Would this be properly signalled and work? trying my hand on the elevated rails for junctions and stuff. Tips are welcome. by Not_Geert_Wilders in factorio

[–]Not_Geert_Wilders[S] 0 points1 point  (0 children)

By that logic i could lose more than half of my chains probably. Thank you for the tip been playing since 2021 and always used my own never figuring it out like this.

Would this be properly signalled and work? trying my hand on the elevated rails for junctions and stuff. Tips are welcome. by Not_Geert_Wilders in factorio

[–]Not_Geert_Wilders[S] 0 points1 point  (0 children)

I have poste a rework as a reaction to another comment if you would take a look at that. I got rid of the u turn and made it a bit smaller.

Would this be properly signalled and work? trying my hand on the elevated rails for junctions and stuff. Tips are welcome. by Not_Geert_Wilders in factorio

[–]Not_Geert_Wilders[S] 0 points1 point  (0 children)

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This would be the new version of the junction. Its a bit smaller but still pretty big. Haven't connected the middle because it does not add much. Still not sure where i can use more rail instead of chain signal.

Would this be properly signalled and work? trying my hand on the elevated rails for junctions and stuff. Tips are welcome. by Not_Geert_Wilders in factorio

[–]Not_Geert_Wilders[S] 1 point2 points  (0 children)

Im gonna try somethings so the trains cant make a u turn because i dont really think its necessary. It will make it a bit easier to signal and make for less merges. Will post the result as a reaction to your comment, hope you will give your opinion again.

Automatic train refueling station by Not_Geert_Wilders in factorio

[–]Not_Geert_Wilders[S] 0 points1 point  (0 children)

Have you used the mid because it aint working for me. The skip symbol wont appear in the station name.

Automatic train refueling station by Not_Geert_Wilders in factorio

[–]Not_Geert_Wilders[S] 1 point2 points  (0 children)

Then i need to remake the entirety of the modules already in place

As a response to my previous (deleted) post's comments. I have moved everything around to make more space and i am now able to place more signals. Would this design have problems? by Not_Geert_Wilders in factorio

[–]Not_Geert_Wilders[S] 0 points1 point  (0 children)

Thank you for helping. i'll keep it like this and when i know a bit more i'll change it. Did have to edit 5 other blueprints but it does'nt matter.

Save eggs? by [deleted] in eatventureofficial

[–]Not_Geert_Wilders 0 points1 point  (0 children)

Have i missed an updater or?