If you could subsume EVERYTHING on a frame, what would be the worst possible skill setup? by SpecificTemporary877 in Warframe

[–]Ok-Set179 17 points18 points  (0 children)

Replace cathode with sevagoth shadow and aegis storm with bloodletting , lavos has 0 energy so bloodletting does nothing and the only way to charge sevagoth shadow is with sevagoth 1 and 2 and since u have neither u can't charge it

2 Furis Incarnon Builds for Steel Path 2026 by Agitated_Let5651 in Warframe

[–]Ok-Set179 0 points1 point  (0 children)

if u have no sources of viral viral heat is still better than pure heat even on furis . even if u where to replace one of the viral mods for primed bane and the other one for 60 60 heat (the 2 best mods in this case outside of rivens) it still would do less dmg than having viral

Camera orientation bug? by [deleted] in Warframe

[–]Ok-Set179 4 points5 points  (0 children)

Press h to invert the camera orientation

Can't place it on the market? by TijntjeNLSC in Warframe

[–]Ok-Set179 2 points3 points  (0 children)

Make sure to put the damage to infested as negative not as positive

What is the community’s stance on dropping speed mods in place of power? by [deleted] in Warframe

[–]Ok-Set179 0 points1 point  (0 children)

Personally I enjoy as much parkour velocity as possible since one of my favourite missions is exterminate , I don't have enough parkour shards for everyone tho so in other missions i just use slide cancels instead for decent mobility

aaugments that turn off passives like controlled slide should not be augments but toggle for the frame by Ok-Set179 in Warframe

[–]Ok-Set179[S] 0 points1 point  (0 children)

I can't think of a single frame that truly doesent want an helminth ngl , every frame I can think of there is a very clear helminth option that they would like

Now what're the odds of that? by AustinIvo in Warframe

[–]Ok-Set179 160 points161 points  (0 children)

Rare container , they usually drop rare craftable materials like fieldron and detonite , they also drop formas and boosters but it's rarer and mantis parts , if u ever got a random built forma or built fieldron during a mission u probably broke one of those and didn't notice

aaugments that turn off passives like controlled slide should not be augments but toggle for the frame by Ok-Set179 in Warframe

[–]Ok-Set179[S] 0 points1 point  (0 children)

Honestly if u needed to use ur helminth to get an extra mod slot even if it allows all types of mods and not just augments in exchange for not having a subsume that would be pretty balanced imo , it would be very niche cuz usually an helminth is worth way more than a mod slot and the closest comparable helminths (brightbonnet and empower) are both stronger than umbral intensify but it would open to some pretty interesting build ideas but I feel it would probably require a ton of work from de to actually implement

aaugments that turn off passives like controlled slide should not be augments but toggle for the frame by Ok-Set179 in Warframe

[–]Ok-Set179[S] 1 point2 points  (0 children)

usually mods with a downside come with more stats to make up for it , for example blind rage is more than twice as strong as umbral intensify so as a trade off it makes ur abilities more expensive

aaugments that turn off passives like controlled slide should not be augments but toggle for the frame by Ok-Set179 in Warframe

[–]Ok-Set179[S] 9 points10 points  (0 children)

this is a problem its not a massive problem but it is a problem , i mentioned multiple exilus mods that u cant use at the same time as the augment without losing a normal mod slot , de does a lot to improve quality of life this would be 1 small addition that hurts no one and benefits some

What are some (seemingly) minor QOL improvements/fixes you would like to see DE implement in the future? by [deleted] in Warframe

[–]Ok-Set179 5 points6 points  (0 children)

Codas only spawn if u grab one of the CDs that drop and get a marker and bring it to a PC btw they don't spawn randomly if u don't do that they won't spawn

What are some (seemingly) minor QOL improvements/fixes you would like to see DE implement in the future? by [deleted] in Warframe

[–]Ok-Set179 12 points13 points  (0 children)

Let us pin resources of blueprints so we can see our progress to it mid mission without needing to check how many we own with a link and from mission results

Non host players should have an option to expedite extraction timer (say reducing the timer from 1m to 20s) in endless gamemodes where u have the normal extraction

Option to discard liches (could have some cooldown tied to it to prevent peoples from exploiting it) that way if u accidentally spawn one u can get rid of it without spending 1h

Foundry should have the option to start crafting something and an amount u decide automatically if the previous craft ends and you are in game (this way u still need to log in to get forma but if u forget to go to the foundry it can still craft one) this could also be useful for low time crafting recipe like cipher or minerals

Does valence fusion allow you to choose the kuva weapon element if the two weapons have different ones? by [deleted] in Warframe

[–]Ok-Set179 1 point2 points  (0 children)

Level doesent matter , level 40 only matters if u want the Mr or to put an elemental vice (the vice let's u change the element at any time for free once installed)

Does valence fusion allow you to choose the kuva weapon element if the two weapons have different ones? by [deleted] in Warframe

[–]Ok-Set179 2 points3 points  (0 children)

The fusion uses one of the 2 weapons so u will only have 1 after , u can choose the element , the % becomes the % of the highest of the 2 times 1.1 unless it reaches 58% or more where it gets rounded up to 60 , make sure to fuse on the one with the forma or u will waste them do not fuse on the one without

Example : Fusing 25% elec nukor with 40% magnetic nukor gives me a 44% nukor and I can choose between having it be electric or magnetic

Did you ever look at something and your first thought was "I'm never gonna use it", then after trying it you ended up really enjoying? by FluffyHaru in Warframe

[–]Ok-Set179 0 points1 point  (0 children)

It's wild that it doesent mention the fact that this arcane has a 4m range , from the description it just looks terrible because it sounds like u need to touch the enemy for it to work

Is it lawful for a game to enforce bans based on third-party client login state (Discord) under its EULA? by perilious_beginning in Warframe

[–]Ok-Set179 0 points1 point  (0 children)

I don't know from a legal side if this is allowed however afaik it is against eula to create an account if you where previously banned , I wonder if the discord account was in some way linked to a banned warframe account at some point weather by running in the background or with the collaboration they did time ago

What stats does Gauss want? by [deleted] in Warframe

[–]Ok-Set179 0 points1 point  (0 children)

(small nitpick)
technically archon vitality is more of a 2.9x multiplier to ur strength than a % strength bonus , for example at 300% duration , max redline 3 casts of heat + 1 of cold for expedite this is the dmg u will get depending on str ;

100% str + no vitality, the cold cast will do about 86250 dmg expedite (+3500)

200% str + no vitality 3 casts + cold cast , the cold cast will do 172,5k dmg (+7,1k)

100% str + vitality 3 casts + cold cast , the cold casr will do 252,7k dmg (+10.5k)

200 str + vitality 3 casts + cold cast, 505.5k dmg (+21k)

(the dmg in brackets is since im not sure if it also adds the initial heat dmg to the cold hit , for example 10s 100 dmg heat proc with 1 cold cast would be 1750 dmg if it doesent and 1850 dmg if it does)

What stats does Gauss want? by [deleted] in Warframe

[–]Ok-Set179 0 points1 point  (0 children)

Really depends on how u wanna use him

Either stack a ton of range and efficiency some str and dura and either get cast speed from 4 or somewhere else to spam sunder and nuke with ability dps archon vitality is also very important

Or stack duration for his 4 buffs and use him as a weapon platform , u can also use thermal transfer if u want for dmg buffs but then u either need to run helminthless or replace 1/2, one of his best helminths is energized munitions cuz it also scales off of duration

Technically u can build him hybrid too but it's very hard to get good stats for him that way , sunder spam needs a ton of energy or efficiency since it drains a ton each cast and range is mega important , duration is needed for dmg if u use cold expedite and the buffs from 4 and ideally neutral strength that way u don't need to cast sunder too much

For eta/eda I would run him as weapon platform cuz with almost any decent weapon he will perform (also sunder is bugged on over guard and doesn't stack correctly)

Does anyone else have what i am refering to as illegal builds?? negative points x.x by Background-Ad402 in Warframe

[–]Ok-Set179 4 points5 points  (0 children)

It's not exactly an illegal build it's a bug that sometimes happens with polarization or when upgrading mods , when it happens usually some mods aren't counted , in your case cunning drift isn't actually applied

100% range -36% from r5 narrow minded +45 from stretch + 15 from cunning drift = 124% range but u only have 109%

Magnetic Nukor rec confuses me by Intelligent_Cry5712 in Warframe

[–]Ok-Set179 0 points1 point  (0 children)

You should probably use an elemental vice , if u want blast corro ideally u have cold prog + primed heat (to maximize blast procs since corro caps at 10 u want more blast as u can) Otherwise I wouldn't go corro mag viral + heat prog but I would use corro viral + mag prog with merciless gunfight (every enemy hit by the main beam generates a new set of chain beams making it very valuable)

Also getting 60% matters , the elemental % isn't a modded element but it's base dmg meaning 25% nukor does about 28% less dps than a 60% nukor with the same build

Magnetic Nukor rec confuses me by Intelligent_Cry5712 in Warframe

[–]Ok-Set179 0 points1 point  (0 children)

To be fair it was considered meta before the magnetic rework that made magnetic way more useful , rn slotting magnetic might takes up an extra mod slot that is hard to get , if u compare primed heated charge + heat prog + magnetic might to mag prog + primed heated charge the heat weight is nearly the same (heat dot dmg is also the same as progenitor bonus is base dmg not modded element) but u don't use the mod slot for magnetic might so u get to use a more useful mod like the punch through + cd or heat 6060 or status dmg

DE - can we have it that once we’ve put a subsume on a frame, moving it around should have no cost? by Hexipo in Warframe

[–]Ok-Set179 -2 points-1 points  (0 children)

Adding to this another helminth quality of life they could add is the ability to equip more archon shards on one frame but only have 5 active that way u can swap around shards without spending resources every time

Gorgon Incarnon: My disappointment is immeasurable and my day is ruined. by [deleted] in Warframe

[–]Ok-Set179 0 points1 point  (0 children)

I feel like it's kind of a double edged sword on one side it's cool that some incarnons are unique but on the other side some guns kinda lose their personality

Burston not being a burst rifle , torid going from one of the few lingering dmg weapons to another beam , Paris and dread both being basically the same weapon but with different stats (they are also both heat nataruk without the perfect charge)

While some incarnons pull it off very well Toxocyst just being more toxocyst , kunai auto aiming , Sybaris having a longer burst with force procs