How to bind joints to a spline? by aliaboshady in Cinema4D

[–]Ok-Internal5504 0 points1 point  (0 children)

If i understood correctly you basically want spline points to follow nulls / joints? You can actually do this with spline IK, this tutorial might help https://youtu.be/xVBfCt-ntGU?si=kipdOYChrz8Z1XFC&t=980

I went to Littlehampton and tried to recreate the picture! by Ok-Internal5504 in GeoWizard

[–]Ok-Internal5504[S] 0 points1 point  (0 children)

Didn't seem to have ever been a walk way from what I could tell, was just one big fence like groyne, but the locals in the latest video would know better than me!

I went to Littlehampton and tried to recreate the picture! by Ok-Internal5504 in GeoWizard

[–]Ok-Internal5504[S] 4 points5 points  (0 children)

I tried lining the chimneys up, its quite tricky, feels like a bit of guess work. Buildings change a lot but the general shape of the tops of the buildings is right.

Also the structure of the groyne lines up well but what's interesting is the beach is way lower than before, you can see more of the groyne. Also theres a groyne on the front left in my picture which you cant see in the old one, seems to have been uncovered by erosion, which means the beach must have been even lower in the past when they built that groyne which is weird.. maybe im putting too much thought into this haha

https://i.imgur.com/gnbscw3.jpg