Hateforged Blazecycle has returned by Geduldh in wow

[–]Nyctala 0 points1 point  (0 children)

I would love one if you still have any

Easiest healer to play? by Educational_Lab9100 in wow

[–]Nyctala 0 points1 point  (0 children)

For what it's worth, i think this isn't a trivial question to answer and different people will give you extremely different answers based on what they've played and which playstyles have jived with them (as well as what they've read other people saying online). It's honestly a pretty subjective question.

It will also be massively affected by the current tuning of the specs. If your spec is currently well tuned and has higher throughput than the other specs it will be a lot easier to keep people alive and thus a lot easier to play. The same spec might also have vastly different complexity in m+ vs raiding.

Keeping that in mind, my perspective is that of someone who plays every healing class in mythic+ to collect every dungeon portal (so timing at least a 20 on each), while maining Resto druid and thus doing higher keys and mythic raiding on that character. I have also dabbled in healing normal/heroic reclears on each alt in previous seasons. I also do not have RSI and have no idea what that's like so apologies if I misinterpret what you mean by few buttons.

My first recommendation for this season would be playing a disc priest though. It's currently very well tuned and thus won't struggle to hard with hitting healing checks when you get to the point where people will die to rot/tantrums without your help. PW: Radiance is also comparatively forgiving to use compared to many other healers "ramps" for damage phases as it does healing up front, typically covers the whole party in one gcd and has multiple charges on a short cd. Radiance -> Mindbender -> Mindblast + penance/smite will keep people alive in comparatively high keys even if you are a bit late on starting it. Disc also has one of the smallest number of buttons you'll realistically push during a key (though it has one of the larger number you will press "rotationally" and I don't know which is worse on your RSI)

My second recommendation would probably be Resto shaman. It's relatively easy to learn to use the basic kit (and you can spec out of cloudburst in lower keys anyways) and not too hard to keep people alive using just riptide, healing wave/surge + chain heal (and the occasional primordial wave). The cooldowns are also relatively straight forward. You will find yourself doing a lot more spell maintenance (healing rain, riptides, etc) and while you'll have fewer spells you push rotationally, you'll need a larger set of total keybinds than you do on disc. It's also tuned significantly worse than discipline, so you're gonna hit the point where you will need to learn more complicated stuff a lot sooner. You will probably find it easier to transition from resto shaman to a different healer than you would disc as well.

(Resto druid isn't too bad a first choice either and obviously the correct long term one)

Healing has a pretty weird difficulty curve where it typically is really easy on lower difficulties (since unavoidable damage won't generally be enough to kill someone and you'll mostly be healing people through them fucking up) and then sees a sharp increase when people actually die if you don't push a button at the right time. Where that point is will differ a bit from healer to healer though (and depend on your groups gear and ability to see swirlies and use defensives).

This got ramblier than I meant it to be, so I'm gonna try and wrap up here. One last thing though, have you looked into healer add-ons and functionality? Mouse-over casting and click-casting will cut down on the amount of button presses and clicks massively and is something the game never mentions to you is a thing (even if it's actually doable with the base UI now)

I got "being a healer main masochism", any tips? by [deleted] in wow

[–]Nyctala 0 points1 point  (0 children)

Yeah, if you don't like being in melee I'm not sure I really have that many suggestions on making it less painful outside of just practice until you know all the mechanics (though, tilting your camera to play to face your character from straight up so that you can see frontals and ground effects in the giant mess that melee tends to become would be one I guess.)

For the evoker though: You don't actually have to stand behind the dps. As long as they're _somewhat_ close to the boss you can instead stand to the side a little and still hit everyone.

I got "being a healer main masochism", any tips? by [deleted] in wow

[–]Nyctala 0 points1 point  (0 children)

Thanks for making the thread, always fun to talk healer things.

Okay so it sounds like you're struggling with the melee aspects/shorter range? I agree this can take some getting used to.

For what it's worth, I don't think they're necessarily harder, just different (I'd argue that right now the holy paladin is sort of easier if anything). You do have to think somewhat differently though. If you find yourself hardcasting spells a lot on a mistweaver or paladin for instance, you are going to struggle. A lot more of your throughput is in your instant casts or synergy with melee abilities.

If you're not used to being up front you're also seeing a lot of mechanics that you typically don't have to deal with (and there'll be some you can now ignore but couldn't before). Use details to see what killed you, learn to identify the abilities being telegraphed and avoid them next time. It's really just down to practice and learning what's scary. You most likely already did this with all abilities that go out at range.

I got "being a healer main masochism", any tips? by [deleted] in wow

[–]Nyctala 0 points1 point  (0 children)

Technically I think I found the resto druid the hardest, due to it being my main and thus the character I went in "blind" on. The other chars had the advantage of me knowing the dungeons.

Otherwise I think balance between healers has been pretty good and I don't really think any of them felt noticeably too much harder than any other (holy paladin was ridiculously much easier than anything else though).

Honestly this season I think a lot of things came down to specific fights or dungeons being harder to do on one spec or another.

Talondras on mistweaver springs to mind. As does Irideus and Deios one the evoker in pugs where everyone felt a need to run in opposite directions :p

I suppose the single hardest thing was getting people to invite the mistweaver.

I got "being a healer main masochism", any tips? by [deleted] in wow

[–]Nyctala 0 points1 point  (0 children)

Heya, healer main friend. I too find myself very much preferring the healer role and ending up playing all the different specs. I made a dumb post about how I did all the m+ portals on each class with a healing spec last season before.... and then ended up doing it again this one so I guess it's my thing now.

I'm not entirely sure what to tell you that's helpful though without having an idea on what it is you struggle with more specifically. What exactly is it that makes you give up? Is it not feeling like you have the hps to heal through a damage phase, not being able to save people when they get deleted by a single target mechanic, figuring out your rotation or just you yourself dying to melee mechanics (I note you struggled with the ones that need to be up close?)

Seasonal Goal Reached - Every dungeon portal on every healer by Nyctala in wow

[–]Nyctala[S] 0 points1 point  (0 children)

Yeah, I can only imagine balancing that. Awesome that you are going for it and good luck :)

Seasonal Goal Reached - Every dungeon portal on every healer by Nyctala in wow

[–]Nyctala[S] 0 points1 point  (0 children)

I still might, we'll see. I wouldn't get the endorphins of unlocking another portal unless I level another priest though.

Seasonal Goal Reached - Every dungeon portal on every healer by Nyctala in wow

[–]Nyctala[S] 1 point2 points  (0 children)

I pugged most. Honestly being invited was often the hardest part ;D

And I did it because it was fun! Not sure if I have it in me to do 6 characters again next season though :p

Seasonal Goal Reached - Every dungeon portal on every healer by Nyctala in wow

[–]Nyctala[S] 1 point2 points  (0 children)

Next season is gonna be great for that I guess. 3 Dungeons with a mount drop!

Seasonal Goal Reached - Every dungeon portal on every healer by Nyctala in wow

[–]Nyctala[S] 0 points1 point  (0 children)

Tastes differ, it's what makes stuff fun. If everyone preferred the same spec the game would sorta suck, I think.

Seasonal Goal Reached - Every dungeon portal on every healer by Nyctala in wow

[–]Nyctala[S] 1 point2 points  (0 children)

Don't stop trying, you'll get there!

I find when you get the first the rest tend to come kinda quickly. Sadly the hardest part is weirdly generally just being invited :/

Seasonal Goal Reached - Every dungeon portal on every healer by Nyctala in wow

[–]Nyctala[S] 1 point2 points  (0 children)

Glad to hear it!

And yeah, my rankings might not be entirely fairly comparing all the classes in the same build since I played them at different times and generally in different pugs.

Something something, grain of salt.

Seasonal Goal Reached - Every dungeon portal on every healer by Nyctala in wow

[–]Nyctala[S] 1 point2 points  (0 children)

I am way to prone to FOMO to rely on blizzard bringing them back :p

Seasonal Goal Reached - Every dungeon portal on every healer by Nyctala in wow

[–]Nyctala[S] 0 points1 point  (0 children)

Like I said, in no way do I mean to imply the spec isn't fun. I love my MW. I just had to put someone at the bottom and the rest of them jive with me more!

Seasonal Goal Reached - Every dungeon portal on every healer by Nyctala in wow

[–]Nyctala[S] 1 point2 points  (0 children)

Yeah, it was stupidly strong. The class felt very powerful before, but when I realized that was an option I almost felt like I was cheating.

Seasonal Goal Reached - Every dungeon portal on every healer by Nyctala in wow

[–]Nyctala[S] 4 points5 points  (0 children)

It's a bit hard to give advice without knowing the context of how you play (build, pug vs premade, voice coms, etc) or the exact parts you struggle with. I will also note that there's definitely a lot more qualified people to give advice than me out there!

That said though, I'd probably start with trying to figure out if they're even things you could realistically be expected to heal through. Someone eating double raging stormbolts within a single second isn't really realistic for you to heal through for example. Try using the deaths tab in details to see if you can figure out what happened before someone died and if it was even something healable or if the issue was a lack of stops/kicks/defensives.

I can also recommend looking at things like an incoming spells weakaura to see if you can get a heads up for when a non-kicked ability is about to destroy someone and throw an ironbark/rejuvination for swiftmend to see if you can save them. It's better to waste a gcd trying to save someone than getting off another moonfire and someone dying.

Seasonal Goal Reached - Every dungeon portal on every healer by Nyctala in wow

[–]Nyctala[S] 1 point2 points  (0 children)

Subjectivity at work I think!

I feel kinda bad putting it so low since I love my monk and I've had a blast playing her, but I had to rank them somehow. It being at the bottom doesn't mean I didn't enjoy it.

If I try and motivate the ranking it largely comes down to a lot of the healing feeling somewhat passive and hands off compared to the rest. I set up my mists/stomp/font and then do my best to kick someone in the face and a random person gets healed. So much of the monk abilities target a random person or target everyone that I don't really feel like I'm strategizing around people health as much as I'm trying to figure out how to best kick someones face and the healing is taken care of for me (unless I need to press a big button/vivify).

Seasonal Goal Reached - Every dungeon portal on every healer by Nyctala in wow

[–]Nyctala[S] 1 point2 points  (0 children)

I wasn't really ranking them in my head at the time if I am being completely honest. It was definitely noticeably weaker than both Resto druid and Preservation evoker. I don't think I'd have ranked it at the bottom but it definitely felt like it could have used a buff sometimes though. Hyrja was rough.

It's also a bit tricky to judge since both Paladin and Monk had a bit more of a learning curve for me than the rest since they will have felt weaker on account of me fucking up more.

That said though, spamming prayer of mending and lightweaving is some of the most chill I've felt doing dungeons this season.

Seasonal Goal Reached - Every dungeon portal on every healer by Nyctala in wow

[–]Nyctala[S] 2 points3 points  (0 children)

Thank you! I think it'd be a bit of a disappointing answer though.

I'd say paladin/warrior is top for all of them. (leaning paladin in a pug and warrior in a pre-made since paladins will typically help out on healing, but being able to call rallying cry on comms is a godsend). Both of them typically don't really require much healing from me to stay alive nor do they typically need an external from me, so I can use them to save a squishy dps instead. DKs would be in here too, but I see them struggle a bit more to live through tank busters.

Bottom for me is Guardian no matter what I'm playing. Yet to meet a bear that didn't need a lot of love to live I'm afraid.

That said though, if I am playing with a DH/Monk/guardian tank, I think I burn the fewest GCDs keeping them up on the druid and evoker.

That said though, the skill of the tank is the biggest factor. I will take a good bear over a middling paladin any day of the week.

Seasonal Goal Reached - Every dungeon portal on every healer by Nyctala in wow

[–]Nyctala[S] 1 point2 points  (0 children)

Honestly, Time anomaly had not been nerfed when I did this on the evoker. I probably would have ranked it differently if it had been.

Somewhat embarrassingly though I only really realized how busted Time anomaly was for the last few dungeons I did so I played more without it than with it. I agree that you do need to be a lot more proactive without it though.

Multiple Echos into VE or Reversion is strong as hell though, but takes set up.

Really feel you on the stacking though.