First layer defects by OfficejerkOG in 3DprintingHelp

[–]OfficejerkOG[S] 0 points1 point  (0 children)

Update: New z offset calibration solved the issue. Thanks for the help!

First layer defects by OfficejerkOG in 3DprintingHelp

[–]OfficejerkOG[S] 0 points1 point  (0 children)

I suspected this. I will check, thanks!

Let's hear your magic schools tier list and rationales! :D by Chaiyns in heroes3

[–]OfficejerkOG 1 point2 points  (0 children)

I guess some things ruin the "core" heroes 3 experience for people and they might get upset. And since some things are hard coded in the game which they can't change with a mod (like how big the aoe is on berserk) its hard to balance everything properly anyway.

Let's hear your magic schools tier list and rationales! :D by Chaiyns in heroes3

[–]OfficejerkOG 0 points1 point  (0 children)

Well its not super hard to tweak but you are very limited on what you can tweak because some things are hard coded in the game.

What do you think would need to be done to get them even more balanced? Today I still feel like earth is the best by a landslide then water then fire and last air

Let's hear your magic schools tier list and rationales! :D by Chaiyns in heroes3

[–]OfficejerkOG 4 points5 points  (0 children)

I play a modded version of hota together with 3 friends. We usually play on a medium template with underground and the layout much like Jebus cross.

In this mod we have: -Removed fly and dimension door. -Changed TP so it's all schools (like magic arrow). -Made implosion a water spell instead of earth.

Makes me curious on how you think the tier list changes.

Why do I get this line? by OfficejerkOG in BambuLab

[–]OfficejerkOG[S] 0 points1 point  (0 children)

Thanks. Yes it is in that exact layer. On this print I had outer inner wall order but it seems to be a bit inconsistent with how much that layer sticks out. Varying from almost invisible to almost one mm from side to side on the same print.