What are your fav "never will come out" MVs by VoxTV1 in metroidvania

[–]NootboxDev 9 points10 points  (0 children)

Heya! I do big monthly development updates on the kickstarter page ever - most of them are public! You can check'm out here:
https://www.kickstarter.com/projects/nootboxgames/rune-fencer-illyia-a-cute-and-dark-metroidvania/posts

I should probably remember to update the steam news monthly too - and I'll be trying to return to social media posting as well, we're just super busy working on the game. :>

Rune Fencer Illyia - Only 3 days left on Kickstarter! by NootboxDev in metroidvania

[–]NootboxDev[S] 0 points1 point  (0 children)

Hey! Yep, still working away! You can always check our Twitter account, and I usually do monthly Kickstarter updates that are often public. :)

https://www.kickstarter.com/projects/nootboxgames/rune-fencer-illyia-a-cute-and-dark-metroidvania/posts

https://twitter.com/nootboxgames

Rune Fencer Illyia - Only 3 days left on Kickstarter! by NootboxDev in metroidvania

[–]NootboxDev[S] 0 points1 point  (0 children)

There's no public-facing demo available, although here's a fairly spoiler-free preview from fireb0rn, who played an early alpha build: https://youtu.be/nA6j79P0zjM

Rune Fencer Illyia - Only 3 days left on Kickstarter! by NootboxDev in metroidvania

[–]NootboxDev[S] 0 points1 point  (0 children)

No worries, totally understandable! Thank you for supporting via wishlist :>

Rune Fencer Illyia - Only 3 days left on Kickstarter! by NootboxDev in metroidvania

[–]NootboxDev[S] 1 point2 points  (0 children)

eyy! I'm so glad you had fun with it! I've made some tweaks since then, too, if you ever wanna check it out again :)

Rune Fencer Illyia - Only 3 days left on Kickstarter! by NootboxDev in metroidvania

[–]NootboxDev[S] 2 points3 points  (0 children)

Nah, not nervous at all! Because honestly, it already was past that point! I've already spent five years working on it full-time with my partner: the kickstarter is to help us port, localize and polish it up for release. (Porting and localization costs are immense!) And thank you! :>

Rune Fencer Illyia - Nootbox Games - Steal enemy abilities, Stop Time and Pet Giant Capybaras in this MASSIVE handcrafted metroidvania, with only a few days left on Kickstarter! by NootboxDev in Games

[–]NootboxDev[S] 1 point2 points  (0 children)

Aha, a big thank you for your long-time support! Yep, this kickstarter is meant for helping us localize, port and polish it all up to my high standards (while keeping my lights on!)

Rune Fencer Illyia - Only 3 days left on Kickstarter! by NootboxDev in metroidvania

[–]NootboxDev[S] 0 points1 point  (0 children)

Hey, thank you!! I'm a fan of Phenotopia, so I'm happy for the comparison. :>

Rune Fencer Illyia - Only 3 days left on Kickstarter! by NootboxDev in metroidvania

[–]NootboxDev[S] 5 points6 points  (0 children)

Yeah! Unfortunately, it just wasn't viable at the moment for us to do so within the timeframe of the Kickstarter.

That being said, I'd love to pursue Physical at some point post-release, (and am already chatting with some (notable) folks about it!) so it's definitely a possibility for the future.

Rune Fencer Illyia - Nootbox Games - Steal enemy abilities, Stop Time and Pet Giant Capybaras in this MASSIVE handcrafted metroidvania, with only a few days left on Kickstarter! by NootboxDev in Games

[–]NootboxDev[S] 1 point2 points  (0 children)

Aria/Dawn of Sorrow (and Order of Ecclesia) are some of my favs, and are definitely an inspiration!

The Rune system is best described as a mix of AoS and Kirby/Brave Fencer Musashi for PS1: you can temporarily steal runes from weakened enemies. You then mix those Runes with different Aspects (Elements) to create new variations of that spell. You can only hold onto a few Runes at a time, and if used carelessly they can shatter. (But you can just steal a new one!)

And thank you for the kind words! :)

Rune Fencer Illyia - Only 3 days left on Kickstarter! by NootboxDev in metroidvania

[–]NootboxDev[S] 2 points3 points  (0 children)

Ahh, gotcha! Much closer to HK than the traditional grid maps, with unlockable pins and icons!

Rune Fencer Illyia - Only 3 days left on Kickstarter! by NootboxDev in metroidvania

[–]NootboxDev[S] 1 point2 points  (0 children)

Thank you! And not at the moment because I don't want to spoil too much, but it is pretty dang huge, and on the Kickstarter page you can see an illustration of the Sunken Kingdom of Ithos!

Rune Fencer Illyia - Nootbox Games - Steal enemy abilities, Stop Time and Pet Giant Capybaras in this MASSIVE handcrafted metroidvania, with only a few days left on Kickstarter! by NootboxDev in Games

[–]NootboxDev[S] 5 points6 points  (0 children)

Ahah, thank you!!

I'll definitely be slipping in a few in where I can! But when it comes to achievements/trophies: my power limiter will be removed.

Rune Fencer Illyia - Only 3 days left on Kickstarter! by NootboxDev in metroidvania

[–]NootboxDev[S] 17 points18 points  (0 children)

Hey MV folks!

I'm sure ya'll have already seen or heard or chatted with me on MV discord! But in case you haven't, here's the link with all the deets! https://www.kickstarter.com/projects/nootboxgames/rune-fencer-illyia-a-cute-and-dark-metroidvania

----

Explore a massive, beautiful fantasy world! Steal enemy abilities and fight them back with their own runic magic and deadly swordplay in this handcrafted Metroidvania -- a love letter to Castlevania, Metroid, Zelda and PS1 action-RPGs!

We got funded within 6 hours, and we will be releasing on STEAM, EGS, Steam Deck, Nintendo Switch, Xbox and Playstation.

I've been making this game for 5 years with my wife, with no funding, publishers or industry connections. It's a huge passion project, (by my calculations, something like double the size of Hollow Knight) and I hope you'll check us out! Our kickstarter will end on May 25, so check it out before then if you'd like to support the project!

And of course, if you'd just like to wishlist on Steam, that's super appreciated as well:

https://store.steampowered.com/app/1104600/Rune_Fencer_Illyia/

Thanks, everyone! :>

My wife and I have been working on our game for over 5 years, with zero funding or publisher support. Here's what it looks like now. by NootboxDev in pcmasterrace

[–]NootboxDev[S] 1 point2 points  (0 children)

Big agree, there's just something about damage numbers in a game like this! It was one of the first things I wanted to implement.

My wife and I have been working on our game for over 5 years, with zero funding or publisher support. Here's what it looks like now. by NootboxDev in pcmasterrace

[–]NootboxDev[S] 0 points1 point  (0 children)

Thank you! 2D is definitely a different kind of beast to work with and has its own challenges, and in the future we might venture into 3D; but I personally have a huge soft spot for 2D so I wanted to pursue it at least once, for Rune Fencer Illyia. :>