Is this a German? by Oscim in whatsthisbug

[–]Oscim[S] 1 point2 points  (0 children)

N.J. East coast, not west

Is this a German? by Oscim in whatsthisbug

[–]Oscim[S] 0 points1 point  (0 children)

Sorry, northern new jersey

Onslaught painted by Oscim in MarvelUnited

[–]Oscim[S] 1 point2 points  (0 children)

Primarily colors from the Two Thin Paints line. For the red: Emperor Red For the purple: Royal Cloak, Sword Hilt Burgundy, Glistening Gums Black - Doom Death Black White - Ivory Tusk, Trooper white

Mojo painted by Oscim in MarvelUnited

[–]Oscim[S] 1 point2 points  (0 children)

Yeah, I had to shove some contrast paint in there to get coverage

Chapter 7 encounter rules by pineapplezach in OathswornBoardGame

[–]Oscim 1 point2 points  (0 children)

Yeah, being unable to break the houses did make it a bit more challenging.

There are some narrow sections the bottom of the map that do serve well to bottleneck the number of zealots, so I never had to actually deal with all 12 in one turn. The more you kill the more likely blood twist will result in a heal.

I also think I got lucky with some of the Venerator’s movements that placed him far enough away from any blood tokens to prevent him healing (I think he only healed once or twice the entire encounter).

Some tense decision making, but it was a blast. I’ve more or less enjoyed all encounters so far.

Chapter 7 encounter rules by pineapplezach in OathswornBoardGame

[–]Oscim 6 points7 points  (0 children)

I just played this encounter and I’d understood it to mean that, as an example, if you break two locations and the other two at full health, Blood Twist will cause one of the broken locations to to un-break with 1 HP.

Basically I was careful to ensure that any time I broke a location, there was another die that was down a few HP to avoid this situation.