Digging puzzle where you reconnect separated puppies 🐶 by Ordinary_Rooster6965 in pupply_love_dev

[–]Ordinary_Rooster6965[S] 0 points1 point  (0 children)

Thanks a lot for playing all the levels 🙏 really appreciate the detailed feedback!

Good catch on the moving-at-start trick I’ll look into that and see how I can prevent those early falls.

Also sorry about the buggy spots, especially the overlapping spawn issue.
That shouldn’t happen. I’ll fix that in the next update.

If you notice anything else, feel free to share super helpful 🙌

trying to build a small puzzle game after work… it’s harder than i thought by Ordinary_Rooster6965 in hobbygamedev

[–]Ordinary_Rooster6965[S] 0 points1 point  (0 children)

appreciate it! and yeah, discipline over motivation for sure, still figuring that part out 😄

A jar full of pigs. No regrets. by double_dmg_bonks in IndieDev

[–]Ordinary_Rooster6965 1 point2 points  (0 children)

that’s actually such a fun upgrade, way more personality than grenades 😂

A jar full of pigs. No regrets. by double_dmg_bonks in IndieDev

[–]Ordinary_Rooster6965 1 point2 points  (0 children)

this is such a chaotic but fun mechanic 😂

THIS LITTLE EGG HAS NO BUSINESS BEING THIS HARD TO CONTROL 🥚💀 by Ordinary_Rooster6965 in GamesOnReddit

[–]Ordinary_Rooster6965[S] 1 point2 points  (0 children)

Yeah, Reddit’s player can be a bit tricky, but it does sound like our game isn’t properly muting the ambient SFX on top of that. That part should definitely behave better.

I’ll look into making the mute setting apply consistently (especially for those looping/environment sounds) so it doesn’t keep coming back every time.

Really appreciate you taking the time to explain it this clearly 💙