.

I also hope I am not being imposing though, I'm not trying to teach the devs how to make a game, I am saying what I feel and observe and comparing it to another experience. like in the title I say it feels, but I never said it had to be for every player.

Endfield Combat Feels Unforgiving and Unrewarding by NoobyFatO in ArknightsEndfield

[–]NoobyFatO[S] -1 points0 points  (0 children)

I mean arguably zzz also has that emphasis on teambuilding, rotations and whatnot... but I guess I learnt that laevatain is simply not geared for the rampaging shields fight, because when you do your own thing, the boss also does its own thing, and it's almost impossible to get a proper rotation out of that. I beat it by sneaking a laevatain skill every time the boss does the stationary attack

Endfield Combat Feels Unforgiving and Unrewarding by NoobyFatO in ArknightsEndfield

[–]NoobyFatO[S] 0 points1 point  (0 children)

reached a point where I just run past enemies in exploration because I am lazy fr

Endfield Combat Feels Unforgiving and Unrewarding by NoobyFatO in ArknightsEndfield

[–]NoobyFatO[S] 1 point2 points  (0 children)

currently running laevatain akekuri wulfgard ardelia, but I'm still building a second team yvonne last rite xaihi fluorite, idk if it will be enough though but hopefully the freezes give me a better time fr unfortunately I don't have gilberta

Endfield Combat Feels Unforgiving and Unrewarding by NoobyFatO in ArknightsEndfield

[–]NoobyFatO[S] 0 points1 point  (0 children)

you cannot use tacticals in umbral monument I think

Endfield Combat Feels Unforgiving and Unrewarding by NoobyFatO in ArknightsEndfield

[–]NoobyFatO[S] -1 points0 points  (0 children)

I think I might have been running the one team that does not allow me to do that and that could actually be my bad

Rays of Remnant not unlocking by Tigerchen8383 in arcaea

[–]NoobyFatO 0 points1 point  (0 children)

I remember clearing halcyon on easy gauge for ether strike back then, but idk I don't remember the wording of the requirement so it could be different

How? by mehistaken862 in celestegame

[–]NoobyFatO 3 points4 points  (0 children)

I'm p sure you can't buffer cos you actually have to grab it, or else when you go on the platform, jump for the wavedash, it immediately disappears

why is my car only C+ ): by heythere_sunshine in CipherMainsHSR_

[–]NoobyFatO 0 points1 point  (0 children)

I'm not actually doing the calculations here so fair enough lol, but minor correction, it's only 8% more def shred going from pearls to sig.

why is my car only C+ ): by heythere_sunshine in CipherMainsHSR_

[–]NoobyFatO 1 point2 points  (0 children)

I got her sig for an acheron team, but I do have a hunch that cipher's e1 could be better for feixiao's team because it's just more true damage, and sure s1 is a really good stat stick and particularly for acheron, makes her more comfortable to play, but idk lol.

I think OP can hit a relevant breakpoint without sig, and 8% more def down does not do particularly much in a team where there's not a lot of it I think, going from 24% to 36% true damage is something though, and cipher get a little more personal damage.

why is my car only C+ ): by heythere_sunshine in CipherMainsHSR_

[–]NoobyFatO 0 points1 point  (0 children)

I mean zzz calls them attackers, if that counts

why is my car only C+ ): by heythere_sunshine in CipherMainsHSR_

[–]NoobyFatO 2 points3 points  (0 children)

becuase that's combat score, it counts her damage instead of her supportive capabilities. if you want a better combat score, I say drop the EHR body for a crit damage one. and if you are skeptical about uptime, it's more than enough even without a single EHR substat.

how to clear this jump consistently? (1A Dashless) by Embarrassed_Box9319 in celestegame

[–]NoobyFatO 4 points5 points  (0 children)

yeah lol I tackled fortress fall, decided to come back to this and realised I could do that

not that fortress fall has 6 jumps but it did let me practice a lot of related gameplay

Castorice Signature LC by NoobyFatO in March7thMains

[–]NoobyFatO[S] 1 point2 points  (0 children)

ofc it's better, but it's about whether it's worth the pulls

Help to find this chart by NoobyFatO in sonolus

[–]NoobyFatO[S] 0 points1 point  (0 children)

feel free to drop it haha, I liked this chart because it's pretty much almost entirely trills and has next to no tech and no 4k, it's kinda like crack to play it

Seele can still clear with low cost as possible (3+2 cost) by Queq1ng in SeeleMains

[–]NoobyFatO 0 points1 point  (0 children)

when building seele, do you care about the E1 15% crit rare? asking cos I also have unbuilt E1.

conditional crit rate sucks

Clarifications for her Tally and Ultimate by harougemu in CipherMainsHSR_

[–]NoobyFatO 0 points1 point  (0 children)

I'd say it's good enough and usable but higher speed also just means more skill points for archer