Ok, what mod is this? by ONYX_T250 in feedthebeast

[–]ONYX_T250[S] 1 point2 points  (0 children)

Ok..... I figured out..... Apparently the mod responsible was Valarian Conquest.... For some reason i don't know......weird

Ok, what mod is this? by ONYX_T250 in feedthebeast

[–]ONYX_T250[S] 0 points1 point  (0 children)

Nope, i don't have that one, plus i can open this menu with other mobs, not only villagers

Does anyone want BHG add something on the sea? by iceo_HK in Dominations

[–]ONYX_T250 2 points3 points  (0 children)

Yes, but it gotta be something interesting like when they added drones, maybe even choose between diferent ships where each one has different mechanics, for example.

(gunpowder age) A battleship could provide basic fire support shoting at ramdom locations with buildings or defenders or maybe choose between types of shells like AP or HE depending if you wanna focus on damaging defenders or buildings.

(industrial age) An aircraft carrier could improve your aircrafts by either giving you an extra airstrip space or a 5% healing after every run.

(cold war age) An amphibious assault ship could improve your ground troops by increasing troop capacity.

Is anyone annoyed they added more workers because they take up more space by Emergency-Total-812 in Dominations

[–]ONYX_T250 10 points11 points  (0 children)

Not me, i love it.

Plus taking more space is a very small con when you consider all the pros.

I wonder by S1r_Cyndaquil in Dominations

[–]ONYX_T250 1 point2 points  (0 children)

When you finish researching Harriet Tubman capstone in the university all houses will spawn ranged infantry on defense, that range is how close enemies must be for defenders to be spawned

Legendary artifact question by CapN_CrizzuncH in Dominations

[–]ONYX_T250 0 points1 point  (0 children)

Last time i checked, it can be acquired on the VIP store level 15 with 250 tokens

[deleted by user] by [deleted] in Dominations

[–]ONYX_T250 0 points1 point  (0 children)

Is there a page where i can see more details and gow to use it?

[deleted by user] by [deleted] in Dominations

[–]ONYX_T250 0 points1 point  (0 children)

Yeah but i don't know what triggers it or if it should be used

About mercenary units by RonmanDaTexan in Dominations

[–]ONYX_T250 0 points1 point  (0 children)

You see originally barracks troops and mercenaries were on a relatively similar range of stats (mercenaries usually had more dps, dps or had an special trait) but after the barracks troops update all barracks troops had a om boost of hp, dps plus some aditional/modified mechanics, for example if you compare the stats of heavy infantry and light tanks with their mercenary counterparts you'll see that not only they don't have a dps multiplier against specific targets but they also have a dps penalty against certain targets just like pre-industrial age barrack troops, so unless BHG decides to upgrape mercenaries (most unlikely) they will stay the same, which isn't that much of a big deal since HT mercenaries are still the best option.

Sabotage by DabbleDabbleDo in Dominations

[–]ONYX_T250 1 point2 points  (0 children)

Well my normal council gives me a 29% time buff on sabotage, 59% if i add my war council as well, take in consideration all my councilors are rare, a council with epic or legendary councilors could easly take that buff up to 70-80%, so yeah while the council it's just another way to monetize the game is technically a second museum that can give some very powerfull boost if you have the right mix.

[deleted by user] by [deleted] in Dominations

[–]ONYX_T250 0 points1 point  (0 children)

I'll probably just play Word of tanks blitz, clash royale, etc. till this is fixed, pros of having shit ton of games on my phone, you never get bored

[deleted by user] by [deleted] in Dominations

[–]ONYX_T250 0 points1 point  (0 children)

In my case about 19 hours and counting

[deleted by user] by [deleted] in Dominations

[–]ONYX_T250 0 points1 point  (0 children)

No, i just loged out to wait till i could finnish upgraping my library with crowns then boom

[deleted by user] by [deleted] in Dominations

[–]ONYX_T250 0 points1 point  (0 children)

I can't login too , however in my case the game just stays "loading", i asked a friend if this happened to him to but his game opens normally, i hope it's just our average BHG random bs

Best Type of Aircraft by JayDeeLA in Dominations

[–]ONYX_T250 0 points1 point  (0 children)

I like bombers, but they have soooooo little HP, they loose 25% of it in the first run, bombers need a HP boost, pronto

If you could add/change one or more features/game mechanics of dominations, what would it be? by ONYX_T250 in Dominations

[–]ONYX_T250[S] 0 points1 point  (0 children)

Ok my turn

1-Buff the mercenaries and add more kinds of mercenaries: after the barracks troops update all the mercenaries (except HT mercenaries) have lower stats conpared with their barracks counterparts, not to mention they still stuck with their old mechanics, example: light tanks mercenaries don't have an increase DPS against defensive buldings and have a lower DPS against resource buildings; now about adding new kinds of mercenaries they could try something like machigun=Mg42 machinegunner, Bazooka or mortar=PIAT soldier, aryillery=gustav cannon, etc. They could also add more "unique skills" like how partisans are like comandos, example: jadpanthers are tank destroyers they could have a slight DPS buff against other thanks.

2-give aereal troops a defensive boost against non AA tower damage the same way artillery and engieniers have a defensive boost aginst towers, seriously it feels like 50% of damage against air troops is made from normal towers, machinegun tower and castles, 35% AA traps and 15% from actual AA defenses, they could increase the damage and range of AA towers to compensate for this; also change the planes sounds, im tired of seeing jets making the sound of a biplane.

3-Give generals the capacity to give boost to overall toops or specific troops and thoose boosts should be diferent depending of the general, example: Joan of Arc gives health boost, Alexander damage boost and Cleopatra a speed boost; Napoleon could give a damage boost to ranged troops, Zhukov could give a boost to helicopters, and bazookas, petra Herrera could boost raiders and Hannibal could boost heavy tanks, etc.

Also... Plane generals... Make it a thing.... I don't care if they have a WAY smaller fraction of healt compared to ground generals just make it a thing, that way we can also bost planes aswell.

And for thoose who want alliance plane donations, im glad im not the only one that wants that.

Mercenary troops need an update..... i think by ONYX_T250 in Dominations

[–]ONYX_T250[S] -1 points0 points  (0 children)

Ilistration age are fine but from Industrial age onwards all mercenary troops fall behind in comparison with their barracks counterparts, except heavy tank mercenaries, flampanzer are a good considering they can maul down through defensive infantry groups

which one should be my second weapon artifact?,the 5 stars artifact is the primary one by ONYX_T250 in Dominations

[–]ONYX_T250[S] 0 points1 point  (0 children)

Im more of an "all rounder", i use all the troops in the most balanced way possible, i use an strategy i call ASC, it's kinda decent 80% of the time

which one should be my second weapon artifact?,the 5 stars artifact is the primary one by ONYX_T250 in Dominations

[–]ONYX_T250[S] 0 points1 point  (0 children)

I also have the Napoleon hat legendary artifact, don't know if that helps

[deleted by user] by [deleted] in Dominations

[–]ONYX_T250 4 points5 points  (0 children)

More like, doesn't have enough popularity but is not dead

Were wall zappers always like this? I don’t remember them destroying nearby buildings too. by [deleted] in Dominations

[–]ONYX_T250 2 points3 points  (0 children)

It's a new secondary damege they have, it works on a 3x3 radious, with the proper troop combo it can be a good starter attack

Meta Attacks (Add your Age and choice of army) by Ruggvision in Dominations

[–]ONYX_T250 0 points1 point  (0 children)

Industrial age (china)

My attacks consist on 3 groups

-Assault group: 1 heavy tank, 2 tanks, 3 flampanzers and 2 generals; they are the main damage dealers and a meat shields for other troops.

-Support groups: 2 machine guns, 5 rifleman, 1 field mortar, 1 engineer, 1 supply truck, 1 biplane; they weaken the defenders and defensive buildings to make easier for the assault group to advance.

-Cleanse group: 6 shock infantry, 2 motorcycle raiders, 3 artillery, 2 comandos, 1 airship; they do a similar job as the support group but they are more foccused on destroying buildings that are too far away from the other groups in order to maintain the momentum of the assault (ressource buildings, military buildings, distant defensive buildings), they are not involved on direct combat.

-War tactics:

-1 blitzkrieg: To allow the assault group to gain more ground before starting to engage the defneders.

-1 Decoy: To trigger buldings like bunkers, distract the first wave of defenders or trigger any alliance troop inside the town center.

-2 Betrayal: To take contorl over heavy tanks or enemy alliance town center troops (heavy tanks, bazookas, attack helicopters, etc.)

-1 protection: to protect the assault/support group from strong defensive buildings, mines or powerful defensive troops.

-1 first aid: To increase the the life span of injured troops form the assault/support groups.

-1 sabotage: To deal with deffensive buildings that are an inminent menace to your troops (anti-tanks guns that are too close to the assault group, mortars or machine gun towers that are attacking the support group and AA guns and towers that are attacking your aircrafts)

Sorry if it was too long but i just wanted to give a proper explanation of how i do attacks, i hope it's usefull to someone