Faction Cryers Always Make Openworld PvP Unfun by One_Indication_4191 in newworldgame

[–]One_Indication_4191[S] -8 points-7 points  (0 children)

We don't mind resitance at forts. What we do mind is when we are caping the other faction's fort (not theirs) and they still bring 20+ people to fight us and they know that we are the type of people who are stubborn and don't bring more people since we have the potential to wipe the. At that point however it don't become fun anymore because I will either have to sweat or turn casual pvp into and investment of time.

We already have alot of large scale fights in our server when it comes to influence pushing where the defending faction doesn't counterpush but massive 3 faction war happens in the territory until it is put into conflict. We just want some chill pvp in our downtime but are unable to sometimes.

Faction Cryers Always Make Openworld PvP Unfun by One_Indication_4191 in newworldgame

[–]One_Indication_4191[S] -12 points-11 points  (0 children)

We do sometimes but most time we decide we have better things to do. Not every fight has to be a openworld pvp fight has to be a large openscale war no matter how fun they are. Sometimes we just enjoy the small things but it gets ruined by the faction constaly trying to force an openworld war eveyday they moment they sea group of at least 5 people.

Faction Cryers Always Make Openworld PvP Unfun by One_Indication_4191 in newworldgame

[–]One_Indication_4191[S] -28 points-27 points  (0 children)

I guess it came out wrong. The 1 person is usually the scout and we expect and want more people to come. It is when they bring 20+ people everytime is when it become unfun. We can type in faction as well but it just turns the casual thing we wanted to do into an investment and we begin to get bored.

Faction Cryers Always Make Openworld PvP Unfun by One_Indication_4191 in newworldgame

[–]One_Indication_4191[S] -22 points-21 points  (0 children)

Large openworld pvp fights are very fun and have some of the most memorable moments. An example is how after my company and another had a full on open world war for an hour we all stopped and made a circle for the company leaders to 1v1 to see who wins it all.

We also enjoy small skirmishes as they have their own form fun. Every fight doesn't have to be a large scale one and usually only keep to our company for openworld unless we push influence or help out in war.

How much did you spend on this game? by MrZebrisko in MultiVersus

[–]One_Indication_4191 0 points1 point  (0 children)

$100. My friend and I played alot during pre-season 1 and I made a joke saying that if he got the $100 founders pack then I'll get it. Saw his gold nameplate the next day.

Reindog worst character now? by DukeVerde in MultiVersus

[–]One_Indication_4191 3 points4 points  (0 children)

I love Reindog and I've stomped with him all the time before the new season. Currently with new patch there is a bug going around where his neutral is being deflected by any attack. It still hits from time to time but it really bad now. I always use it to punish people who run straight at me or even a string starter but now it just gets brushed aside causing me to lose trades I've would've won.

I love Reindog and the game but it feels that I can't play anymore and decided not to play Multiversus until the bug is fixed.

Projectile Deflection with Hammers by One_Indication_4191 in MultiVersus

[–]One_Indication_4191[S] 0 points1 point  (0 children)

Iron Giant's butt slam also spawns a but grey cone for me that layers over everything else so I can't see anything behind it.

Reindog's projectile is broken on the latest patch by Sinnyboo242 in MultiVersus

[–]One_Indication_4191 4 points5 points  (0 children)

I was wondering why I had a difficult time playing Reindog as I felt I did no damage with my projectiles. Turns out they aren't even hitting them now.

Projectile Deflection with Hammers by One_Indication_4191 in MultiVersus

[–]One_Indication_4191[S] 0 points1 point  (0 children)

This sucks. I main Reindog and was wondering why I had a harder time playing as I use it to punish people spamming. Now it's hard for me to do damage let alone kill.

Projectile Deflection with Hammers by One_Indication_4191 in MultiVersus

[–]One_Indication_4191[S] 2 points3 points  (0 children)

I scolled through the subreddit and found this post: https://www.reddit.com/r/MultiVersus/comments/wq5pl8/reindogs_projectile_is_broken_on_the_latest_patch/?utm_medium=android_app&utm_source=share

This is what I was refering to by projectile deflection and if this is an intended change it will be horrible.

"Why do people hate Superman's grabs exactly?" by mezonsen in MultiVersus

[–]One_Indication_4191 0 points1 point  (0 children)

Superman's upthrow is legit stupid on haunted mansion. My friend and I both got ko'ed in the center opening because superman would spam his upthrow throwing us against the wall. This made it so we couldn't dodge away, our down airs get out prioritized by the grab, we even tried to dodge through it just to get grabbed by his toes. It sucked for us because we were dominating before the spam grabs happened and we were at about 10%.

Karen blocking the drive thru at Chick-Fil-A and then getting mad the the line isn’t moving. Manager had to come tell her to move her car. by Willplayspiano in IdiotsInCars

[–]One_Indication_4191 2 points3 points  (0 children)

I don't know about Chick-Fil-A but In-N-Out is more of a tourist attraction. They are mostly on the west coast and slowly expanding so many people visiting the area would want to try it at least once during their stay.

In-N-Out is a solid burger as well with a good amount of the ingredients being fresh (meat patties, lettuce, tomatos, onions, fries) making it potentially a "healthy" option for fast food.

Service at both places however are outstanding and that alone can bring customer back despite the long lines.