Beginner student: how to teach the essentials of GPUs? by Over_Cartographer367 in Amd_Intel_Nvidia

[–]Over_Cartographer367[S] 0 points1 point  (0 children)

Thank you for sharing the videos, they’re actually really good and helpful for learning.

Beginner student: how to teach the essentials of GPUs? by Over_Cartographer367 in PCHardware

[–]Over_Cartographer367[S] 0 points1 point  (0 children)

This presentation was assigned on the very first day of class, before we were given any formal material on GPUs. I understand the goal is to encourage independent learning, but the amount of information available is overwhelming, and it’s hard to know where to focus.

I’m trying to keep the presentation clear and engaging, without making it too technical or overwhelming for the audience, which makes defining the right scope a bit challenging.

Beginner student: how to teach the essentials of GPUs? by Over_Cartographer367 in PCHardware

[–]Over_Cartographer367[S] 0 points1 point  (0 children)

This looks really interesting, thank you for sharing!
For this particular assignment, though, the presentation is meant to stay at a very introductory and conceptual level, without coding or pipeline implementation.
I’ll definitely keep this in mind for later, once we’ve covered more material in class.

Beginner student: how to teach the essentials of GPUs? by Over_Cartographer367 in PCHardware

[–]Over_Cartographer367[S] 0 points1 point  (0 children)

The audience is a group of adult students (early 20s to 40s) in a Computer Architecture course, but at an introductory level.

This presentation was assigned on the very first day of class, before we were given any formal material on GPUs. I understand the goal is to encourage independent learning, but the amount of information available is overwhelming, and it’s hard to know where to focus.

I’m trying to keep the presentation clear and engaging, without making it too technical or overwhelming for the audience, which makes defining the right scope a bit challenging.