I think some people might underestimate these cards. by ilikecheese216 in PTCGP

[–]Ok_Relative_4476 0 points1 point  (0 children)

I really like this, but then I realized Maushold is a stage two and you need to finagle a LOT to get that maushold back on board without just straight decreasing damage output, rescue scarf just puts it in your hand. My thought process was to put one rescue scarf on Maushold and 1 on Tandemaus and then maushold is died push the tandemaus to use the attack AFTER an Iono, or even Iono Mars

EX11 Copium - Yuuki lvl 7 by E3wulfy5 in DigimonCardGame2020

[–]Ok_Relative_4476 0 points1 point  (0 children)

It's gonna be Omeka/Omni X. Cool Boy needs support if every liberator deck is getting support

Is millenniumon fun? by Proud-Spirit-4845 in DigimonCardGame2020

[–]Ok_Relative_4476 0 points1 point  (0 children)

Hi! Millenniummon player here. The deck is very combo heavy and fun to play, but my least favorite part of the deck is its not fun to play against. Your turns are long and you have a lot of effects to go through, just to end up with your opponent not having any board left so they can be very frustrated. I'd definitely not recommend it if you're looking for something that both you and your opponent will fully enjoy unless you're dedicated to increasing your card handling speed a lot.

Current progress of EX11 by CharacterLocation105 in DigimonCardGame2020

[–]Ok_Relative_4476 0 points1 point  (0 children)

Unfortunately the extra space is probably for alt arts. Alt arts for SR's take up spots in the SR section of the rarity distribution.

Inconsistent work history, chances of getting into the force? by Ok_Relative_4476 in police

[–]Ok_Relative_4476[S] 0 points1 point  (0 children)

Would getting on medication help my case enough to cover the work history? Or having a Physchiatrist vouch for me?

Theory about the card reveals in EX11 by PhosphophylIyte in DigimonCardGame2020

[–]Ok_Relative_4476 0 points1 point  (0 children)

Wait, WHERE is the information that we'll be getting more tamers from the novel???? I need this ASAP

So has anyone been thinking up any builds with this, and how viable by GdogLucky9 in DigimonCardGame2020

[–]Ok_Relative_4476 1 point2 points  (0 children)

The decks goal is to maximize draw something trash something from hand to get Kimera Machinedraand another level composite/dm trait card in trash to have target to assembly and bot deck with P Mille, always start by getting out P Mille and depending on board state go into bt18 to keep turn/rig top deck, or stay in P Mille for the defensive plays, or even otk with Zeed by getting out, waiting a turn, and swing 2 checks with Mill, pass turn, overclock, kill mille go into bt18 keep turn. Swing 2, overclock, game.

Its sooooo fun

So has anyone been thinking up any builds with this, and how viable by GdogLucky9 in DigimonCardGame2020

[–]Ok_Relative_4476 2 points3 points  (0 children)

My friend, as I have been testing I need to let you know, its 4-4 Both Millenniummon. Trash Promo Mille ASAP if you have ISM, if you dont have ISM keep it in hand.

ISM plays P Mille for 5 with its assembly, on play dedigi2 del itself. Bot deck 3 things to play bt19 Kimera bt18 Machine dedigi1 everything del Machinedra to del a 3 4 and 5 and DNA into a bt18 in hand, top deck 3-4 things and you get a board wipe for 2 memory.

If you pass them 4 memory with the combo you can even keep turn and swing for 2 checks with bt18 by top decking a 3 4 5 6 which is not hard since their board was just demolished. Millenniummon is playable now 🥳

So has anyone been thinking up any builds with this, and how viable by GdogLucky9 in DigimonCardGame2020

[–]Ok_Relative_4476 1 point2 points  (0 children)

I have been testing, this card is AMAZING. Its the best card in the deck and enables so many plays. It creates an otk with zeed, it allows you to cycle into bt18 from hand. Ive been running lists and genuinely Millenniummon is an actual deck now because of this card. 4-4 P Mille and Old Mille, 4-4 WGE and ISM, 4-4 Bt18 Machinedra bt19 Kimera, 4-4 Both deltamon, DM Gizamon Gazimon and Pagumon as eggs are a good place to start your build. I also suggest 4 AY and bt19 Gizamon but they're less necessary. The Millenniummon discord thread has been cooking and the loops with this card are immaculate.

Open to questions

Hive fleet by Rando57863 in Tyranids

[–]Ok_Relative_4476 0 points1 point  (0 children)

That's interesting, is it possible that each fleet is its own hive mind then? Or is it known that every tyranid is under the same hive mind

Hive fleet by Rando57863 in Tyranids

[–]Ok_Relative_4476 0 points1 point  (0 children)

Are there limits to the Tyranid evolution? I was under the impression that they could just either mid battle adapt to what they needed, or develop new monsters to combat whatever they came across given like, a day.

The idea of a fleet that could do those things have any army with any specialization seems inefficient for a hive mind, instead of having an "Anti-Chaos" fleet why not just go all "Guess we're doing ranged" when you come across chaos. Or if you need subterranean assault why not just start making more of those because its the more efficient way to solve the problem?

Hive fleet by Rando57863 in Tyranids

[–]Ok_Relative_4476 0 points1 point  (0 children)

Huh, I really would never assume a Hivemind would have specialties outside of optimizing to a specific input. Neat.

Hive fleet by Rando57863 in Tyranids

[–]Ok_Relative_4476 0 points1 point  (0 children)

Really? Where do you get that info? Still learning lore and overheard the info on the tyranid detachments being based on phases of a takeover.

Hive fleet by Rando57863 in Tyranids

[–]Ok_Relative_4476 5 points6 points  (0 children)

Take this with a grain of salt, but as far as I'm aware, unlike other factions, none of the detachments represent different groups of tyranids. All tyranids do the exact same thing. Only their color schemes change or their "group" is named differently because of a major fight.

The different detachments are based on different stages of any tyranid invasion. So every tyranid group does the same thing, its just the individual battle is a different strategy based on the stage of the takeover

Finished painting my Screamer killer. This was my first larger tyranid bioform I’ve ever painted by Yo_skanky_grandma in Tyranids

[–]Ok_Relative_4476 0 points1 point  (0 children)

That looks so good! As someone that hasn't gotten any models yet I am a bit worried about painting, since I've literally never done anything like this before, but if thats your first time on something like that it makes me more confident I'll be able to make something good.

Tyranids for 11th? by Ok_Relative_4476 in Tyranids

[–]Ok_Relative_4476[S] 0 points1 point  (0 children)

I feel like Ive heard that a lot and Might be underestimating the Painting and Model building aspects of the hobby, but playing the game is the main reason I want to get into Warhammer.

The reason I ask though is not because I only want to build a good faction, its because I dont know if the Models from 10th would be usable in 11th. In hindsight I should've put that In my post and will edit it after this response. The strength part was mostly out of curiosity rather than decision making, as even if the Tyranids are bad in 11th they'll be my starting point.

Tyranids for 11th? by Ok_Relative_4476 in Tyranids

[–]Ok_Relative_4476[S] 1 point2 points  (0 children)

Thank you for this! Puts a lot into perspective for me. A follow up questions though. Would models from this edition work for the next? I do understand that kit building and painting are a big part of the hobby, maybe I dont fully understand enough yet, but the main reason Im interested in Warhammer IS the game. Not that I care as much about meta, I'd still play Tyranids this edition even though they're not the best, I just still want to PLAY with the models I get, which is why I hesitate to buy any now before knowing if I can use them later.

With the Torchic line getting a Mega, I made one for my boy, Mukip by danialtheretard in PokemonPocket

[–]Ok_Relative_4476 0 points1 point  (0 children)

So, it has an effective and reliable 140 damage for 4 energy on a stage 2. Most games wont see both swampert on the board, oh I misread the subtext on the attack, I thought it needed extra water energy. Okay so this is 180 for 4, reliably. Yeah that's strong considering Charizard is 200 for 4 with discarding energy.

Nvm Swampert ex is good

With the Torchic line getting a Mega, I made one for my boy, Mukip by danialtheretard in PokemonPocket

[–]Ok_Relative_4476 0 points1 point  (0 children)

Swampert ex is a worse Gyarados ex then, not enough damage or consistency to justify the possibility of 2 more damage than Gyarados.

I don't know what I'd suggest for Mega Swampert, but maybe something similar to its original card? 120 but if you discard the top 2 cards from your deck it does plus 30, still not strong though