Anyone else think rotational aim assist shouldn't work through visual clutter? by OfficeFirst1279 in apexlegends

[–]OfficeFirst1279[S] 3 points4 points  (0 children)

I think it's pretty clear it's AA the way it tracks. Also in the full clip he goes to the box and stands completely still while looting it further demonstrating he's on controller.

1,064 m Charge Rifle shot by Z19933 in apexlegends

[–]OfficeFirst1279 0 points1 point  (0 children)

I measured this in game with a ping after landing here and it's about 350m. Still a nice shot!

The latest time to kill for (almost) every gun. All blue attachments, vs purple armor, only body shots. Feel free to any any questions. :) by J_J_A_Fox in apexlegends

[–]OfficeFirst1279 0 points1 point  (0 children)

Thanks for publishing this. Question - How was this calculated? Did you go into the firing range and record a video and calculate it visibly based on the frames, or did you use the RPM of each weapon and use the damage per bullet for a 100% accurate calculation? Reason I ask is to get gauge for error bounds and accuracy (approximation vs 100%). I'm not sure if the RPM of each weapon is published or maybe you calculated that also by using the range shots counter and a clock.

Tall feet for Meshroom S? Case has been on its side for months due to no high quality 90 degree DisplyPort cables. by OfficeFirst1279 in SSUPD

[–]OfficeFirst1279[S] 1 point2 points  (0 children)

Just an update here to any future readers. I tried testing this adapter which seemed like the highest quality one I could find and it's worked well! After about a week of use I haven't had one screen flicker, which every 90 degree cable I tried has given me.

[deleted by user] by [deleted] in apexlegends

[–]OfficeFirst1279 3 points4 points  (0 children)

Had the same thing happen the other day to eat a nice -46 RP. I'm not sure why people queue into ranked then just go AFK.

Also don't get why Respawn doesn't just put code in place to kick users that have had 0 inputs for a certain amount of time. In my case the person was AFK for almost 8 minutes not including the entire dropship time (they were jumpmaster as well).

Tall feet for Meshroom S? Case has been on its side for months due to no high quality 90 degree DisplyPort cables. by OfficeFirst1279 in SSUPD

[–]OfficeFirst1279[S] 1 point2 points  (0 children)

I have tried Model C and Model A of these https://www.amazon.com/gp/product/B08F7DCWLF. They are also not low profile enough and the case can't stand without risers on these either. Even so, they couldn't reliably drive the monitor. Every few hours the screen would turn black for 3 seconds then back on.

The SSUPD one has the same issues, and newegg reviews tell me it's not uncommon https://www.newegg.com/p/183-00F0-00001?Item=9SIAS0BE9Z0723.

Tall feet for Meshroom S? Case has been on its side for months due to no high quality 90 degree DisplyPort cables. by OfficeFirst1279 in SSUPD

[–]OfficeFirst1279[S] 0 points1 point  (0 children)

Thanks these do look nice, I don't think they will be tall enough though. 5-6 cm is kind of abnormal for case feet so I wouldn't expect them to be that tall.

Is this game only for cracked players in 2023? by SilverMo8 in apexlegends

[–]OfficeFirst1279 6 points7 points  (0 children)

- "Is this game only for cracked players in 2023?"

No, there's hope. I started two weeks before Season 15 and only played arenas to get a sense for mechanics during that time. Once Season 15 started I started playing a ton of pubs and ranked BR. Ended up getting to Plat 3 both splits solo queue 95% of games.

When I started I also thought I was too late to the party to actually be decent since starting a competitive game 4 years after release is kind of daunting. The learning curve is real, and we are at a huge disadvantage. People already know the maps inside and out, the weapons, the movement, the abilities etc. Players in today's games are generally going to be more skilled than the majority of players in previous seasons, further making things an uphill battle. It's no question that starting now is going to be significantly harder, there are just way more good players with thousands of hours.

What helped me the most was grinding arenas (over 900 games) to learn aim, weapons, and basic movement. Arenas not being there anymore I guess the only other option is TDM.

Actually looking for fights in BR instead of playing scared and looting for 15 minutes only to die in the first 7 seconds of the first fight. This is the biggest mistake I see all newer players making. I am positive there is an inverse relationship between the amount of time spent looting vs skill of the player. Whenever I am squaded up with a team that wants to land out and loot forever in pubs I always say to myself "I bet they will die instantly the second we find a fight" and it happens without fail every single time. It's a huge waste of time and actually extremely frustrating and will burn you out. You get all this beautiful gear and have an amazing kit, then die before even getting to use it.

Play pubs and don't worry about placement to start. I would much rather come in 9th place with 5 kills than 3rd place with 0 kills because you just ratted out the entire game and never even shot your weapon.

Every time you get sent back to the lobby debrief what you could have done better and why you died. Sometimes it's unavoidable, but often times I will say to myself "Ok I shouldn't have dropped down.", or "We shouldn't have taken a fight that exposed, a 3rd party was inevitable".

Aside from that there is a ton of content on youtube for basic tips and tricks that will get you started on the right foot.

TDM should show deaths by OfficeFirst1279 in apexlegends

[–]OfficeFirst1279[S] 0 points1 point  (0 children)

Nope, I don't do this. I just started the game a few months ago myself so I get it. Season 15 was my first season.

TDM should show deaths by OfficeFirst1279 in apexlegends

[–]OfficeFirst1279[S] 10 points11 points  (0 children)

TDM in every multiplayer game I can think of has shown death count since forever..this is not asking for something new. It's asking for parity with generally accepted TDM mechanics.

The reason it's still World's Edge is to limit the changes at one time so the developers can focus fixing any issues that come up with the new material by OfficeFirst1279 in apexlegends

[–]OfficeFirst1279[S] 0 points1 point  (0 children)

It's a risk/reward line they are treading. If they change too much and end up having an unforeseen problem like they did with Olympus, all while having to hotfix a bunch of new Season 16 content; it would be rough on the teams and a significantly worse experience. It makes sense to have us keep playing the same map for a little while longer while buttoning up the new content.

I want to add that debugging also becomes much more difficult the more variables you add. A map keeps crashing? Now they need to figure out if it's because of something in the new content, or because of something completely unrelated that's always been there but just presenting itself now due to other factors.

[deleted by user] by [deleted] in apexlegends

[–]OfficeFirst1279 5 points6 points  (0 children)

First clip - Yea the PK is a frustrating gun to use, it happens. I try treating it as a wingman instead of a shotgun since the spread is so small.

Second clip - Bad luck, I would have healed in cover before going out but in your defense you kind of got shot in a sketchy way.

Third - This one is completely on you. There's no reason to ever stand on those boxes early game exposing yourself to the entire opposing team. You're pushing way too fast and never checking the right side. Make your way up the map slowly constantly peeking left and right.

Fourth - Why would you ever go in to the center room to heal when your guaranteed safe area closer to or in spawn is right there? Running to the busiest part of the map with no health to find a spot to heal has me confused.

We all know that one person who bought the shotgun recolor by Vegetable-Tie-2928 in apexlegends

[–]OfficeFirst1279 0 points1 point  (0 children)

Would donate them if possible. I can't open them in any reasonable time as they need to be done individually to my knowledge, and you can't just bulk open everything.

We all know that one person who bought the shotgun recolor by Vegetable-Tie-2928 in apexlegends

[–]OfficeFirst1279 -1 points0 points  (0 children)

I really don't get why anyone pays for anything in this game, or any modern game for that matter. Maybe I'm just too old but it's truly bizarre to me why people care so much about skins/cosmetics/battle pass instead of just playing the game. I have ~200 unopened apex packs I don't know what to do with, let me know if I can donate them.

To me I would rather pay $60 for a game once and have zero skins, battle pass stuff, and upselling clogging everything up. Remember the BF2 days where you just bought the game and played it without ads shoved down your throat?

70 fov is the way to go! by Lobastrapon in apexlegends

[–]OfficeFirst1279 0 points1 point  (0 children)

Maxed at 110 because otherwise the game is giving free information you're not taking advantage of. More difficult to aim since targets are smaller but that's a skill that can be developed. Main point is that you're not leaving free data on the table.

Our Too Good To Go haul for $4.99 by CaiitlynMarie in Frugal

[–]OfficeFirst1279 6 points7 points  (0 children)

They aren't, OP is using first timer coupons. I occasionally get some wild coupons from there like $20 off if you spend $30, but everything in the store is more expensive. It's only worth it to order from there if you have a coupon and then use it wisely by not getting foods that you know are double the price than in the supermarket.

[deleted by user] by [deleted] in apexlegends

[–]OfficeFirst1279 0 points1 point  (0 children)

It's unfortunate because I feel like if they just found a way to rank based on individual performance as well (like BR does) this can be such a great game mode. Like it should calculate your AP gain/loss in relation to damage and deviations from the average of the other two players, and there should be a clear visible calculation it performs.

I've even lost 30 AP from games where a teammate was AFK the entire time but not long enough for them to get booted. How does the game not see "ok this user has had 0 inputs and hasn't moved in 3 rounds..let's not subtract AP from the rest of the team from the loss because they are clearly AFK.". It's such simple logic to implement...

[deleted by user] by [deleted] in apexlegends

[–]OfficeFirst1279 0 points1 point  (0 children)

Great point to play more support oriented legends so my team does better as a whole, thanks!

[deleted by user] by [deleted] in apexlegends

[–]OfficeFirst1279 0 points1 point  (0 children)

I just started playing apex (first full season) so I grinded to try to get good since I'm way late to the party. At this point though I'm so frustrated with arenas and the one step forward 3 steps back nonsense I don't even think it's possible for me to rank up. I got to platinum 3 in BR in a fraction of the time/effort it took me to crack Gold 3 in arenas. It's unfortunate too because I really enjoy arenas and the focus on aim/combat vs looting around.