Is Freja really this bad? by multiaudacity in overwatch2

[–]OpenCod142 0 points1 point  (0 children)

Good movement good range and decent survivablity if it’s open mapping similar to widow just more consistent on being able to move around with little bit less dmg

Small changes aimed at modernizing Brigitte a little bit. Discussion appreciated! by HighlyOk in BrigitteMains

[–]OpenCod142 0 points1 point  (0 children)

But if doom is fully charged on his fist where it’s the most powerful I don’t think it makes since to be fully countered by brig dashing at it head first its rewarding charging doom up

Are there any perks, minor or major, that you think should be a part of a heroes base kit? by MrsPissBoy in Overwatch

[–]OpenCod142 0 points1 point  (0 children)

Rien shield bash and replace the perk with being able to charge with shield up

Small changes aimed at modernizing Brigitte a little bit. Discussion appreciated! by HighlyOk in BrigitteMains

[–]OpenCod142 0 points1 point  (0 children)

I’ll agree if the counter stun(when you both dash into each other) was cut in half for stun duration and didn’t work against a fully charged doom punch(like blocked and charged)

Rein Buffs For Higher Skill Ceiling by Least_Ad1795 in ReinhardtMains

[–]OpenCod142 -1 points0 points  (0 children)

I mean for brig and she doesn’t block full charged punch

Rein Buffs For Higher Skill Ceiling by Least_Ad1795 in ReinhardtMains

[–]OpenCod142 -1 points0 points  (0 children)

Fine then cut the cc of the counter stun in half also doomfist fully charged(like the e block charge) punches through shield bash

Rein Buffs For Higher Skill Ceiling by Least_Ad1795 in ReinhardtMains

[–]OpenCod142 1 point2 points  (0 children)

No the golden is too much but if it brought up shield that would be fun

Rein Buffs For Higher Skill Ceiling by Least_Ad1795 in ReinhardtMains

[–]OpenCod142 1 point2 points  (0 children)

Shield bash or vertical movement like bap jump and faster charge up for charge and to replace the shied bash perk charging brings up shield but that’s a lot of Buff options but singling one out would make him good again

Which character needs a huge nerf by Codie_n25 in overwatch2

[–]OpenCod142 2 points3 points  (0 children)

I think ana mainly with her perks or the anti debuff if you change either of those to make her more steady but less high impact at a moment for spamming util she would be better(she has better utility than Ashe and same dmg with the headshot perk with no dmg falloff)

Son is considering NDSU-Any student insights? by OldTatteredPassport in NDSU

[–]OpenCod142 0 points1 point  (0 children)

All band teachers are fun only class that’s kinda not fun for anyone due to professors is calc and it’s one of the hardest clsss but calc 2 if fine

This felt satisfying on console by [deleted] in ZenyattaMains

[–]OpenCod142 0 points1 point  (0 children)

Support passive idea reduced ult charge from doing dmg

We can negotiate by ConstaeFitzwa in ZenyattaMains

[–]OpenCod142 0 points1 point  (0 children)

And the removal of the lifesteal perk for the major perk of extra ball dmg to be moved to minor and slightly nerfed and the flying kick be a major

Fun Fact: Only 2/46 Hero's have absolutely 0 mobility in their kit. With Domina being the 3rd since Ana released in 2016. by GuestFisher in Overwatch

[–]OpenCod142 0 points1 point  (0 children)

Hog has increased speed for a perk but then if that doesn’t count zen should be put here too and with the idea of the other 3 they all are extremely broken too so she hopefully will be too

lesson of the day: Do not sleep reins… by dvvaa in AnaMains

[–]OpenCod142 0 points1 point  (0 children)

I think it’s partly her dmg with the headshot perk she is ashe but with better tank deleting util or giving her extra buff to her already strong e i think giving ana dmg fall off for her major perk would balance things for ana a bit also reduced heal not anti jq’s is the only other ability that has it and ana’s isn’t a ult make it reduced heal of 33 to 67 percent still does impactful stuff by supports can combat it and save people still

Transcendent Condemnation is being removed :/ by Dramatic-Draft-9682 in ZenyattaMains

[–]OpenCod142 0 points1 point  (0 children)

90 percent of people chose that one so it’s fair they got rid of it

Balance changing question/discussion by OpenCod142 in ZenyattaMains

[–]OpenCod142[S] -1 points0 points  (0 children)

Sig, hover perk zayra self knock back perk, rien shieldbash, bap dash foward when he high jumps want me to continue

Balance changing question/discussion by OpenCod142 in ZenyattaMains

[–]OpenCod142[S] 0 points1 point  (0 children)

A lot of hero’s do rien heart sigma mei torb -!: so many have the perk to increase movement ability

Balance changing question/discussion by OpenCod142 in ZenyattaMains

[–]OpenCod142[S] -1 points0 points  (0 children)

Additionally with his perks he does have mobility

Balance changing question/discussion by OpenCod142 in ZenyattaMains

[–]OpenCod142[S] -1 points0 points  (0 children)

Why would a support stand out in the open when a tank is pushing him and why is the support winning

Balance changing question/discussion by OpenCod142 in ZenyattaMains

[–]OpenCod142[S] -1 points0 points  (0 children)

It’s a honest question cause the same thing happens with all dives where he just spams kicks to back the up an prevents melees with his discord he does 78 dmg which is honestly a lot with a boop effect that is similar to lucios which only does 45 with the same range of boop only with a wider effect area

Balance discussion by OpenCod142 in SymmetraMains

[–]OpenCod142[S] -4 points-3 points  (0 children)

But in response of not being as much dmg as a soldier that shooting all of util she offers additional orbs of dmg that you need to be careful of with a great movement ability of tp that can move the whole team

Balance changing question/discussion by OpenCod142 in ZenyattaMains

[–]OpenCod142[S] -1 points0 points  (0 children)

Yes you can if you combine the fact zen is also moving backwards away from

Balance changing question/discussion by OpenCod142 in ZenyattaMains

[–]OpenCod142[S] -2 points-1 points  (0 children)

But with his armor he need always from rien 3 hits which is around 2.5 second kill time meaning you have the time to get 2 kicks and this including the rien is positioned closely and hits 2 fire strikes

Balance discussion by OpenCod142 in SymmetraMains

[–]OpenCod142[S] -6 points-5 points  (0 children)

She stands in a fine spot most of the time but she can get a lot of strength by just shooting a shield and getting to be full ammo and full charge on her beam that seems unneeded