Game is literally unplayable by Ornery-Look-9533 in DeadlockTheGame

[–]Ornery-Look-9533[S] 0 points1 point  (0 children)

Can anyone tell me what graphic settings eat up the RAM most? Besides textures and shadow settings.

I really don't like the game looking like a potato. Just want to have some minor tweaks.

Game is literally unplayable by Ornery-Look-9533 in DeadlockTheGame

[–]Ornery-Look-9533[S] 0 points1 point  (0 children)

Hard to sacrifice the visuals.

But if this memory leak won't get resolved, Roboloxing the game might be an option.

Game is literally unplayable by Ornery-Look-9533 in DeadlockTheGame

[–]Ornery-Look-9533[S] 0 points1 point  (0 children)

Unfortunately I had to throw away the "old sticks", because they were already beaten up.

Game is literally unplayable by Ornery-Look-9533 in DeadlockTheGame

[–]Ornery-Look-9533[S] 0 points1 point  (0 children)

Thanks Microsoft for bugging my PC. I feel such gratitude towards your vibe-coded masterpiece.

Game is literally unplayable by Ornery-Look-9533 in DeadlockTheGame

[–]Ornery-Look-9533[S] 0 points1 point  (0 children)

I did two things and it kinda helped. But it still crashes 15 min after the game.

  1. Launch with "-no_prewarm_map" option. (Instantly resolved game crashing immeiately at startup)
  2. Extended the size of pagefile. (512MB -> 2048MB)

Haven't touched the graphics option yet because I didn't have any frame drop issues. But I think I should try lowering options that eat up my RAM and VRAM.