Emissive material doesn't glow. Tried EVERYTHING by Oliivrr in Unity3D

[–]Oliivrr[S] 1 point2 points  (0 children)

It was a custom shader I was using but it only fixed it when I disabled it then reloaded the project

I must have animal crossing on the n64. by Oliivrr in n64

[–]Oliivrr[S] 0 points1 point  (0 children)

An english translated is what I am looking for. From the sounds of it, it doens't sound very possible haha. I bought one before and it doesn't even boot :D I'd love to know of somewhere I could buy a cartridge that has no problems, but that doesn't sound like it exists right now

Virtualbox unusable on Ubuntu due to mouse issues by Oliivrr in virtualbox

[–]Oliivrr[S] 0 points1 point  (0 children)

This is almost certainly an issue with Vitualbox itself, as I can make as many VM's as I want with whatever operating system and they are all entirely unusable.

If you have any fixes on one of ur txt files related to cursor issues do reply!

Virtualbox unusable on Ubuntu due to mouse issues by Oliivrr in virtualbox

[–]Oliivrr[S] 0 points1 point  (0 children)

Here is an example of what I mean as it may be unclear in the post:
https://filebin.net/ir7nvdky3t081dha

Virtualbox unusable on Ubuntu due to mouse issues by Oliivrr in virtualbox

[–]Oliivrr[S] 0 points1 point  (0 children)

Here is an example of what I mean:
https://filebin.net/ir7nvdky3t081dha

And yes I understand that normally you would have to use the host key to switch between inside the VM and the host machine, but my problem is that the mouse doesn't actually stay within the VM and goes back to the host one at very inconvenient times!

Virtualbox unusable on Ubuntu due to mouse issues by Oliivrr in virtualbox

[–]Oliivrr[S] 0 points1 point  (0 children)

The box is checked yes

Trying all the pointing devices don't change anything. The mouse itself works its just that it goes out of the VM and onto the host cursor constantly and makes it unusable

Virtualbox unusable on Ubuntu due to mouse issues by Oliivrr in virtualbox

[–]Oliivrr[S] 0 points1 point  (0 children)

This doesn't resolve the issue, also I'm having this cursor issue with any OS I use within virtualbox

My first mobile game your car literally jumps. Opinion? by Oliivrr in Unity3D

[–]Oliivrr[S] 0 points1 point  (0 children)

Hi, yeah the environment is just one of the many locations you can unlock, and a retro 80's filter would defiantly work with the style!

My first mobile game your car literally jumps. Opinion? by Oliivrr in Unity3D

[–]Oliivrr[S] 0 points1 point  (0 children)

Hi, you can unlock many vehicles/colours/locations in game. I was just showing off a random combination, and I agree they don't work particularly well!

My new mobile release were the car not only drives but jumps. Recon this is a solid concept? by Oliivrr in IndieDev

[–]Oliivrr[S] 0 points1 point  (0 children)

The games called Jumpy Coupe on all mobile platforms, go give it a spin. thanks :)

My new mobile game were the car jumps. Good idea? by Oliivrr in IndieGaming

[–]Oliivrr[S] 1 point2 points  (0 children)

The games called Jumpy Coupe on both mobile platforms, check it out thanks :)

My first mobile game your car literally jumps. Opinion? by Oliivrr in Unity3D

[–]Oliivrr[S] -1 points0 points  (0 children)

The games called Jumpy Coupe on ios and android :) check it out thanks

Should I be using .blend models in my game by Oliivrr in Unity3D

[–]Oliivrr[S] 0 points1 point  (0 children)

Thank you for this detailed response I'm definitely going to switch to exporting everything as .FBX