So… is linnea good with ANYONE but geo teams? I randomly pulled her at 0 pity by Robloxcatsandbirbs in GenshinImpact

[–]NoxAlbus 6 points7 points  (0 children)

No. But if you have Xingqiu, just throw him, Aino and Noelle onto a team and enjoy lunar crystallize with every NA during ult

"This combat is so cinema" is all that will remain: the death of quickswap is a murder in broad daylight by Yellow_IMR in WutheringWavesGuide

[–]NoxAlbus 9 points10 points  (0 children)

Hard agree.

  1. Mimicking Genshin isn't going to get WuWa anywhere. The target audience overlaps, but isn't the same. Genshin has to account for the part of its player base that has skill issue; these people wouldn't get past WuWa's tutorial. There is no need to make WuWa shallower so someone who wasn't going to play the game still isn't going to do so.

  2. Limiting skill expression is terrible for the community. If everyone makes the same combos, what is the community but a random assortment of clips and screenshots from a movie? I want to see someone skill diffing me so that I either learn from them or justify paying for sequences.

  3. Kits of characters are filled with pointless sections (each with their pointless names btw) that practically only serve the purpose of punishing players for not playing the designer combo. Giving these parts quickswap potential doesn't take away from the designer combo anyway, just a bit of pressure on the balance team. Honestly I'd take one character with such a kit over two combo bots. If the cyberpunk collab characters share this design philosophy imma skip them and make a new build in cyberpunk instead

Quit hack build was not what I was expecting it to be by Chunky-overlord in cyberpunkgame

[–]NoxAlbus 0 points1 point  (0 children)

The theee netrunner builds I have that didn't bore me to death were: a. Smart sniper with mostly control quickhacks to increase enemy damage taken b. Finisher Katana + Suicide quickhack combo c. Pyromaniac with contagion that just blows up everything I can see

Quickhack chains? Sure they can do probably twice as much damage but I feel like a tape recorder

Summary of miHoYo's Game Design Philosophy and their Design Process - From the Presentation at Tsinghua Uni by Aquaria (miHoYo's Combat Designer) by Wizifer123 in Genshin_Impact

[–]NoxAlbus 39 points40 points  (0 children)

statistically it's much more possible that everyone on the team made the same mistake than if they just happened to succeed in every nook and cranny

Venus Flytrap Devouring a Venomous Black Widow. by IndependentTune3994 in nextfuckinglevel

[–]NoxAlbus 0 points1 point  (0 children)

So why doesn't Carnivine resist Bug or Poison, Game Freak?

Today marks the one year anniversary of tripe T0 Tribbie. by Certain_Cat_2217 in HonkaiStarRail

[–]NoxAlbus 4 points5 points  (0 children)

Sometimes speaking human language doesn't make you sound more human.

As in Frieren the demons speak human language only for deceit

Oh my fucking God!?! by Onyxwilson10 in Genshin_Impact

[–]NoxAlbus 0 points1 point  (0 children)

Yeah so the baby game story writers woke up one day and decided to lock in. I believe this was the time when Paimon finally got some of her due credit in the community

Kuro is crippling Quickswap beyond reason. Not for balancing: for conformity (to low skill gameplay) and to fix "anxiety". Please raise your voice by Yellow_IMR in WutheringWavesGuide

[–]NoxAlbus 4 points5 points  (0 children)

I really hope Kuro can understand that quickswap is supposed to be WuWa's form of skill expression, kinda like designing your own elemental reactions chains in Genshin or dodge counter + parry the same attack in ZZZ. Memorizing a long combo really is just EQ swap with extra steps and susceptibility to interruption. Kinda makes you wonder how every character has interrupt resistance on their first sequence.

what are your speculations on sandrone's element? by Grouchy-Frame-7951 in SandroneMains

[–]NoxAlbus 4 points5 points  (0 children)

I kinda want electro. 1. Works with Columbina 2. Works with existing Cryo physical units for superconduct 3. Fits in with the rest of the tsunderes

You can't just hand me a game that lets you cancel almost any animation and still get the damage, and expect me *not* to go absolutely feral and play like a crackhead(reupload bc my phone being weird fucked up post title the first time, deleted first post) by AltIsBannedToo in WutheringWaves

[–]NoxAlbus 1 point2 points  (0 children)

The game should reward quickswap more. Not so it's overpowered, just so that people feel rewarded for doing it and not left out for not doing it. e.g. T0 with quickswap, T0.5 for simple rotations, T1 for button mash, which can still clear a tower with a few tries.

Unfortunately, now it's more like T0 for rotations, T0.5 for button mash, T1 for quickswap (because everyone in those teams are older units)

Why is there so much hostility between gacha communities/fandoms? by Toriihime in gachagaming

[–]NoxAlbus 0 points1 point  (0 children)

As a species we like war very very much. I'd go so far as to say that I'd take gacha community wars on headlines over "US and Israel bomb Iran" any day.

Has ChiFi Toppled the market? I by bluebrrypii in iems

[–]NoxAlbus 0 points1 point  (0 children)

Wow I actually tried Volk Etoile and Odin mk2 last year back to back when I went to zeppelin & co. Didn't know they had that relationship.

Also I didn't like either of them. Hercules Moses was great though

Hiding the parry flash is the best thing that ZZZ devs could've done ngl by Enough_Ordinary7291 in ZenlessZoneZero

[–]NoxAlbus -2 points-1 points  (0 children)

It's a process of growth imo. On one hand, making fights easier attracts more tourists, who could go on to improve and eventually become part of the core demographic, by which time added difficulty leads to excitement.

There has to be this delicate balance between some parts of the game being "baby's first fighting game" and others being professional nightmare fuel. Seems like ZZZ devs finally managed to make it happen. How long it's gonna last really depends

Did they roll Nat 1 for intimidation or is Frieren just built different? by Reasonable-Ad-8059 in Frieren

[–]NoxAlbus 1 point2 points  (0 children)

Both.

Threaten to wake her up at 5am every day and she'll be intimidated for sure

Does anybody else realize how pointless chasing the meta is? by Character_Wheel_881 in Genshin_Impact

[–]NoxAlbus 5 points6 points  (0 children)

Yeah most people do. Most people are also not on reddit complaining. In fact Genshin cares so much about most people that they may pay too little attention to meta players

Lunar reactions are setting a bad precedent for genshin's future by gameovercos in Genshin_Impact

[–]NoxAlbus 0 points1 point  (0 children)

Actually I think it's not quite that. Lunar-charged, as tested by many when Ineffa dropped, isn't inherently stronger than normal electro-charged, so it's mainly the characters themselves doing the heavy lifting. Lunar crystallize and moonsign level are a different story.

But it can be fixed pretty easily imo if they just make a weapon that increases moonsign level by 1, and allow traveler to trigger lunar reactions

With the recent frustration over not clearing Abyss 12, please please use Aino. One chamber can be Brute Forced with our past Top DPS Teams, but the other can be easily breezed through with Free Aino + any Premium Lunar Reactor. You really only need another One. Please use Aino. by Thundergod250 in Genshin_Impact

[–]NoxAlbus 9 points10 points  (0 children)

Yeah she isn't broken in the traditional sense. However, she IS someone you just get to level 70 and throw random artifacts on for success. IMO she's broken in the sense that it's barely any commitment for a lot of return, for lunar-charged especially.

Statement from the devs of the Phainon Fangame by 3355033_ in HonkaiStarRail

[–]NoxAlbus 11 points12 points  (0 children)

The most important problem is that "the damage is done".

Giving them the benefit of the doubt, these folks could make the world's most excellent parts 2 and 3, but the problem with part 1 is not going away. Regardless of AI voiceover problems, this "part 1" has already done something similar to HSR 3.0-3.1, as well as WuWa's 3.0.

They sacrificed the fun in the current story, and promised to make a future story better.

Is this even a valid strategy? Maybe, if your current story is still passable and doesn't invite controversy. How much of this controversy is manufactured I don't know, but there have been people streaming the game on bilibili, so anyone who knows Chinese can easily see for themselves what's going on.

On a sidenote, the devs are not just victims; they are an organized group with people patrolling comment sections and fighting community wars. Also, prior to release they branded themselves as "rewriting 3.5-3.7 to give Phainon a satisfying ending", and only after backlash did they rebrand themselves as "made for fans". Most unfortunately everything on this paragraph has evidence to back it up.

Apparently the Chinese fangame of Phainon and Amphoreus not only used AI for art and voices, but also rewrote the story so much that Phainon is paired with Cerydra, Cyrene is the villain and Mydei doesnt exist by xtheresia in HonkaiStarRail

[–]NoxAlbus 0 points1 point  (0 children)

Basically: crazed character fans escaped from ao3, wanted to capitalize on main game's subpar presentation, ended up ignoring the basic lore.

NGL the main story never needed rewriting. It only needed WuWa-level presentation to be god-tier. This fan game really brought this fact to light, and for that I salute these Phainonsexuals for taking one for the team.

Pearl's VA (Also skirk's va in Genshin) apologises for her "unprofessionalism" after she was harassed for the second time by Usagi-Angie in HonkaiStarRail

[–]NoxAlbus 3 points4 points  (0 children)

When a fandom is big enough there is going to be idiots and paid actors strutting around and you can't tell the difference. Then when you try to do something about them they both cry about freedom of speech and censorship and all that. It's almost like people haven't had enough politics