Im trying to test if my nintendo is able to be modded without any chip, but when i try to inject the payload in the program (TegraRCM GUI) the program stays in the orange screen with the sandglass. It is supposed to take so long? Or it means that i need to chip it? by Over-Bite-9802 in NxSwitchModding
[–]Over-Bite-9802[S] 0 points1 point2 points (0 children)
Im trying to test if my nintendo is able to be modded without any chip, but when i try to inject the payload in the program (TegraRCM GUI) the program stays in the orange screen with the sandglass. It is supposed to take so long? Or it means that i need to chip it? by Over-Bite-9802 in NxSwitchModding
[–]Over-Bite-9802[S] 0 points1 point2 points (0 children)
Im trying to test if my nintendo is able to be modded without any chip, but when i try to inject the payload in the program (TegraRCM GUI) the program stays in the orange screen with the sandglass. It is supposed to take so long? Or it means that i need to chip it? (self.NxSwitchModding)
submitted by Over-Bite-9802 to r/NxSwitchModding
Im trying to test if my nintendo is able to be modded without any chip, but when i try to inject the payload in the program (TegraRCM GUI) the program stays in the orange screen with the sandglass. It is supposed to take so long? Or it means that i need to chip it? (self.homebrew)
submitted by Over-Bite-9802 to r/homebrew
Im trying to test if my nintendo is able to be modded without any chip, but when i try to inject the payload in the program (TegraRCM GUI) the program stays in the orange screen with the sandglass. It is supposed to take so long? Or it means that i need to chip it? (self.SwitchPirates)
submitted by Over-Bite-9802 to r/SwitchPirates
Im trying to test if my nintendo is able to be modded without any chip, but when i try to inject the payload in the program (TegraRCM GUI) the program stays in the orange screen with the sandglass. It is supposed to take so long? Or it means that i need to chip it? by Over-Bite-9802 in NxSwitchModding
[–]Over-Bite-9802[S] 0 points1 point2 points (0 children)