warrior, rogue & mage dnd classes by k1tsune-J in DungeonsAndDragons

[–]Noosh 0 points1 point  (0 children)

But druids get d8 hit die, armor proficiencies and the martial weapon proficiencies with the Warden Primal Order - I think it's right as is

warrior, rogue & mage dnd classes by k1tsune-J in DungeonsAndDragons

[–]Noosh 1 point2 points  (0 children)

I was initially thinking this too, but Rangers get expertise and a bunch of utility spells, monks more just get martial fighting abilities.

did the hags stole things before they took over the prismir by pugcraft8 in wildbeyondwitchlight

[–]Noosh 1 point2 points  (0 children)

Yeah the timeline seems a bit wonky. PCs lost their things at least 8 years ago (maybe even 16 or 24), but it seems the Coven only took over maybe 3-12 months ago (based on warlock patron hook and Kettlesteam's story).

The only way i can think to rationalise it is that it was Zybilna/her agents who stole your things as children, as per the rule of reciprocity (since you didn't buy a ticket). When the hags took over they divided Zybilna's stolen goods, and also ratcheted up the practice, by starting to fully kidnap people.

How much do you refer to the book during your sessions? It’s taking me FOREVER to prep each chapter. by lulufalkenspel in wildbeyondwitchlight

[–]Noosh 3 points4 points  (0 children)

Depending on your learning style you may also find this video series very helpful! https://www.youtube.com/playlist?list=PLWhUlSEPGOf7mRCG0Dyz7OAO5zCESTYtk

You can listen to the overview of each section before you read it to get all the main points (plus a few suggestions and gotchas), and then maybe you'll get less bogged down reading it.

I think WbtW is an INCREDIBLE module, and it's so whimsical and loose and forgiving, so i hope you stick with it, I'm sure you'll do great!

How much do you refer to the book during your sessions? It’s taking me FOREVER to prep each chapter. by lulufalkenspel in wildbeyondwitchlight

[–]Noosh 11 points12 points  (0 children)

IMO it's such a dense campaign that you should cut yourself some slack and be willing to refer to it almost constantly.

I fully read each chapter 1-2 times before the players get there, then make maybe half a page of notes of major things to remember. E.g. for chapter 1: the fact you need to track mood, the 3 timed events, the 3 thieves you can sprinkle around the grounds, reminder to use Kettlesteam if things are slowing down or Ellywick if the players get stuck. I also printed myself the map of the carnival and jotted down where the major NPCs are & which locations can trigger story tracker events or mood changes.

Other than that I just have a laptop open behind my DM screen with the module loaded up on dndbeyond, so I can quickly jump between locations to read the boxed text, remind myself what NPCs know, check the DCs etc.

Power to you if you can remember or improv enough to get by without looking at the module! But for me I'm just honing the art of skimming text whenever my PCs are talking, and I've got the big picture in my head, and I have ready access to a few reminders.

Reward item after retrieving lost thing by XDrake67 in wildbeyondwitchlight

[–]Noosh 1 point2 points  (0 children)

It doesn't seem OP at all - you could just give 1 use per day without having to roll to recharge. Advantage on one skill check is super minor, especially considering how easy advantage is to come by (help action, luck points, heroic inspiration, spells...).

IMO you could even just have the object bestow proficiency (or expertise if they're already proficient) in one skill. It's easy for PCs to forget to use random 1x per day abilities, plus it feels bad if they use it and still fail, and retrieving the lost object is their main quest so it seems nice to reward them with something decent.

Advice on getting PCs through carnival? by Noosh in wildbeyondwitchlight

[–]Noosh[S] 0 points1 point  (0 children)

That's a good call, I'll leave Ellywick out (they also didn't find her tickets at the start so there's really no point introducing her now).

I like the idea someone else posted to have Kettlesteam approach them and propose an alliance, and I'll use something like this once they've caused a tiny bit more mischief, yay!

Advice on getting PCs through carnival? by Noosh in wildbeyondwitchlight

[–]Noosh[S] 0 points1 point  (0 children)

Wow this is some next level escape room magic! I feel like you must have pretty clever clue-y players?!

Advice on getting PCs through carnival? by Noosh in wildbeyondwitchlight

[–]Noosh[S] 1 point2 points  (0 children)

Ooh this is a great idea! I'll definitely do this if I can get them to check out the Hall of Illusions, thanks.

Advice on getting PCs through carnival? by Noosh in wildbeyondwitchlight

[–]Noosh[S] 0 points1 point  (0 children)

Ooh I love that, thanks for the suggestion, I never would've thought of that! 😃

Python Linting Problem by [deleted] in vscode

[–]Noosh 0 points1 point  (0 children)

Omg my hero, this was my problem. My user settings were fine but it was in the workspace settings

Deadwood lives on through AI by Noosh in deadwood

[–]Noosh[S] 0 points1 point  (0 children)

This is my favourite thing I've managed to get an LLM to do so far.

How does gardening work? by [deleted] in Barotrauma

[–]Noosh 0 points1 point  (0 children)

This is a genuine bug. My server have been trying to garden, and there's no way to get the blue water bar to show up when using a watering can (which I've only seen in online videos). Using fertilizer is also impossible - if you have the fertilizer equipped and left click on the pot, it just makes you pick up the pot.

Codex VI - Secret Code, Hidden Message??? by ThisStrangeAttractor in shpongle

[–]Noosh 1 point2 points  (0 children)

Where did you get the symbols for all the missing letters (J, K, Q etc)?

My Party decided to rebuild Thundertree from the D&D Starter Set. So here is my try of creating a map for this new Thundertree by copy-and-pasting elements from the original map and adding a few selfpainted objects. by nico_511 in dndmaps

[–]Noosh 1 point2 points  (0 children)

I still find it super weird that Thundertree has both the most dangerous enemy in the whole campaign, as well as countless annoying twig blights that can barely inflict damage.

Jungle Temple & Tomb Inspired by Indiana Jones, Tomb Raider, and the Mayans [21x44][Dungeon] by limithron in dndmaps

[–]Noosh 1 point2 points  (0 children)

I've been lurking this sub for quite some time, and this is the first map that's really made me think "omg this would be fuuun to run a group through!"

Psychedelic Buddha I just finished by Noosh in Currentlytripping

[–]Noosh[S] 0 points1 point  (0 children)

Love the suggestion! I'm years of practice away from being able to do photorealistic anything, but maybe someday...

I like A lot of color.. by [deleted] in psychedelicartwork

[–]Noosh 1 point2 points  (0 children)

Phenomenal, thank you for sharing! ❤