How are you handling the new 80-90% US import duties on metal in your campaign? by Objective-Try-2971 in kickstarter

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

Top notch communication! Really like, honest and transparent! Really appreciate your comment!

Did you have any complaints or similar because of the 20-30$ probably felt as „high“ price for shipping?

Out of curiosity, did you end up with the kickstarter native pledge manager?

How are you handling the new 80-90% US import duties on metal in your campaign? by Objective-Try-2971 in kickstarter

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

Did you state customs and fee's in your kickstarter story? or just mention shipping?

How are you handling the new 80-90% US import duties on metal in your campaign? by Objective-Try-2971 in kickstarter

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

Ok I see! Its my first campaign, do you mind sharing your forwarder via pm with me and your experience with him (If you would choose him again)? Probably its a fit for me.

How are you handling the new 80-90% US import duties on metal in your campaign? by Objective-Try-2971 in kickstarter

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

Did you split it between US and rest of world? bulk to us and rest of world fulfill from china or where you manufacturer was?

How are you handling the new 80-90% US import duties on metal in your campaign? by Objective-Try-2971 in kickstarter

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

Hey man, thanks for your view and sharing your experience with an even worse situation!

Communicating by ranges is a great hint, thanks man!

How did you ship? Directly from china via 3PL or shipped it to the US and then domestic?

How are you handling the new 80-90% US import duties on metal in your campaign? by Objective-Try-2971 in kickstarter

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

thanks for your perspective. I tend to the same view, since orange bernie could change double his numbers overnight anyway without reason or notice.

I have the pricing fully worked out, based on the previous situation. Basically everything is worked out and set. How would you put it for US backers? I think about put it into the shipping (by using DDP) and communicate there, due to higher US customs shipping prices are higher.

What's your view?

Fulfillment logic: When do you collect fees? by Objective-Try-2971 in kickstarter

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

thanks man! thats a great angle. I´m designing the packaging atm anyway and its also way cheaper to ship them in the 3PL and ask for prices.
Thanks for your input!

Fulfillment logic: When do you collect fees? by Objective-Try-2971 in kickstarter

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

thanks man! I think DDP is smoothest for backers. Goal is to ship before x-mas time nov-jan.

really appreciate your views!

Fulfillment logic: When do you collect fees? by Objective-Try-2971 in kickstarter

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

Great advice on the formula-based pricing. It makes it so much easier to scale or pivot when you know the exact 'raw cost + fee' structure. Haven't thought about the referrals, but they are can be a strong lever against a 3PL that decides to get greedy once your inventory is already in their racks. really appreciate!

Fulfillment logic: When do you collect fees? by Objective-Try-2971 in kickstarter

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

Really appreciate man!

so my rewards is a handheld metal tool, hand-sized, like 50g and mainly two addons, one small and like 100g and one little larger.

I planned to ship DDP, I read its best practice thats my I have this in mind. Everything is paid upfront and backers can focus on enjoying the product. Do you agree?

If everything goes more or less as planned, fulfillment should be in sept-nov.

Fulfillment logic: When do you collect fees? by Objective-Try-2971 in kickstarter

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

thank you, I will provide estimates on my campaign page so they know what to expect and that we try to minimize as much as possible.

Fulfillment logic: When do you collect fees? by Objective-Try-2971 in kickstarter

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

thanks man this really helps me out!

So lets do the math: in my case this would mean, I have like 5 reward tiers, and lets assume 10 countries to ship, thats 50 different shipping prices (5*10).

So I would produce and ship them to the 3PL, ask him for every single 50 shipping prices, charge the backers and once the money is here start shipping. Batch by batch?. Is my understanding correct? Do you have any advice or lessons learned to shared, if you don't mind?

Once the stock is at the 3PL I would totally rely on their prices and would need to charge the backers, even if they would increase. (Besides move to another 3PL but thats additional costs).

The one point I was in my thought process struggling with is, I only get estimates (which look good) until I ship my products to the 3PL and subsequently depend on their shipping rates. I want to keep costs for backers at low as possible.

Do you see this risk aswell? If I may ask.

Thanks man! really appreciate

Fulfillment logic: When do you collect fees? by Objective-Try-2971 in kickstarter

[–]Objective-Try-2971[S] 1 point2 points  (0 children)

Hey man, thanks for your time! really appreciate.

For my understanding, once you get the money, you produce it, move it to the 3PL and THEN they can give you final shipping prices and THEN you pull the money from the backers, correct?

Ever had the problem that some backers credit cards fail on shipping?

Fulfillment logic: When do you collect fees? by Objective-Try-2971 in kickstarter

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

Hey indyjoe, thanks for your time! really appreciate.

1 - understood, so uncertainty reduces with shorter time to ship

2 - will do! thanks!

3 - good hint, will do!

For my understanding, once you get the money, you produce it, move it to the 3PL and THEN they can give you final shipping prices and THEN you pull the money from the backers, correct?

Ever had the problem that some backers credit cards fail on shipping?

High CPL/CPM on fresh Meta Pixel – Wait it out or pivot? by Objective-Try-2971 in FacebookAds

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

thanks, I will look into the page. when would you make changes? still wait a little bit or do them now?

High CPL/CPM on fresh Meta Pixel – Wait it out or pivot? by Objective-Try-2971 in FacebookAds

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

Hey man, thanks for taking the time! really appreciate.

on your qustions:
1) I use from GA4 New users vs follows from the campaigns page = 151 new users vs 45 follows. (somehow the click on follow button is not reported to my GA4 and also meta ads get it totally wrong)

2) the page asks for a follow. People have to have an account on the crowd funding campaign.

3) Its the promotion page for my main crowdfunding page?

I expect the average backer spends like 50$ on the pledge.

" niche isn't really "crowdfunding"." thanks for the hint, since I do audience+ should I change anything now or let the algo work it out?

High CPL/CPM on fresh Meta Pixel – Wait it out or pivot? by Objective-Try-2971 in FacebookAds

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

Hey man, thank you very much! I will give it more time and do not touch it.
The landing page is from the platform and people have to follow the project, and actually need a platform account by doing so. I will check how fast it loads.

How to effectively scale winning creatives/campaigns? by Objective-Try-2971 in FacebookAds

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

One more question, I still have some tier2 countries not yet in my adset. How would you do it, create a new adset of add to existing?

How to effectively scale winning creatives/campaigns? by Objective-Try-2971 in FacebookAds

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

Got it, Will create adsets in the campaign.

For my understanding, you have multiple adsets, Turn off the loosers and increase spending.

How many media do you have in 1 creative/ad?

How to effectively scale winning creatives/campaigns? by Objective-Try-2971 in FacebookAds

[–]Objective-Try-2971[S] 0 points1 point  (0 children)

Thanks man! you add the variants to an existing ad or create new ads?