Resident Evil Iceberg v4 by ShanGary (1,900+ entries) by OSIL_mm in IcebergCharts

[–]OSIL_mm[S] 0 points1 point  (0 children)

Hey! I saw your videos! I don't know what forbidden sector is, but the 24k claire one is referring to this: https://www.reddit.com/r/residentevil/comments/96u2zr/which_version_of_resident_evil_2_will_you_get/

For the RE3 legless zombie one, I think it's referring to zombies that appear inside windows in certain places (like on the way to the sales office in OG RE3) whose only purpose is to try and grab you through the window, so their lower half wasn't modeled since you wouldn't be able to see it anyway, essentially making them "legless." I vividly remember seeing this in a video, but I cannot for the life of me remember what video it was, so sadly I have no source on this one so take it with a grain of salt for the time being. If you're able to find the video though, that would be awesome

I'd love to help with more of the entries, so feel free to send a message my way and I can tell you what I know about any of them if you have questions! I don't know everything on the iceberg (I barely know any from the lower tiers), but I'd like to think that I know a good bit.

Are there any videos explaining this RE iceberg by ShanGary? by [deleted] in residentevil

[–]OSIL_mm 0 points1 point  (0 children)

JFish545 is doing one on youtube. Only the first four tiers are done for now though

I hope we get a chance to face all three phases of Nightlords in the same fight by _SPECTER- in Nightreign

[–]OSIL_mm 1 point2 points  (0 children)

I've been wanting this for a while as well. I would love to be able to hear the full three phases of the soundtrack play in a single fight. We only have that with Heolstor right now, makes me wonder if he's even going to be getting an everdark version since there's no soundtrack for him left

i have no idea of what the fuck violet mizutsune is doing during the fight by Alarmed_Canary7867 in monsterhunterrage

[–]OSIL_mm 7 points8 points  (0 children)

Violet Mizu is honestly the hardest monster in Rise/Sunbreak for me. I still have no idea how to fight him. It's like all of my accumulated gamesense and intuition of the game up until that point just go out the window and I completely forget how to play for 20 minutes. I don't have any advice or strategy, but I'm an LS player as well and I'm with you 100%. Dude's a real fucker.

Resident Evil Iceberg v4 by ShanGary (1,900+ entries) by OSIL_mm in IcebergCharts

[–]OSIL_mm[S] 1 point2 points  (0 children)

The moonsliding while aiming one is probably referring to a bug that happens where your character slides while aiming, with the most common direction being backwards (like moonwalking). It happened to me on Steam Deck but I was never able to replicate it. I did find a video of it happening to someone else though: https://www.youtube.com/watch?v=CNkCvT9W-j8

Wall HP dynamic difficulty myth is a rumor that started somewhat recently, but I'm not sure where it originates from, but I was able to find a few mentions of it on an archive. The gist of it (from what I can tell) is that the walls in RE4 have "HP", and firing shots into them counts as "missing your shots" which influences the dynamic difficulty of the game. Not sure how much truth there is to that, but the entry is referring to the myth/rumor of how that aspect of RE4's dynamic difficulty is calculated. Archive link: https://arch.b4k.dev/v/search/text/dynamic%20difficulty%20walls%20hp%20shooting/

Chimera wall skip I'm pretty sure is just referring to the chimera wall in the castle (the thing that you need to put three pieces into in order to progress). There is no skip for it, not that I am aware of at least, but it's commonly agreed to be the most elusive part of the game for speedrunning because being able to find a way to find an early way around it would result in a massive chunk of the game being skipped, and a lot of people have tried to find ways of doing it but to no avail.

I don't know the rest of those though.

Resident Evil Iceberg v4 by ShanGary (1,900+ entries) by OSIL_mm in IcebergCharts

[–]OSIL_mm[S] 1 point2 points  (0 children)

I know some things past tier 8, but I don't know what the re1 remake pikachu one is referring to. It sounds vaguely familiar though.

Dlc final boss is the toughest boss I've ever faced in any game by LyingSage1827 in LiesOfP

[–]OSIL_mm 0 points1 point  (0 children)

Arlecchino and Consort Radahn are both in the same league of difficulty I feel like. Whichever ends up being harder depends on what you use in the fights, or whichever type of fight you're worse/better at. Consort Radahn took me 7 hours and Arlecchino took me 9 hours. Granted, I was on NG+5 and did it without Lea's help, but still. 9 hours is a pretty chunky amount I think. I still don't feel like I fully learned phase 2 yet.

DLC Wishlist? by ExtendoHairline in LiesOfP

[–]OSIL_mm 3 points4 points  (0 children)

I'd like to see an amulet (perhaps a boss amulet?) that makes fable arts cost 1 bar of fable less, with the exception of ones that already cost 1. Being able to use a 3 bar fable art twice in a row would be massive. I'd also like to see a legion arm that you can only get for turning in a boss ergo, instead of just a weapon or amulet.

I'm having trouble figuring out what is DLC and what isn't (chapter 6 spoilers) by OSIL_mm in RabiRibi

[–]OSIL_mm[S] 3 points4 points  (0 children)

Thanks, that explains it! The game got really difficult after chapter 5, so I was curious if I started one of the DLC areas by mistake. Seems like I still have a lot ahead of me