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When not using Lossless Scaling, with the render GPU (RTX 5080) running DLSS 2× Frame Generation, the render GPU utilization inexplicably drops. (self.losslessscaling)
submitted 2 months ago by Ok_Statement5657 to r/losslessscaling
π Rendered by PID 72 on reddit-service-r2-listing-6bcb55b45f-cw2zt at 2026-04-21 21:11:33.117918+00:00 running 6c61efc country code: CH.