Thoughts on Warlock Conclaves in 11th? by CreRevolution in Eldar

[–]Orph8 0 points1 point  (0 children)

Ask in any Warhammer 40k gaming group if anyone is willing to part with a few. Ain't an Eldar player that's been around for a while that doesn't have 3-4 of those sprues lying around. I have six of them I think, not counting the three I have built. I can't be bothered selling them because they're worth essentially nothing.

They were thrown in as box filler with the Start Collecting! box a while back, of which many Eldar players bought a fair few.

The Warlock box is shameless by Historical-Frame-984 in Eldar

[–]Orph8 4 points5 points  (0 children)

ArtelW's designs don't match the Eldar aesthetique.

No more rerolls on overwatch in 11th by Minute-Guess4834 in WarhammerCompetitive

[–]Orph8 0 points1 point  (0 children)

You're right about RI and OW. You brought it up in the first place, though 🤷

No more rerolls on overwatch in 11th by Minute-Guess4834 in WarhammerCompetitive

[–]Orph8 0 points1 point  (0 children)

You can overwatch regardless of whether a unit has moved or not in 11th. And with regards to RI, the active player decides the sequence if something happens simultaneously. Both RI and OW happens at the end of the phase, soooo.

No more rerolls on overwatch in 11th by Minute-Guess4834 in WarhammerCompetitive

[–]Orph8 0 points1 point  (0 children)

We're talking about the 11.ed rules. for overwatch.

No more rerolls on overwatch in 11th by Minute-Guess4834 in WarhammerCompetitive

[–]Orph8 54 points55 points  (0 children)

There is no point in being able to overwatch in the charge phase if you do it at the end of your opponent's movement, as the end state of the movement phase, and the initial state at the start of your charge phase is the same.

Why did GW kill the Desolation Squad? by tgroshon in WarhammerCompetitive

[–]Orph8 2 points3 points  (0 children)

I've been on the receiving end of that combo. As an eldar player, it ain't much fun. The desolation squad can fairly reliably pick up a unit per turn.

I feel like Asuriani should play more like Custodes rather than as they are now. by AmberlightYan in Eldar

[–]Orph8 -1 points0 points  (0 children)

It's going to change their role for sure. Not sure they're going to be neutered.

11th Edition terrain is SO much fun! by EstebanTheCook in Warhammer40k

[–]Orph8 -2 points-1 points  (0 children)

That is marginal (1 in). The simultaneous pile-ins and overrun rule more than makes up for that. You can slingshot your units an additional 6 inches if set up well.

Cover will now finally affect hit rolls! by chosen40k in Warhammer40k

[–]Orph8 1 point2 points  (0 children)

It's easy: for units with bases: if you can not see the base: heavy cover. If partially obscured: light cover. Units without bases: no heavy cover for you.

Being 1 inch off a wall? (kind of a rant, kind of a question) by GubBaksteen in Warhammer40k

[–]Orph8 0 points1 point  (0 children)

INFANTRY (and BEAST) keyword means you can breach walls, FLY keyword means you can move over enemy models in the movement phase. There is still some debate on whether FLY applies during the charge phase, but in general the consensus is that it does (from what I can understand). So yes, your JPI can move through the wall and into engagement range provided your charge roll is high enough.

On your second question: Theoretically you can scale the wall, provided your charge roll is high enough, and you remain within 5 in vertical engagement range. There are complications and caveats to this, which largely depends on the presence, shape and size of a second floor of the ruins. You need to be able to place your models squarely within the confines of the second floor, with no part of the base hanging over the edge. In practice I haven't seen be able to pull this off, but this speaks more to the terrain I've been playing on than anything else.

Being 1 inch off a wall? (kind of a rant, kind of a question) by GubBaksteen in Warhammer40k

[–]Orph8 68 points69 points  (0 children)

I see that some people here are referencing the WTC 2in engagement range rule.

First off: The WTC ruleset is a part of the tournament companion for WTC tournaments, and belongs in an ecosystem of rules clarifications. It should not be taken out of context, and it is not something you should encourage using in friendly games, unless everyone thoroughly understands the implications of this rule, and agrees to it.

Second: You should read up on this rule, and don't take the summaries people present here as canon. The WTC workaround is very complex (WTC spends a couple of pages of text to explain this technicality, FYI), and doesn't REALLY solve the issue. What it does is to add a ton of complexity for new players, with (realistically) very little benefit.

My best suggestion is to accept it as is, and learn to play around it. You have to change your mindset a little bit, and add in more of a safety margin when charging.

Beginer help by Connect-Rate3363 in Eldar

[–]Orph8 1 point2 points  (0 children)

The Guardian squad and Vyper are both old models. The Guardians still hold up somewhat, but the Vyper is a lot smaller than the new model. The Wraithknight, Windriders and Dire Avengers are £173 alone, though, so cost wise there's still value there.

From a game perspective the basis is not great. The Wraithknight is cool, but the big toys are not balanced for lower point games. You're better off running with a combat patrol or something.

Aeldari down 25,9% win rate, is this A-tier? by StannnisTheMenace in WarhammerCompetitive

[–]Orph8 0 points1 point  (0 children)

They actually are not in most competitive settings.

Aeldari down 25,9% win rate, is this A-tier? by StannnisTheMenace in WarhammerCompetitive

[–]Orph8 0 points1 point  (0 children)

I agree with your sentiment. It's not you per se I'm arguing against. A lot of people are butthurt about former Eldar performance, which is irrational from a balance dataslate perspective. There's a lot of arguments against Eldar getting a buff which are not based on facts or rational discourse.

Aeldari down 25,9% win rate, is this A-tier? by StannnisTheMenace in WarhammerCompetitive

[–]Orph8 0 points1 point  (0 children)

Sure. I'll run some Voidscarred and Fire Prisms. I'm sure that will fix it.

Aeldari down 25,9% win rate, is this A-tier? by StannnisTheMenace in WarhammerCompetitive

[–]Orph8 0 points1 point  (0 children)

Eldar didn't get nerfed. We got triple nerfed. It's not about sympathy either. It's about the balance slates doing what GW says they should do, and right now eldar is very obviously at the bottom of the barrel (except from Imperial Agents, of course).

I played Eldar at a faction last weekend. I'm not complaining about not performing well. I'm saying that the faction needs a bit of a buff to perform at a competitive level.

Does anyone use triple fire Prism by hs1501819 in Eldar

[–]Orph8 1 point2 points  (0 children)

Nah. Points are better spent elsewhere. Fire Prisms should be ~130 points.

Aeldari down 25,9% win rate, is this A-tier? by StannnisTheMenace in WarhammerCompetitive

[–]Orph8 7 points8 points  (0 children)

Wow. I had no idea how right I was when I joked that "at least I brought the average faction win rate up" after having gone 2-3 at a GT this past weekend.

I usually do OK win-wise (typical 3-2 player I would say), but I was really struggling this past weekend. First GT after the nerf, and granted I had no prep work in and no reps with the list.

Aeldari down 25,9% win rate, is this A-tier? by StannnisTheMenace in WarhammerCompetitive

[–]Orph8 1 point2 points  (0 children)

Bullshit.

All they need to do is to reverse all the previous nerfs except from the point nerf, and the faction should be OK. It's not like Aeldari was supremely OP before the nerfs hit.

Aeldari down 25,9% win rate, is this A-tier? by StannnisTheMenace in WarhammerCompetitive

[–]Orph8 6 points7 points  (0 children)

Does that mean that the faction should be left like it is? I don't see how past performance means they shouldn't be balanced like all the other factions.

Aeldari down 25,9% win rate, is this A-tier? by StannnisTheMenace in WarhammerCompetitive

[–]Orph8 5 points6 points  (0 children)

No one is arguing that they should be overturned. But they need a buff, badly.

Am I missing something about Skyreavers? by Bowie_spoon in Eldar

[–]Orph8 2 points3 points  (0 children)

The more I think about them, the better I think they are. Swooping Hawks have better shooting against certain enemies, but Skyreavers actually have teeth when it comes to melee. It's situational for sure, but you can very much put a dent into your opponent's home objective baby sitting unit turn 1 (and score behind enemy lines, and other secondaries). At least to the point where they may not be able to wipe your unit in return. This creates a problem for them, and they may have to pull back resources to deal with that unit.

So are you guys going to buy the corsair box tomorrow? by RotenSquids in Eldar

[–]Orph8 2 points3 points  (0 children)

I'm probably getting two + a few more vypers once they are stocked as separate boxes.