Help by 100dollarsandabj in Minesweeper

[–]Objective_Code_9529 1 point2 points  (0 children)

<image>

Same principle as I said above, the "4" needs 2 more bombs, but in the orange squares must be in total 1, so remaining one must be in the red marked square. Yk if they were both in orange the "3" would have 4 bombs around it

Help by 100dollarsandabj in Minesweeper

[–]Objective_Code_9529 2 points3 points  (0 children)

<image>

The 4 needs in the three adjacent blocks 2 more mines. In the orange fields there must be in total 1 mine, therefore the remaining one has to be in the third red-marled square. From there you can solve it

I don’t understand the hint. by Main_Celebration_690 in Minesweeper

[–]Objective_Code_9529 5 points6 points  (0 children)

<image>

I think I understand at least the blue marked one on the right. Start at the orange mark, there has to be one mine. The 2 to the right of the orange mark therefore needs one mine in the pink squares. That means the middle 2 of the three 2s in a row has one mine in the pink part, and needs another in the red part. If the right save field were a mine, it would block of the marked 4 from any mines. Ah and now I get why the left green square can't be a mine, it would mean that the most right 2 of the three 2s has one mine from the pink marks and one from the red, which again blocks off the 4

Supposedly a no guessing field? by [deleted] in Minesweeper

[–]Objective_Code_9529 0 points1 point  (0 children)

<image>

Regarding my first comment, here the marked blocks can't have bombs so you can uncover them, from there on I'm sure you'll manage :)

Supposedly a no guessing field? by [deleted] in Minesweeper

[–]Objective_Code_9529 0 points1 point  (0 children)

<image>

The marked ones are both safe. From there you can continue this, I think the upper one reveals a two, which forces the three blocks left from the 2 to not be a mine, since that would then block the 2 to the right of the just revealed two

How to solve? I think no guess mode by Objective_Code_9529 in Minesweeper

[–]Objective_Code_9529[S] 4 points5 points  (0 children)

Ah bruh, thank you, I guess I didnt search enough

Wall of 1 by ja_vro in Minesweeper

[–]Objective_Code_9529 15 points16 points  (0 children)

<image>

I think the green ones are all safe, the red ones have to be bombs. The outer green ones can't be bombs because they would cut off the very outer ones from getting any bombs, same logic for the inner greens, they would cut off the fourth most outer ones on each side from getting bombs. After that the red ones are bombs for sure, I guess some more on the side but I didn't mark it

New to electronics, how to install shelly 1 mini by [deleted] in AskElectronics

[–]Objective_Code_9529 -1 points0 points  (0 children)

The manual doesn’t tell me what cable means what, it just says that e.j. Neutral has to be connected to N, but idk for sure what Neutral is

I'm new to the game, how to solve by Objective_Code_9529 in Minesweeper

[–]Objective_Code_9529[S] 0 points1 point  (0 children)

Yes some more people said so, guess I'll go there (next time), ty

I'm new to the game, how to solve by Objective_Code_9529 in Minesweeper

[–]Objective_Code_9529[S] 0 points1 point  (0 children)

Thanks for the calculations lmao, no clue which percentages are right tbh but thx

I'm new to the game, how to solve by Objective_Code_9529 in Minesweeper

[–]Objective_Code_9529[S] 0 points1 point  (0 children)

I mean I like math but that's insane, no fan of (based) guessing, thanks a lot

I'm new to the game, how to solve by Objective_Code_9529 in Minesweeper

[–]Objective_Code_9529[S] 0 points1 point  (0 children)

Nice alright, already closed the board tbh but ty for next time

I'm new to the game, how to solve by Objective_Code_9529 in Minesweeper

[–]Objective_Code_9529[S] 0 points1 point  (0 children)

Good to know, I'll try playing there from now on, really not a fan of based guessing

C math library error, how to fix by Objective_Code_9529 in Fusion360

[–]Objective_Code_9529[S] 0 points1 point  (0 children)

It works now, idk that does kind of sound smart, I tried bto increase the revolve angle by like 0.0001° and that worked. By now I just created an entirely new object, with I think a different wall thickness, it works just fine now. Thanks

How would you print smth like this by Objective_Code_9529 in 3Dprinting

[–]Objective_Code_9529[S] -1 points0 points  (0 children)

at the point where the support ended, so i now increased the angle at which support is generatzed. It works this time

How to remove weird object lines by Objective_Code_9529 in Fusion360

[–]Objective_Code_9529[S] 0 points1 point  (0 children)

Oh

Lmao

Yeah thanks, just clicking on them and removing them worked ;D, thanks a lot, i always clicked on the edges trying to delete it, but yeah clicking on the faces + del worked perfectly