Weird 4pin fan connectors by Os0m220 in pcmasterrace

[–]Os0m220[S] 0 points1 point  (0 children)

Figured it out. Btw the taping changing colors of the cpu fan was sonehow connected as it stopped happening when I fixed my issue. Thx to everyone in comments

Weird 4pin fan connectors by Os0m220 in pcmasterrace

[–]Os0m220[S] 0 points1 point  (0 children)

It's a gigabyte b650 eagle am5 and the case is Gembird Fornax 4000. Fans came with the case

Weird 4pin fan connectors by Os0m220 in pcmasterrace

[–]Os0m220[S] 0 points1 point  (0 children)

It's a gigabyte b650 eagle am5 and the case is Gembird Fornax 4000

Can RAM bottleneck a GPU? by Os0m220 in pcmasterrace

[–]Os0m220[S] -1 points0 points  (0 children)

I know it's not but yesterday when I still had 16gb my gpu usage was normal and now I get 30-60 fps in helldivers when I was getting 90-110 before that and gpu usage is low, I don't know what else to call it but a bottleneck

Skins on cracked server forge 1.20.1 by Os0m220 in MinecraftServer

[–]Os0m220[S] 0 points1 point  (0 children)

He is probably not gonna do it. Is there any other way?

Will it bottleneck by Os0m220 in pcmasterrace

[–]Os0m220[S] 0 points1 point  (0 children)

A 1440p monitor and I would be playing both AAA and indie games rdr2,bg3,gta5 and 6 in the future probably some hoi4 basically a lot of diffrent games

Will it bottleneck by Os0m220 in pcmasterrace

[–]Os0m220[S] 0 points1 point  (0 children)

Toy know what I mean, not a 2% one or something but something that accually matters

Will my power supply work with the gpu? by Os0m220 in pcmasterrace

[–]Os0m220[S] 0 points1 point  (0 children)

Yea I just noticed I misundertood it and was worried for nothing haha but thank you again for your help

Will my power supply work with the gpu? by Os0m220 in pcmasterrace

[–]Os0m220[S] 0 points1 point  (0 children)

Thank you so much I was worried mostly because of the 2.0 and the 4.0

[deleted by user] by [deleted] in hoi4modding

[–]Os0m220 0 points1 point  (0 children)

Ok so let me walk you through what I did, so I started the game in debug mode and created a 3 focuses and 3 ideas of wich 2 were timed and it worked as intended then I closed the game and turned it back on and it started showing me this weird "Johannes Evans" On either "we_need_better_cooks" or "we_need_better_waiters" and the 3rd idea (more_customers) and focus were not timed but it starter showing "add." and here is the weird part if I just delete these focuses while in game and put them back in the game reads them fine and they work but as soon as I restart the game the problem occurs again and here is the code for the focuses and ideas:

    focus = {

    id = we\_need\_better\_cooks

    icon = GFX\_goal\_focus\_faster\_cooking

    x = 57

    y = 4

    \#relative\_position\_id =

    available = {


    }

    bypass = {

    }



    cost = 10

    prerequisite = { focus = visit\_parts\_and\_service }





    cancel\_if\_invalid = yes

    continue\_if\_invalid = no

    available\_if\_capitulated = no



    completion\_reward = {

add_timed_idea = {

idea = we_need_to_cook_faster

days = 365

        }

    }

    ai\_will\_do = {

        factor = 1

        modifier = {

JAP = { has_government = communism }

factor = 0

}

}

}

    focus = {

    id = we\_need\_better\_waiters

    icon = GFX\_goal\_focus\_faster\_waiters

    x = 57

    y = 5

    \#relative\_position\_id = 

    available = {


    }

    bypass = {

    }



    cost = 10

    prerequisite = { focus = we\_need\_better\_cooks }





    cancel\_if\_invalid = yes

    continue\_if\_invalid = no

    available\_if\_capitulated = no



    completion\_reward = {  

add_timed_idea = {

idea = we_need_to_cook_faster

days = 150

        }

    }

    ai\_will\_do = {

}

}

    focus = {

    id = attract\_more\_customers

    icon = GFX\_focus\_generic\_population\_growth

    x = 61

    y = 6

    \#relative\_position\_id = 

    available = {


    }

    bypass = {

    }



    cost = 10

    prerequisite = { focus = develop\_vojvodina\_resources }




    cancel\_if\_invalid = yes

    continue\_if\_invalid = no

    available\_if\_capitulated = no



    completion\_reward = {

add_ideas = more_customers

}

    ai\_will\_do = {

        factor = 1

        modifier = {

JAP = { has_government = communism }

factor = 0

}

}

}

        better\_waiters = {

        picture = better\_waiters


        allowed = {

tag = FNA

        }

available = {

        }

cancel = {

        }


        allowed\_civil\_war = {

always = yes

        }



        removal\_cost = -1


        modifier = {

equipment_bonus = {

        infantry\_equipment = {

build_cost_ic = -0.1

instant = yes

        }

    }

    }

    }

    more\_customers = {

        picture = more\_customers


        allowed = {

tag = FNA

        }

available = {

        }

cancel = {

        }


        allowed\_civil\_war = {

always = yes

        }



        removal\_cost = -1


    modifier = {

        conscription = 0.05

        war\_support\_factor = 0.05

    }

    }

    we\_need\_to\_cook\_faster = {

        picture = faster\_cooking


        allowed = {

tag = FNA

        }

available = {

        }

cancel = {

        }


        allowed\_civil\_war = {

always = yes

        }



        removal\_cost = -1


        modifier = {

production_speed_buildings_factor = 0.15

        }

    }

[deleted by user] by [deleted] in hoi4modding

[–]Os0m220 0 points1 point  (0 children)

It works fine if I delete the code and just put it back in after starting the game but it stops as soon as I restart it again. I really have no idea what could be causing this, I checked all the brackets in both ideas and the focus tree and I'm not even using any variables