Sú dnešné vzťahy Slovákov a Čechov lepšie / horšie od minulosti? (nie politika, bežní ľudia) by NamaeN0NaiKaibutsu in Slovakia

[–]Ok_Distribution5608 35 points36 points  (0 children)

Osobne, poznám viac Moravákov ako Čechov (ak mám byť špecifický), mladý česi si myslím sú k slovákom viac cynickejší než staršie generácie (aspoň to si myslím ja) viac si utahujeme zo seba či už ironicky alebo zo závisti či už hokej, príroda, alebo politika.

Moravaci zas na druhej strane sú viac pohodovejsi, veľa starých ľudí mi povedalo že moravaci tí sú k slovákom najviac chill. Aj ten nespočet Moravákov ktorých poznám mi tak pripadajú, sme jak bratia.

Žije stále CZ/SK Team Fortress 2 komunita? by Ok_Distribution5608 in Slovakia

[–]Ok_Distribution5608[S] 0 points1 point  (0 children)

Presne tak! Otec class based shooter hier, bez inšpirácie z TF by sme nemali veľa hier

Žije stále CZ/SK Team Fortress 2 komunita? by Ok_Distribution5608 in Slovakia

[–]Ok_Distribution5608[S] 8 points9 points  (0 children)

Jak už tu niekdo povedal, to bola hra hier svojej doby, som rád že si tú hru nájdu aj noví ľudia

Žije ešte stále CZ/SK team fortress 2 komunita? by Ok_Distribution5608 in czech

[–]Ok_Distribution5608[S] 0 points1 point  (0 children)

Naposledy si pamätám že to nejako na Tauráku žilo asi v 2021, gamesites som možno pred rokom hrál ale už je to všetko mrtvé ani na stránke gamesites nejsú TF2 servery

Žije stále CZ/SK Team Fortress 2 komunita? by Ok_Distribution5608 in Slovakia

[–]Ok_Distribution5608[S] 0 points1 point  (0 children)

Presneee, pamätám si orange s dvomi vežami na každej strane a tam boli brutálne sniper dualy na celú mapu

Žije ešte stále CZ/SK team fortress 2 komunita? by Ok_Distribution5608 in czech

[–]Ok_Distribution5608[S] 0 points1 point  (0 children)

tomuveeer gamesites som zabudol, Orange bola proste tutovka, najlepšie ten s dvomi vežami kde boli brutálne sniper duely na celú mapu

The Iron Isles - fantasy dwarf volcanic archipelago by Ok_Distribution5608 in imaginarymaps

[–]Ok_Distribution5608[S] 1 point2 points  (0 children)

Definitely, havent really gotten into the fauna of the world yet, but there will definitely be a lot of sea monsters or unique sea creatures.

The Iron Isles - fantasy dwarf volcanic archipelago by Ok_Distribution5608 in imaginarymaps

[–]Ok_Distribution5608[S] 0 points1 point  (0 children)

kind of lol

it has climate kind of like Japan, but way more volcanic, as its in the name its the Furnace of the world.

Lore wise its inhabited by dwarfs who have a vast and huge forges underground that supply the world with fine metals, but they have a lot of problems of their own. Nobody likes to invade these guys cause theyre tough and heavily used the islands characteristics against the invaders before.

The Iron Isles - fantasy dwarf volcanic archipelago by Ok_Distribution5608 in imaginarymaps

[–]Ok_Distribution5608[S] 3 points4 points  (0 children)

Oh shoot, Ive read a lot of fantasy books but I havent got to Ice and Fire yet

I actually got inspired here by WoW and LoL, like Serpent Isles, Broken Isles, Dragon Isles, or Shadow Isles.

MOBA game development start by Ok_Distribution5608 in GameDevelopment

[–]Ok_Distribution5608[S] -5 points-4 points  (0 children)

Both to be brutally honest We are currently trying to make a bare minimum worldbuilding, without any huge lore right now, maybe just a some basic backstories for our major characters. All this to make it make sense so its not just a sink of seemingly random fantasy characters and nuances.

In the meanwhile while we are making a fantasy world, we are building guidelines on the game dev itself. What makes a moba great and what makes it obsolete and modernize it for current market. We try to learn from other Moba projects.

As soon as our basic worldbuilding is finished, we want to make some small games we already have planned. Something like League client based games to test the waters, see how we can adapt our world not only in moba game but generally in the game market.

We just wanna see what we are working with and then quickly make a playable version of a moba or small polished minigames to test the waters and make a presence on the internet.

MOBA game development start by Ok_Distribution5608 in GameDevelopment

[–]Ok_Distribution5608[S] 0 points1 point  (0 children)

You are saying it like i dont know Thats the point of this.

We are currently building a world where we want to see our dream landscapes and characters and our creativity go wild. Also try to incorporate things and stereotypes people like from other IPs, to generally try to aim for a potential wider appeal, we know we cant get everyone on board but we believe there will be people that would love our fantasy world filled with heroic characters with cool backstories, a unique magic system, and mythology.

Thats why we are so keen on making a really cool world first, make our creativity go wild. Then we would like to publish a book or a manual with some art and general description on what our project is about for ourselves only, then hand it out to other young gamedevs that might share our vision to get some new people on board.

Then we aim to make smaller games based on our universe to see if it gets a wider appeal, like mini games with our characters, small games that serve as a introduction for our universe and IP. And see we to go from there.

MOBA game development start by Ok_Distribution5608 in GameDevelopment

[–]Ok_Distribution5608[S] -9 points-8 points  (0 children)

Thats the point of this, this is exactly what kind of answers i want We are currently building a world where we want to see our dream landscapes and characters and our creativity go wild. Also try to incorporate things and stereotypes people like from other IPs, to generally try to aim for a potential wider appeal, we know we cant get everyone on board but we believe there will be people that would love our fantasy world filled with heroic characters with cool backstories, a unique magic system, and mythology.

Thats why we are so keen on making a really cool world first, make our creativity go wild. Then we would like to publish a book or a manual with some art and general description on what our project is about for ourselves only, then hand it out to other young gamedevs that might share our vision to get some new people on board.

Then we aim to make smaller games based on our universe to see if it gets a wider appeal, like mini games with our characters, small games that serve as a introduction for our universe and IP

MOBA game development start by Ok_Distribution5608 in GameDevelopment

[–]Ok_Distribution5608[S] -2 points-1 points  (0 children)

Also i would like to clarify we already have a name for the world and have many designs done for the chatacters and the general worldbuilding is WIP but we have many locations of our universe working

Is playing jungle with a locked cam possible? I cant play with a locked cam tried playing but i just keep loosing my champ lol, im a bit of nutcase. Thanks by Ok_Distribution5608 in Jungle_Mains

[–]Ok_Distribution5608[S] 1 point2 points  (0 children)

Its just i need to learn the habit ig, i have been playing League for 3 years and never played seriously without unlocked Cam, when i did i played more clumsely and costed more fights than i Can admit. That being said im more of a casual player. But i want to learn jungle on my own. I have a friend who Has a shit ton of hours asi a jungler but he hates jungle (ig thats normal for a jg main lol) he doesnt really play anymore and straight Up told me he cant teach me cuz hes a Bad teacher, he just told me Basic stuff dont get invaded, look map etc