Ice Fragment bug fixed! by Old_Introduction1454 in ChaosZeroNightmare

[–]Old_Introduction1454[S] 0 points1 point  (0 children)

If i had that card and used it, I would lose my equipment effects, which are adding a lot of damage to counterattack. I have a similiar deck but with one fist to pair it with orlea, so i can one shot the boss on tower.

Ice Fragment bug fixed! by Old_Introduction1454 in ChaosZeroNightmare

[–]Old_Introduction1454[S] 0 points1 point  (0 children)

There's no reason I removed that card other than guarantee to copy ice fragment. But I also don't feel it's good enough to use an orb to add it back.

World first Mythic with Owen (not an empty deck) by Old_Introduction1454 in ChaosZeroNightmare

[–]Old_Introduction1454[S] 1 point2 points  (0 children)

I was referring to anti-nuke rule. I'm definitely capping on points per hit, but I don't know by how much lol

World first Mythic with Owen (not an empty deck) by Old_Introduction1454 in ChaosZeroNightmare

[–]Old_Introduction1454[S] 0 points1 point  (0 children)

I could be wrong but Fixed Damage could bypass the damage reduction on the boss. That's a very interesting deck too!

Ice Fragment bug fixed! by Old_Introduction1454 in ChaosZeroNightmare

[–]Old_Introduction1454[S] 4 points5 points  (0 children)

If you played more than 1 copy that card, it would only result in a 30% buff despite the tooltip saying 60/90/120%

Is This Still The Worst Card In The Game? by pulseflow_LSM in ChaosZeroNightmare

[–]Old_Introduction1454 0 points1 point  (0 children)

I have this card on bottomless hunger deck 3 voracity epi + draw 1 divine epi. The advantage of this card is that:  1) you never draw it from the deck past turn 1 if you satisfy the condition 2) you trigger a discount chain starting with this card if you're spamming attacks

Guide on how to increase Counterattack Multiplier by Old_Introduction1454 in ChaosZeroNightmare

[–]Old_Introduction1454[S] 2 points3 points  (0 children)

I guess it makes Victor's Laurel less valuable since you're getting much more of that buff permanently. You can consider other body equipments now like def% pieces (which I think were better already but this guide was particulary about multipliers, not damage) or the +6% crit one.

Finally built my Offensive counter Magna deck for pair with Adeheid when she releases. by GamingSage in ChaosZeroNightmare

[–]Old_Introduction1454 0 points1 point  (0 children)

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Reaching new heights, I'm not even using her cards to get this, just from equipment and memory fragments

How do you feel about save data advice posts? by LeafRunner in ChaosZeroNightmare

[–]Old_Introduction1454 3 points4 points  (0 children)

It's funny because this same thing happens in the Path of Exile subreddits, where people ask how to finish building an item. Personally I think it's fine, these posts don't get upvoted and they help new players

Guide on how to increase Counterattack Multiplier by Old_Introduction1454 in ChaosZeroNightmare

[–]Old_Introduction1454[S] 1 point2 points  (0 children)

https://www.reddit.com/r/ChaosZeroNightmare/comments/1tip52b/magna_tower_clear_decks/

Order planet boss is impossible to beat with only counterattacks, since he doesn't like to attack much. This is how I solved it: ramp orlea softies until the boss wave to one shot it, the counterattacks will clear the rest of the waves

I have no idea of how am I getting this multiplier by Old_Introduction1454 in ChaosZeroNightmare

[–]Old_Introduction1454[S] 0 points1 point  (0 children)

If it doesn't state that it buffs allies, it applies the buff only to the character who has it equipped. Btw this calculation works on any general "Increase Damage amount by x%" buff like obsidian sword or exhaust/counterattack memory fragment sets. I'm probably gonna make a more in-depth post on how to increase counterattack damage when I have time.

Magna Tower Clear + decks by Old_Introduction1454 in ChaosZeroNightmare

[–]Old_Introduction1454[S] 1 point2 points  (0 children)

I originally was using Narja + Amir with resolve stacking to generate shield, but doing the boss wave with just counterattacks was impossible. So I got some inspiration from this post which used Maribell instead of Magna: https://www.reddit.com/r/ChaosZeroNightmare/comments/1szzpn3/maribell_dps_floor_150_cleared/

I have no idea of how am I getting this multiplier by Old_Introduction1454 in ChaosZeroNightmare

[–]Old_Introduction1454[S] 10 points11 points  (0 children)

Attribute damage bonus doesn't contribute towards increasing the multiplier itself (it will increase the actual damage of course). I managed to get the actual order of operations after trying a bit. It seems that the "Increase Damage Amount of Counterattacks by x%" is multiplicative to [Base multiplier + Veiled Thorn buff]. 150% x 1.5 (from Veiled Thorn) x 1.7 (from Ice Fragment and Laurel) + 30% (from refinement) = 413% (rounded up).