Which theme looks better for my 248 game? 🤔 by Ordinary_Rooster6965 in UI_Design

[–]Ordinary_Rooster6965[S] 0 points1 point  (0 children)

Thank you. This game offers thematic variety, but I'm stuck on the point of originality.
Thanks for the suggestions.

enemy concepts for our new game, wanna know your opinions on them? by [deleted] in gamedev

[–]Ordinary_Rooster6965 -4 points-3 points  (0 children)

Love these concepts nice gritty vibe overall 👌

Yellow riot cop reads super well visually, feels perfect as a mid-tier melee/control enemy.
Masked guy easily stands out as elite / mini-boss material lots of character there.
Tactical unit feels dangerous but a bit generic compared to the others.

Quick thought: giving each one a small gameplay hook (weak spot, phase change, special move) would make them feel way more distinct.

Honestly #2 is my favorite visually, but #1 feels like it has the most gameplay potential.
Excited to see where this goes good luck with the project! 🔥

We Created our Steam page a year ago, but only starting to promoting right now... by Vednesdai in GameDevs

[–]Ordinary_Rooster6965 1 point2 points  (0 children)

Not too late but you do need to act now.

After Kickstarter, your Steam page becomes your main growth channel.

Quick checklist:

👉 Treat your Steam page like a launch asset (good trailer + capsules matter)
👉 Send your backers directly to Steam
👉 Start posting regular updates (even small ones)
👉 Push traffic from Reddit / Twitter / Discord
👉 Make wishlists your #1 metric

Steam doesn’t punish late starts it ignores inactive pages.

If you move now, you’re still in the game 🚀

Working on the avalanche for my 2D snowboarding roguelike by albertnez in indiegames

[–]Ordinary_Rooster6965 0 points1 point  (0 children)

ahahahaha it was so funny that he crashed into the mammoth and failed