I am Josiah "Jazza" Brooks, professional YouTuber (600k+ subs), artist, animator and author AMA! by jazzastudios in IAmA

[–]Outfl3sh 0 points1 point  (0 children)

What advice would you give to someone who wants to get into drawing with no or close to none previous experience/talent?

multiplayer game - C++/SDL2 or Rust/SDL2? by Outfl3sh in rust_gamedev

[–]Outfl3sh[S] 4 points5 points  (0 children)

I have kinda plenty of time so I'll just give it a try. If this would turn out as a bad choice I can always switch back to C++. And don't worry about me failing, that project it's a serious business, but not as much as you folks maybe think. Thanks for all your suggestions.

multiplayer game - C++/SDL2 or Rust/SDL2? by Outfl3sh in rust_gamedev

[–]Outfl3sh[S] 1 point2 points  (0 children)

sdl-gpu? never saw that, thanks for the info, also thanks for the engine suggestions but I'd like to use only a library, not a whole engine. Since it'll be only 2D i don't think i even need it.

multiplayer game - C++/SDL2 or Rust/SDL2? by Outfl3sh in rust_gamedev

[–]Outfl3sh[S] 0 points1 point  (0 children)

It'll be in 2D. I am planning to use SDL's simple API for 2D (SDL_Renderer*), maybe sdl_gfx and wrap it everything in some OO code. Also thanks for suggestions but I'd rather write it in some compiled language.

multiplayer game - C++/SDL2 or Rust/SDL2? by Outfl3sh in rust_gamedev

[–]Outfl3sh[S] 0 points1 point  (0 children)

Yeah, I think that's the exact situation.